Inspirational Hyperreal Vector Artists and Images


Hyperrealism is an art movement which requires the same level of technical ability as photorealistic illustration. To get an idea what is actually meant by that, you can take a look at some excellent examples in the post The World’s Most Photorealistic Vector Art1. While Hyperrealism brings a similar level of skill to images, this style allows the artist to creatively interpret an image. In Hyperrealism artists utilize ethereal lighting effects, depth of field techniques, and camera style perspective to depict the images. They create images that are imaginatively realistic.

Often artists that work in Hyperrealism have other interests as well. These vary by subject matter and style. Some of the artists listed below are interested in Vexel styles, Digitalization, Classic Airbrush Painting, and have been influenced by a myriad of other styles. We’ve included work that ranges from strong Hyperrealism to work that is more a stylization of reality.

This kind of artwork is often created using Illustrator’s Gradient Mesh Tool, though not always. You’ll see that some of the artists create artwork with a fantastic level of detail, using many flat shapes. Illustrator is the most popular program for creating Hyperreal Vector art. Artists also use Flash and other vector programs as well.

Hyperreal Vector Artists

Cristiano Siqueira2
Chistiano is an accomplished illustrator from Brazil. He has multiple vector stylistic influences. He has some works in vexel styles, cartoon styles, realistic styles, hyperrealistic styles, and various mixtures of these. The work depicted below has a great deal of realism, but also brings in a feeling of fantasy. Here is a link to an Interview with Cristiano Siqueira3, in case you want to learn more about the artist.

Chris Vector4

Giulia Balladore5
This illustrator is from Italy. Here is a link to an Interview with Giulia Balladore6, in case you want to learn more about the artist. In this interview the artist’s style is described, “my work has a huge hyper-realistic and fashion influence; chiefly I like to focus the human nature in each of my illustrations.”

Giulia Balladore7

Oleg Rogoznev8
This is a Russian artist with a really impressive craft when it comes to design of realistic vector images. His work takes on hyperreal qualities by focusing on extreme detail (see “The Flower” below, at the left hand side). In the “Still life” (below right) he uses subjective lighting. In the “Large eye” he captures realistic detail, while allowing some of hair and skin elements to show through as simplified vectors. You can visit his portfolio9 for further works.


Nuria Herrero11
This artist currently resides in Spain. She has a portfolio filled mostly with cartoon style realism. Though she also works in Hyperreal style on occasion, as can be seen from the selection of her work below.


Catherine Preston13
This artist is from the United Kingdom. She has a small selection of high quality vector portraiture. The top illustration is exemplary for her work. In the bottom illustration notice the choice of details in the image. Leaving out some of the texture in the iris of the eye gives a little bit of flatness to such a realistic image. Apparently, such kinds of artistic choices lead to stylistic effects.

Catherine Preston14

Chris Nielsen15
Chris is an illustrator from California, USA. He doesn’t use the Gradient Mesh tool. He prefers to create all that exquisite detail with a multitude of flat abstract vector shapes. He defines his style as “Stylized Realism.” In the motorcycle portraits below, he allows some unfilled vector lines to show through the design. They coexist with the shiny chrome details.


Joseph Ryan Nasipak17
Joseph is from Ohio, USA. He has used the Gradient Mesh Tool in some illustrations, but also uses blurs to good effect. The artist has the following to say about the top image, “This image was done with solid color fills, gradient fills, gausian blurs and opacity tints. No mesh.”


Eric Gushee19
Gushee is from West Virginia, USA. Most of his vector work is done in a flat shape gradient style. The pieces below show that he also works in a Hyperreal style. The top image and the image at the bottom left look as if they were made with gradient meshes. The image at the bottom right is more in line with his flatter style.


Patrick Kerby21
This artist is from Ontario, Canada. He has a large photography collection. Vector illustration is more of a hobby for him. He recreated Spiderman from a poster in the large image below using Gradient Meshes in Illustrator.


Mark Westberg23
This artist is from Minnesota, USA. He has an interest in motorcycles, airplanes, and nudes. They are all created in vector, but have an airbrushed painted quality applied to them. Especially the airplane images below. They have a hyperreal detail, while using depth of field, and blur techniques to simulate motion. Look at the blur on the propeller at the bottom right. The artist also creates atmospheric lighting with the sunset backgrounds. The motorcycle is made from flat shapes. If you look at the left rim you can see where some noticeable shapes were left.


This artist is from Poland. Her portfolio displays a range of work including Vexel stylization, Vector Cartoon, and Hyperreal. She mixes these styles in her work. Each image has areas of different stylization. In the large image, you can see how the flat vector jacket contrasts the realism of the woman depicted in the image.


Todd Mac27
This artist resides in Norway. He has a mixed style, which combines realism and flat vector graphics. The top image is titled Copertone Girl. The lighting and detail in this image have Hyperreal qualities. The face in the image is done with the Gradient Mesh Tool in Illustrator. Of course, the artist also mixes some flat vector graphics as well, like in the strands of hair and background.



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Sean Hodge is the creative mind behind AiBURN, a weblog about design, creativity, inspiration and graphics.

  1. 1

    Unbelievable! What is wrong with people who see beautiful works like this and all they can do is trash it and carry on like kids in a schoolyard. Heavens above! If you like making your 3D doohickeys all power to you. Knock yourself out and all that. But what YOU prefer to do is completely irrelevant to this post and doesnt make this art work any better or worse anyway. For the record – I loved some of those images!!! Thanks for posting this.

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  3. 103

    Hmm.. great..

  4. 154

    kapan ya saya bisa bikin kayak gtu? :)

  5. 205

    Three words: (A tutorial please);

    Fab work; I’d love to be shown how to do this!!!!! :)

  6. 256

    gr8 article.

  7. 307

    This art simply blows me away every time!

  8. 358

    does anyone no any info on Mark Westberg its for a project help would be nice!!! thanks

  9. 409

    hi folks the above photo-realistic effects are awe-inspiring. adding 3rd dimension for
    2d. iam also a budding artist but can’t achieve photorealism. can some one suggest me
    how to learn techniques and how is the future for illustrations

  10. 460

    This was a great article for us Adobe Illustrator newcomers. Its amazing to see such detail on a digital canvas.


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