Over the last weeks we have again selected dozens of useful development and web design-related books, we’ve bought all of them and we wanted to give them all away to our readers — for free. Unfortunately, it turned out that some books were unavailable, some were sold out and some are still waiting for the next edition. Consequently, we’ve decided to give away at least the books which are available now and keep the rest for future give-aways.
Well, why would we do that? Basically, for four reasons:
- we truly appreciate our readers’ support, trust and interest and we want to give something back,
- we want to make the Web a better place and encourage designers to help us in achieving this aim,
- we like to smash things,
- and well, we can afford it.
Please keep in mind: the Smashing Style Switchers Contest is running — design a style switcher, submit a comment to our post and and you can win an Apple Cinema 20 Flat Panel Display.
How can I participate?
To participate, you have to
- choose one book in the table below which you like most,
- write something nice in the comment to this post (one word is enough) and write the number of the book on the next line.
Please notice that
- participants can post comments until the 14th of June 2008. The comments will be closed on the 15th of June at 00:01 CET.
- the winners will be determined by a random generator; for each book only the group of visitors who’d like to have the same book will be considered,
- only participants who’ve selected one book can participate
- make sure that you fill your e-mail in the comment field correctly, so we can contact you afterwards.
Books You Can Win
by Andy Clarke
|The fine art of web design. Find out how creative designers learn to be artistic yet functional.|
|2||Designing the Obvious: A Common Sense Approach to Web Application Design
by Robert Hoekman
|The book offers practical advice about how to achieve the quality of successful web-based applications and consistently and successfully reproduce them.|
|3||Designing for the Social Web
by Joshua Porter
|Learn how to design effective, user-centric social web-applications.|
|4||About Face 3: The Essentials of Interaction Design
by Alan Cooper
|Presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices.|
|5||The Myths of Innovation
by Scott Berkun
|This book reveals how ideas truly become successful innovations — truths that people can apply to today’s challenges.|
|6||Designing Web Navigation: Optimizing the User Experience
by James Kalbach
|Learn how to design web site navigation properly: how to let people find information and guide them through it.|
|7||Web Form Design: Filling in the Blanks
by Luke Wroblewski
|Learn how to design effective and engaging Web forms.|
by Cameron Adams
1. Transcending CSS
Transcending CSS by Andy Clarke
The Web has changed, and so has the art of creating web sites. Few visual designers are natural programmers, and as a result, visualizing how to work with markup, CSS and a range of programmatic techniques to create beautiful design is difficult.
To make things more complicated, most web design teaching materials focus on the technical rather than the creative. Countless resources and guides focus on semantics, compliance, and validity. While these are all important, they mean little to the creative designer who wants to impress his or her clients and employers with exceptional design without worrying that the way they approach the design will be compromised by creativity-limiting technical issues. So how do creative designers learn to be artistic yet functional? With Transcending CSS: The Fine Art of Web Design.
2. Designing the Obvious
Designing the Obvious: A Common Sense Approach to Web Application Design by Robert Hoekman
Designing the Obvious explores the character traits of successful Web applications and uses them as guiding principles of application design so the end result of every project instills customer satisfaction and loyalty. These principles include building only whats necessary, getting users up to speed quickly, preventing and handling errors, and designing for the activity. Designing the Obvious does not offer a one-size-fits-all development process — in fact, it lets you use whatever process you like. Instead, it offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.
3. Designing for the Social Web
Designing for the Social Web by Joshua Porter
No matter what type of web site or application you are building, social interaction among the people who use it will be key to its success. They will talk about it, invite their friends, complain, sing its high praises, and dissect it in countless ways. With the right design strategy you can use this social interaction to get people signing up, coming back regularly, and bringing others into the fold. With examples from real-world interfaces and a touch of the underlying social psychology theory, Joshua Porter shows you how to design your next great social web application.
4. About Face 3: The Essentials of Interaction Design
About Face 3: The Essentials of Interaction Design by Alan Cooper
Alan Cooper is a professional designer, specialized on software design, and all his knowledge is represented in this book. He makes emphasis on Goal-Directed Design, meaning that goals, not features, are the key to the product success. This technique is based on the use of personas and scenarios to conduct user research. Goals are explained in three categories, experience goals, end goals and life goals.
This volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. This book will teach you the principles of good product behavior and introduce you to Cooper’s Goal-Directed Design method, from conducting user research to defining your product using personas and scenarios. In short, About Face 3 will show you how to design effective digital products and services.
5. The Myths of Innovation
The Myths of Innovation by Scott Berkun
How do you know whether a hot technology will succeed or fail? Or where the next big idea will come from? The best answers come not from the popular myths we tell about innovation, but instead from time-tested truths that explain how we’ve made it this far. This book shows the way.
In The Myths of Innovation, Scott Berkun takes a careful look at innovation history, including the software and Internet Age, to reveal how ideas truly become successful innovations — truths that people can apply to today’s challenges. Using dozens of examples from the history of technology, business, and the arts, you’ll learn how to convert the knowledge you have into ideas that can change the world.
6. Designing Web Navigation
Designing Web Navigation: Optimizing the User Experience by James Kalbach
Thoroughly rewritten for today’s web environment, this book offers a fresh look at a fundamental topic of site navigation design. Amid all the changes to the Web in the past decade, the basic problems of creating a good web navigation system remain. Designing Web Navigation demonstrates that good navigation is not about technology — it’s about the ways people find information, and how you guide them.
7. Web Form Design: Filling in the Blanks
Web Form Design: Filling in the Blanks by Luke Wroblewski
Forms make or break the most crucial online interactions: checkout (commerce), registration (community), data input (participation and sharing), and any task requiring information entry. In Web Form Design, Luke Wroblewski draws on original research, his considerable experience at Yahoo! and eBay, and the perspectives of many of the field’s leading designers to show you what you need to know about designing effective and engaging Web forms.