Dan is a Design Advocate for zeroheight, a design system documentation product, drawing on his experience at Auto Trader in the UK, looking after the design system and helping to improve the consumer experience there. He’s previously worked at McCann and the BBC, at web agencies, and as a freelancer. From making his first site in ‘97 to now, he’s always passionate about using the web to make things better for people and often awkwardly straddles the worlds of development and design to try and help solve problems. He publishes articles, talks at many events, and is a co-organizer of UpFront Conf. Outside of work, there’s noise to be made as These Dead Machines/Mark of 1000 Evils.
The world of design systems can be overwhelming sometimes. There’s a lot to take in when you get into that space! In this article, Dan Donald dives into a simple component and explores some issues, complexity, and power we can encounter.
Read more…
Like many things, a design system isn’t ever a finished thing — it’s a journey. How we go about that journey can affect the things we produce along the way. Before diving in and starting to plan anything out, be clear about where the benefits and the risks might lie.
Read more…