Martin Kool is a creative shotgun with sawed-off barrel and partner at Q42. When he's wearing his 13th bulletproof Game Designer suit he comes up with things such as Carrrds, Quento, Numolition or Flippy Bit And The Attack Of The Hexadecimals Of Base 16. He can also be held responsible for the retro adventure game portal and co-founding HTML prototyping service Handcraft. He lives in the Netherlands with his wife and four kids and has been spotted eating pindarotsjes.

Twitter: Follow Martin Kool on Twitter

Facebook: mrtnkl

Let’s Play With Hardware-Accelerated CSS

If you’re a developer of mobile Web apps, then you’ve heard this before: Native apps perform better than Web apps. But what does “perform better” mean? In the context above, performance is usually about measurable aspects such as loading time and responsiveness to user interaction. But more often than not, statements about performance lie within the realm of animations and transitions and how smooth they are.

Let's Play With Hardware-Accelerated CSS

We humans tend to perceive a transition as being “smooth” when the number of frames per second (FPS) drawn on the screen is above a certain cognitive threshold — about 30 or so, arguably.


↑ Back to top