Svetlin Denkov is a UX Prototyper at GN ReSound in Chicago, where he builds highly interactive prototypes for mobile and tablet devices using different technologies. He has a Master’s Degree in HCI from DePaul University. Svetlin is also a leader at Chicago's chapter of IxDA which introduces technology events to the local UX community monthly. You can follow him on Twitter, where he posts on UX, Innovation, and Technology. You can also contact him via LinkedIn.

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Building Clickthrough Prototypes To Support Participatory Design

As UX professionals, we often lead design exercises with our stakeholders, including immediate team members and external clients. In these brainstorming sessions, participants identify opportunities to improve the design, thereby aligning everyone’s vision and expectations of the project.

Building Clickthrough Prototypes To Support Participatory Design

During such activities, teams will generate concepts as paper or whiteboard sketches. While these artifacts give a ten thousand-foot view of the emerging design, I would argue that they fall short of presenting the pieces as a whole, because they limit participants from visualizing interactivity and the system’s flow. This is where clickthrough prototypes enter the picture.


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