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Yoav Weiss is a developer that likes to get his hands dirty fiddling with various layers of the Web platform stack. Constantly striving towards a faster Web, he's trying to make the world a better place, one Web performance issue at a time. He recently prototyped the picture element in a Chromium build as part of the Responsive Images Community Group. You can follow his rants on Twitter or have a peek at his latest prototypes on Github.

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Responsive Image Container: A Way Forward For Responsive Images?

The aim of republishing the original article by Yoav is to raise awareness and support the discussion about solutions for responsive images. We look forward to your opinions and thoughts in the comments section! – Ed.

It’s been a year since I last wrote about it, but the dream of a “magical” image format that will solve world hunger and/or the responsive images problem (whichever comes first) lives on. A few weeks back, I started wondering if such an image format could be used to solve both the art direction and resolution-switching use cases.

Responsive Image Container: A Way Forward For Responsive Images?

I had a few ideas on how this could be done, so I created a prototype to prove its feasibility. The prototype is now available, ready to be tinkered with. In this post, I’ll explain what this prototype does, what it cannot do, how it works, and its advantages and disadvantages relative to markup solutions.

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Bandwidth Media Queries? We Don’t Need ’Em!

From time to time, when a discussion is taking place about ways to implement responsive images, someone comes along and says, “Hey, guys! What we really need is a media query that enables us to send high-resolution images to people on a fast connection and low-resolution images to people on a slow connection.” At least early on, a lot of people agreed.

Media query download tests

At first glance, this makes a lot of sense. High-resolution images have a significant performance cost, because they take longer to download. On a slow network connection, that cost can have a negative impact on the user’s experience.

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