In this article, Alma Hoffmann discusses six basic variables to establish a typographic hierarchy, explains how to look at each differently, and in turn, designs pieces by intentionally modifying each variable to create a typographic hierarchy effectively.
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As an educator, Alma Hoffmann has learned that one of the most challenging aspects for an aspiring left-hand letterer is to apply everything that a right-handed person is teaching. It is almost like doing mental gymnastics. In this article, she will help you get started with the fundamentals of lettering with the left hand: the position and placement of the arm and wrist, the position of the paper, and holding the tool (brush pens). Alma will share theoretical as well as practical advice, demonstrating some points using her student Talondra Keeton, who is left-handed, to create lettering. She started back in January, and throughout the semester she has been consistently improving. Let’s get started.
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Typefaces are always telling us something. We receive information through typography. Type influences us, adds coloring to words, sets a mood and atmosphere, assists, teaches, scares us, brings us joy and inspires us. The contemporary world has its own rhythm, aesthetic and philosophy; while we are changing, everything is changing around us. In studying historical lettering in calligraphy, we can understand the character and potential of a writing instrument, and, as a result, we can manage its expressive means.
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When conducting user research, we all know that asking the right questions is just as important as how you ask them, but how do you know exactly what questions to ask? What if the discussion topic is very personal? How do you get a complete stranger to open up? There is a better way to conduct an in-depth interview, and it doesn’t involve a clipboard. Just imagine what you could discover if the participant’s answers weren’t limited to a predetermined set of questions. This is where collaging can help.
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Simon Thomas looks at the development of the Berlin street art scene, from its beginnings as a minor West Berlin movement in the late ’70s to its current status. How does street art shapes the public space?
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In a creative field like design, we face an undeniable truth: our wells of inspiration are bound to run dry from time to time. In those periods of imaginative downtime, we seek out sources that can help us return the creative flow to our working process, and get us “back in the game.” But when we need a quick recharge, where do we turn? Many of us have our favorite “go-to” places when we are victim to creative drought, though perhaps with a little help, our routinely chosen paths could change.
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Film titles can be great fun. In them we see the bond between the art of filmmaking and graphic design — and perhaps visual culture as a whole. They have always served a greater purpose than themselves: to move the overarching story forward. Whether you are a motion graphic designer, a digital artist or a connoisseur of design, we hope you are inspired by these film titles and the ideas they suggest to your own creative endeavors. At the end of this post, you’ll find a listing of relevant typefaces and Web resources.
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Mark Rothko, an American artist who described himself as an abstract painter, once said that he was not the kind of person interested in the relationship of form, color or similars. He didn’t define himself as an abstractionist, but rather as a person interested only in expressing basic human emotions such as doom, tragedy, ecstasy and so on. This was one person’s vision of art, but what do we mean by art today? Why is defining the concept so difficult?
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Web professionals have to be both flexible and creative to meet the needs of each client — and these characteristics often transcend the design and development process. Each of us has a unique approach to our work. The particular mindset and methods by which each of us turns a mental image into a delightful and usable website is worthy of investigation. “The Artist”)](https://www.smashingmagazine.com/2010/07/09/web-designer-as-the-artist-scientist-and-philosopher/)
In this article, we’ll discuss three approaches taken by many Web designers and developers. While a creative individual usually falls into more than one of the three categories, each of us is still likely more heavily weighted towards one. These approaches might help determine what paths someone is best suited for and might shed light on how they achieve their goals. So, without further ado, we introduce you to the artist, the scientist and the philosopher.
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The times when paper was considered to be the primary medium for artistic expression is long gone. Many writers and designers use digital media to improvise and develop their ideas. However, there is something particuliar in this “physical” canvas — something that keeps us getting back to paper when we want to brainstorm ideas in a notebook, doodle around in a sketchbook, collect inspiration in a scrapbook or just draw some sketches for the next project.
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