Category: Design

This category features articles on general design principles, Web design, typography, user interface design and related topics. It also presents design showcases and practical pieces on the business side of design. Curated by Alma Hoffmann.

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Fitting Big-Picture UX Into Agile Development

The rapid pace of UX design in the agile world can lead to shortsighted design decisions. Focusing on addressing the immediate needs of particular user stories within the limits of a sprint can lead to neglect of larger design questions, which can come back to haunt UX designers later.

Fitting Big-Picture UX Into Agile Development

Sometimes, UX practitioners just need some time to work through big design issues that don’t fit neatly into an existing user story or an individual sprint. This article will explore one answer to these problems — namely, design spikes, an agile approach that I have developed for large projects. Design spikes, which are bubbles of time that allow designers to focus on complex UX issues, can fit comfortably within the scrum framework and can be an effective tool for designers who have holistic design questions whose answers could potentially invalidate the work being tackled by the team.

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Exploration Of Single-Page Websites

We tend to think of navigating a website as clicking from page-to-page via some kind of global navigation that's always visible. When it comes to a single page, we often think scrolling is the one and only way to move from one end to the next. Sometimes global navigation and scrolling are the best, most appropriate ways to move about, (however, they aren't the only ways).

Navigation Patterns In Single-Page Websites

The websites in this article let you scroll, but they also provide alternative ways of finding cues and means for getting around. In several cases the designs encourage exploration, which is both more engaging and also teaches you how to navigate at the same time.

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The Immersive Web And Design Writing

I have an idea for a new product — can I tell you about it? It will take months to develop, and even though this kind of thing is usually given away for free, I’m going to charge for it. Oh, and the market for it probably won’t be very big… Wait, come back! Where are you going?!

The Immersive Web And Design Writing

It does sound like a crazy idea, but it’s exactly what a small group of designers and writers have been doing for the past year or so. On a Web littered with SEO-ified headlines (“17 Jaw-Dropping Responsive Design Templates and Funny Cat Pictures”), easy-to-share design gallery slideshows and quick tutorials that help you recreate the latest texture fetish in Photoshop, these people are taking a step back from what we have now come to refer to as the “fast Web.”

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Encouraging Better Client Participation In Responsive Design Projects

Last week at the fabulous Smashing Conference in Freiburg, I gave a new talk, one I’d written just a few hours prior. I chose not to use slides, but instead to speak about three things that I’m incredibly enthusiastic about: Responsive design is not (just) a design or development problem; the client participation process is broken; how to call your client an idiot, to their face. Here are the (slightly expanded) notes that I made before my talk.

In all the excitement about responsive Web design over the last few years, someone forgot to tell our bosses and clients, so we’ve been treating responsive design like it’s a design or an implementation problem, whereas in fact it’s as much an issue for business. In fact, it’s an issue for everyone involved: designers, developers, content specialists, the people who commission websites and those who structure the teams who make the websites.

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Typography Carved In Stone

Every name here is a tragic story of loss and heartbreak. The Garda Memorial Garden, or Gairdín Cuimhneacháin an Gharda Síochána, is located in the heart of Dublin city. This memorial is a contemplative garden with large stone plinths and a lot of names and numbers. The list of names, this “roll of honor,” records individual police officers (gardaí) who have lost their lives violently and tragically in the line of duty since the formation of the Irish state in 1921.

Carved In Stone

This article offers insight into the creative thought processes I followed in designing a typographic solution for this memorial. I’ll discuss my choice of typeface, my detailed layout, the size of type, the materials, the process of engraving, and leaving open the possibility to add names in the future. My objective was to keep a sense of visual harmony throughout the design, while aiming for a certain consistency in the future engraving of names, regardless of language.

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One More Time: Typography Is The Foundation Of Web Design

For years you have been searching for it. You hear the question being asked in your dreams as you go on an Indiana-Jones-type-crusade to find the answer. When the answer comes to you, you know that the confetti will fall from the ceiling and the band will start playing your favorite song. You might even get a kiss from that special someone. So what is this question? "What is the secret to Web design?"

Typography is the foundation of Web design

A tough question and one that might not have an answer. In 2006, Oliver Reichenstein wrote that Web Design is 95% Typography. Some people loved it, others were not so amused. If Web design was based that much on typography, then what was the point of learning anything else? All you needed to do is understand the elements of typography and you were good to go.

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The Personality Layer

Today we'll have a look at a few projects in which the consistent use of the well-known term "emotional design" can result in a great personality. Positive attitude often leads to people sharing and even advocating for your product with their peers.

The Personality Layer

Positive emotions instill positive memories and make users want to interact with your product in the future. There’s also an additional benefit: In pleasant, positive situations, people are much more likely to tolerate minor difficulties and irrelevance. While poor design is never excusable, when people are relaxed, the pleasant and pleasurable aspects of a design will make them more forgiving of problems within the interface.

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