Category: Design

This category features articles on general design principles, Web design, typography, user interface design and related topics. It also presents design showcases and practical pieces on the business side of design.

Popular tags in this category: Web design, Typography, Design Legacy, Navigation, Forms, Mobile, Techniques, Showcases, UI Design.

Introducing The 6 + 1 Model For Effective Copywriting (Better Than AIDA!)

AIDA. Attention, interest, desire, action. It’s the classic copywriting formula, studied and used by almost every copywriter on the planet. Well, I’m not a fan. Not because it isn’t accurate, and not because it doesn’t work. If your writing can get attention, grab interest, create desire and prompt action, then you’re doing a lot of things right.

Notebook and Pen

If your writing isn’t doing these things, however, then I don’t think AIDA will help you very much, because it doesn’t do enough to explain how to do any of these things. AIDA doesn’t give you all of the ingredients that combine to result in action — which is what you ultimately want!

Read more...

The Whys And The Hows Of Textures In Web Design

Texture is becoming integral to design. It’s gone beyond being a trend — it’s now a simple and effective way to add depth to a website. Wielding the power of texture is a great responsibility. It increases the effectiveness of websites and is a quality tool in the arsenal of designers. It can guide the user’s eye and emphasize the importance of key elements.

The header from Poco People demonstrates use of a textured brand on a clean background.

However, texture has long been synonymous with “dirty” or “grungy” design. Its overuse can be seen throughout the world of music group websites and has left a bad taste in the mouths of designers. Due to its frequent misuse, its benefits have long been overlooked. Texture can bring a website together, but should not be the main focus.

Read more...

Are You Ready For A Web Design Challenge?

This is not a normal Smashing Magazine post. I’m not going to teach you something new or inspire you with examples of great work. Instead, I want to encourage you to complete a Web design challenge. I believe this will help to address a weakness that exists in many of our design processes.

If you complete this challenge, it will make it easier for clients to sign off on your designs, and it will improve the quality of your work. So, what are we waiting for? Let’s get started.

Read more...

The Lost Art Of Design Etiquette

Endless layers in Photoshop. Overstuffed image folders. That jQuery plug-in that has 12 files associated with it. Hundreds or thousands of individual pieces go into making a website. No wonder we go off the deep end when we can’t find a closing div — er, section tag.

Photoshop Layers

We work with a ridiculously large number of things, and how we organize them (or choose not to) is often left to personal preference. But our messy habits result in confusion for the designer or developer who inherits your work. Does it really need to be this way?

Read more...

New Approaches To Designing Log-In Forms

For many of us, logging into websites is a part of our daily routine. In fact, we probably do it so often that we’ve stopped having to think about how it’s done… that is, until something goes wrong: we forget our password, our user name, the email address we signed up with, how we signed up, or even if we ever signed up at all.

Bagcheck Sign In

These experiences are not just frustrating for us, but are bad for businesses as well. How bad? User Interface Engineering’s analysis of a major online retailer found that 45% of all customers had multiple registrations in the system, 160,000 people requested their password every day, and 75% of these people never completed the purchase they started once they requested their password.

Read more...

Mind Your En And Em Dashes: Typographic Etiquette

An understanding of typographic etiquette separates the master designers from the novices. A well-trained designer can tell within moments of viewing a design whether its creator knows how to work with typography. Typographic details aren’t just inside jokes among designers. They have been built up from thousands of years of written language, and applying them holds in place long-established principles that enable typography to communicate with efficiency and beauty.

Math symbols

Handling these typographic details on the Web brings new challenges and restrictions that need to be considered. Below are a few rules of thumb that will have you using typography more lucidly than ever before.

Read more...

Design Legacy: A Social History Of Jamaican Album Covers

Mention Jamaican music to someone who isn’t a fan and you can bet that a fairly predictable image pops into the head of your listener. Chances are this image looks something like the cover of Bim Sherman’s Exploitation. Same old Rastafarian colors… Some guy with dreads… A title that refers broadly to political oppression or positive thinking without much in the way of self-critical awareness or irony.

Screenshot

For many people, this vision  —  of roots reggae and its deified lead singer —  is the only face that Jamaican music has to offer. (To be honest, the Jamaican music industry, in its eagerness to capitalize on the popularity of this face, hasn’t done much to contradict it.)

Read more...

What Web Designers Can Learn From Video Games

Games are becoming more Web-like, and the Web is becoming more game-like. If you need proof of this, you have only to look at Yahoo Answers. Random questions are posed, the top answer is chosen, and credibility points are given to the winner. It's a ranking system that accumulates and unlocks more and more features within the system. It works because of the psychology of achievement and game mechanics and thus encourages interaction.

Screenshot

This raises the question, what can a Web designer learn from games, or — more specifically — video games? Good game interfaces have to be highly usable and intuitive, capable of handling a lot of repetitive actions in the fewest clicks possible. They need to be attractive and engaging. They need to be likeable. A good game interface adds to and enhances the user’s experience. In a game, people want the content delivered to them in a way that doesn’t break the fantasy. Any dissonance with the interface will cause an otherwise great game to fail.

Read more...

↑ Back to top