Hand lettering, calligraphy, and really anything that is graphic and handmade is in increasingly resurgence. In this article, Alma Hoffmann will discuss brush lettering, its definition, its context, and the supplies you will need to get started. This is the first part of two articles which aim to provide you with a good foundation of why lettering is more than just drawing pretty letters and explains the principles behind the practice. Alma believes that knowing why we do things is important because it helps us create a mindful practice.
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Adobe Experience Design CC (Beta), has introduced the Repeat Grid feature to address the tedious aspect of a designer’s workflow. In this article, Elaine Chao will dig deep to uncover the true power of this time-saving feature. She’ll create and adjust a Repeat Grid, add content to it, and wire it up in Adobe XD’s simple and powerful Prototype Mode. If you’d like to follow along, you can download and test Adobe XD for free.
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Open device labs (ODLs) are a response to the myriad of operating systems, browsers and devices that litter our technical landscape, and offer developers a free space to go to test their web systems. In this article Gemma Church will highlight some of the many open device labs out there — fantastic and helpful initiatives by the community that deserve support and attention.
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Buttons are a vital element in creating a smooth user experience, so it’s worth paying attention to the best essential practices for them. In this article, Nick Babich will show you the essential items you need to know in order to create effective controls that improve user experience, such as making buttons look like buttons, making the most important button clearly identifiable, or labeling buttons with what they do for users.
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It’s the season of hazy mornings, and beautiful warm color palettes. In this month’s collection, Vitaly Friedman gathered a couple of illustrations and photos that express this seasonal feeling. The illustration presented above shows a brilliant way of how to spend your days before winter arrives. It’s time to go outside and soak up all those warm colors nature has to offer, especially the vibrant golden-yellow leaves that can now be found almost everywhere you look!
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Simple design is hard, since it requires much more thought and inspiration. Colors play a major role, and today Vitaly Friedman would like to show you a couple of illustrations that may motivate you to try out some new color combinations and techniques. Illustrating is creativity in its pure form. It is endless and that’s why Vitaly Friedman loves it so much.
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Designing with “big data” is a challenging task. Matan Stauber, however, took it to the next level. With an impressive outcome. Having studied Visual Communication at Bezalel Academy of Art and Design, Israel’s national school of art, Matan realized a very ambitious final project: an interactive timeline of our galaxy’s history — 14 billion years, from the Big Bang to today.
We talked to Matan about Histography, about the idea behind it, and how he managed to bring it to life. An interview about stretching the limits of what’s possible.
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You don’t need a sixth sense or any other superpowers in order to choose a prototyping tool. There are other, more objective means of choosing one. It all depends on your current priorities, so let’s start there. When it comes to creating prototypes, so many tools and methods are out there that choosing one is no easy task. But which one is the best? In this article, Javier Cuello will share a few.
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Let these designs shine on you with their smart details, fantastic textures, and well-chosen color palettes that will undoubtedly help you start the new week with your creativity freshly nurtured. There isn’t a magic formula to rely on. Luckily, this year’s summer vacation was fruitful in providing us with many visual stimuli to get the creative process going. Nothing but design goodness. So please lean back and soak it all in. Enjoy!
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Design critiques are an important part of any product exploration. A good design critique is meant to explore the design, find where it is working and where it could be improved. If done well, design critiques allow everyone on the team to feel as if they have been heard and allow clients to give valuable feedback. In an agile environment, you will often have coders, project managers, product managers and people from other disciplines sitting in to give feedback, and you need to know how to quickly get them up to speed on the expectations if you want to get anywhere fast.
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