Intellectual property rights are often confusing and sometimes the topic of heated debates. There are those who question the worth of creative products and projects, claiming design and art are something anyone can do, regardless of training, experience, or any inherent ability. As creatives, a deterioration of intellectual property rights is a dangerous possibility. By going public with our work, we have no recourse to prevent others from using our designs, our photos, or our other artwork without paying us or even offering proper credit.
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Websites are designed to be used by people of varying backgrounds, educations and technical levels. One of the challenges we face when designing for the Web is finding a way to create sites and applications that can be accessed by a widely disparate audience while avoiding the pitfall of sacrificing the quality of our work to cater to the dreaded ‘lowest common denominator.’
Even though it happens to me with some frequency, being told by a client that one of the requirements for their project is that it must be ‘idiot proof’ never fails to give me pause. The sentiment itself is offensive enough, but the concept also seems somewhat misguided to me. Do we really want to begin a project by assuming our site's users are idiots?
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Do you know what makes a design good? Is it merely an opinion, or is there something more to it? Breaking design down seems like such an abstract thing. Even the designers who are able to create thought-provoking work seem purely talented and have natural abilities that can’t really be nailed down to a process. But what if there were principles that captured why design and art worked the way that they do?
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This is the most exciting "Ask the Expert" interview that we've had so far on Design Informer. A few months back, I had the opportunity to speak with Milton Glaser thanks to one of his assistants, Scarlett Rigby.
I was able to ask Milton Glaser some questions about a few different topics such as art, design, education and more. If you're not familiar with Milton Glaser, he is a world renowned graphic designer who is probably most famous for creating the
I Love New York logo.
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If you work at an agency or design house, chances are that most of your time is spent working on client projects. After months of bending over backwards to meet your clients’ demands, work may start to get a little stale. At this point, it’s okay to become a little selfish and ask yourself: “When was the last time that we have done something for ourselves?”
Seriously. When was the last time that an idea was expressed that interested everyone within earshot? When was the last time that the thought of a side project made you excited? If you can’t remember when that last time was, or worse, you have never taken part in a company side project… well, you might have a little problem.
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In Part II I started a list of some personal process-oriented thoughts on illustration—more specifically about some ways to help broaden the creative process and make its execution more effective. In this Part III, I'll wrap up the list in the same vein as Part II's, with a few more of my thoughts on the subject.
Once again, while I hope these tips strike the right chord with readers from all creative fields and levels, I share them partially because many of them are still so freshly new in my head, and I can recall vividly their having planted themselves there during my time as a student. That said, there's plenty more learning to be done on my end as well, and I invite you to share your responses and your own additions to the list in the comments, no matter what corner of the creative world you are from.
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In Part I we skimmed the surface on a few points regarding when an image becomes an illustration. But, of course, this knowledge isn't very useful if we don’t know how to apply it to our work when the pencil hits the paper! Or, stylus hits the tablet, whatever it is you do.
In this second part of the article, I'd like to share some of these practices that have been invaluable to me as an illustration student, and ones that I will carry with me for a long time to come.
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Hacker attacks across the web are getting more sophisticated every day – after all, they have to. With the increased sophistication of anti-virus protection, firewalls, and application-based updates, hackers who want to stay in business have needed to get more creative. And they have, responding with increasingly sophisticated attacks that have forced the online security industry to scramble to keep up.
So how do the hackers stay ahead of the security experts? One reason is obvious – if they didn't, they'd be out of a job. Another reason is institutional – a lone hacker working in a basement will be more innovative and faster moving than a large software company, thus more likely to come up with effective hacks.
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I've been receiving a few emails lately asking me for some of the web design resources that I personally use. Well, I'd like to start sharing my resources with our readers so today, I've gathered up a collection of the icon sets that I have personally downloaded and use on a daily basis.
One thing that I've emphasized before is to have a collection of resources at your disposal. There are a lot of different icons out there and choosing which ones to download and save in your resources can be difficult. I used to just be download happy and download every icon set that I found and I found that to be very ineffective as I would still end up having to sort through hundreds of folders looking for the right icons.
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