Category: Designinformer

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Why Can’t We(bbies) Be Friends?

The Web industry is loaded with some of the globe’s brightest minds and revolutionary technologies. Yet, designers, developers, copywriters and other Web types repeatedly fail to reach their full collective capacities. The blame is typically put on big egos or lack of understanding, which is in line with such generalizations as the following: Designers care only about a website’s looks and have no regard for business objectives or user experience. Developers just want a website to work right, and will kill the design to make it happen. Copywriters want to show off their flashy vocabulary—and cause countless rounds of revisions.

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The Design Community Offers Its Favorite Bits of Advice

We, members of the design community, are on an ongoing quest for knowledge and learning opportunities—anything we can find to enhance our skills and share the precious pearls of wisdom we’ve held close to our hearts. Given that most of us are where we are because of the shared advice we’ve managed to accumulate along the way, tips like these can be powerful tools for facilitating professional growth, which we all strive to achieve. And it helps the community to grow and improve. Thus, they should be not greedily hoarded, but rather openly shared.

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How To Become a Better Reader

There are literally dozens of articles online about how to write better articles, but I've never come across one with tips on being a better reader. This is a shame, because it's not all about the writer; for every writer of a Web design blog, there are 10,000 readers. So for something a little different, here are six tips for you to bear in mind the next time you're reading something online.

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Why Intellectual Property Rights Are So Important

Intellectual property rights are often confusing and sometimes the topic of heated debates. There are those who question the worth of creative products and projects, claiming design and art are something anyone can do, regardless of training, experience, or any inherent ability. As creatives, a deterioration of intellectual property rights is a dangerous possibility. By going public with our work, we have no recourse to prevent others from using our designs, our photos, or our other artwork without paying us or even offering proper credit.

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Ask the Expert – A Chat About Art, Design, Computers and Education with Milton Glaser

This is the most exciting "Ask the Expert" interview that we've had so far on Design Informer. A few months back, I had the opportunity to speak with Milton Glaser thanks to one of his assistants, Scarlett Rigby.

I was able to ask Milton Glaser some questions about a few different topics such as art, design, education and more. If you're not familiar with Milton Glaser, he is a world renowned graphic designer who is probably most famous for creating the
I Love New York logo.

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Increasing Innovation with Hack Nights

If you work at an agency or design house, chances are that most of your time is spent working on client projects. After months of bending over backwards to meet your clients’ demands, work may start to get a little stale. At this point, it’s okay to become a little selfish and ask yourself: “When was the last time that we have done something for ourselves?”

Seriously. When was the last time that an idea was expressed that interested everyone within earshot? When was the last time that the thought of a side project made you excited? If you can’t remember when that last time was, or worse, you have never taken part in a company side project… well, you might have a little problem.

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The Process Behind Good Illustration (Part 3)

In Part II I started a list of some personal process-oriented thoughts on illustration—more specifically about some ways to help broaden the creative process and make its execution more effective. In this Part III, I'll wrap up the list in the same vein as Part II's, with a few more of my thoughts on the subject.

Once again, while I hope these tips strike the right chord with readers from all creative fields and levels, I share them partially because many of them are still so freshly new in my head, and I can recall vividly their having planted themselves there during my time as a student. That said, there's plenty more learning to be done on my end as well, and I invite you to share your responses and your own additions to the list in the comments, no matter what corner of the creative world you are from.

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The Process Behind Good Illustration (Part 2)

In Part I we skimmed the surface on a few points regarding when an image becomes an illustration. But, of course, this knowledge isn't very useful if we don’t know how to apply it to our work when the pencil hits the paper! Or, stylus hits the tablet, whatever it is you do.

In this second part of the article, I'd like to share some of these practices that have been invaluable to me as an illustration student, and ones that I will carry with me for a long time to come.

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