It's 3:49 AM as I am writing this post. I just recently came up with a new format that I would like to start here on Design Informer and it is called "Weekly Wrap." Every weekend, I will be writing a post about the best and most interesting articles/tutorials/reviews/freebies of the week. But the only difference from this and the other similar posts from the other blogs is that mine will not be in list form, but it will follow an article format. Oh, and I forgot, I will also be inserting little tidbits here and there about how my week went and what I got accomplished, etc. So anyway, here it goes.
When I left my job almost 2 years ago to start my own graphic design business, there were a few, let’s say, surprises. The biggest of which was that the majority of my time was being spent running the business, and not actually designing. It is quite difficult to put a number to it, but as a rough guess, I spend around 30% of my time designing. The remaining 70% is spent on other activities such as; advertising, sending emails, tracking expenses, invoicing clients, having phone conversations, writing articles, solving problems, etc.
Being a self-employed graphic designer can be quite a juggling act. If you are unprepared for the task of actually running a business, your dreams of success can quickly fall by the wayside. To be a successful self-employed designer, you need to be much more than a great designer. You also need to be a savvy business person. In this article, I will discuss some of the non-design related tasks that a self-employed designer faces. I will also offer you a few tips to help you run a more efficient and effective design business.
It's been a while since I've posted an inspiration post and I thought I would do one today. Well, I have something special for this post. As we all know, today is Mother's Day (in the US, not sure about other countries). Mother's Day happens once a year and it's a day when we celebrate and recognize mothers and motherhood in general. In this post, I've gathered up some awesome Mother's Day designs for your viewing pleasure.
I've always stressed the importance of practice and experimentation. If you want to get better at something or if you want to learn something, you have to keep on doing it over and over again. This is very true with web design as well. We've even published an article here on Design Informer about the benefits of experimentation.
I'm very busy as I work a full-time 9-6 job as a web designer, then I go home and work on Design Informer, soon to be Coding Informer, and I also do a variety of freelance work. With all these on my plate, it's very hard to find time to relax, open up Photoshop and design, or open up Dreamweaver (code view of course) and just mess around with some code.
I'm not the best web designer or graphic designer out there and I don't claim to be, but I do have experience in getting jobs in the industry. I've worked for all kinds of companies since graduating from high school. I've worked as a web designer, graphic designer, and also a front-end developer. In this article, I'd like to share with you some pointers that have helped me in my job interviews.
I've noticed that a lot of people struggle with this area of the job interview. Considering you have the experience and the skill for the job, then the job interview should be something that you look forward to. It should be something that you are confident in, and it should be something that you don't shy away from. You can be the most talented web designer out there, but if you don't do well in your job interview, it can cause you to lose out on that excellent position that you have always wanted. So let's get started. I'd like to give you 7 important pointers to help you on your next job interview.
A grid at its barest is nothing more than a series of intersecting horizontal and vertical lines spaced at regular intervals, but its innate propensity for creating order out of chaos makes it one of the most powerful tools at a designer’s disposal. If you want to reap their benefits of grids on your next project but are unsure of the specifics, this article is for you.
Grids are everywhere in our society, and have been for centuries, as this city plan for Washington, DC drawn in 1792 by Charles L’Enfant demonstrates. If you’re even vaguely acquainted with the fundamentals of graphic design, you’ve probably worked on some kind of a grid or at the very least seen examples of grid-based layouts. Grids are an established design tool, and a wealth of knowledge exists in the literature discussing the theory of grids and extolling their benefits. I will make no attempt to summarize them here (if you want a good primer on grid theory, have a look at this piece by Mark Boulton).
We have another Ask the Expert interview for all of you. I will be interviewing one of my favorite graphic designers, Chuck Anderson.
Chuck Anderson is a graphic designer who has achieved much success at an early age due to determination and hard work. Freelancing straight out of high school, he has managed to work with brands such as Nike, Reebok, Pepsi, Sony and even Google and Microsoft. He is also the author of a book called Wandering Off Into Space. Go ahead and view his portfolio here and check out his amazing work.