Category: UX Design

This category features quality articles on usability, information architecture, interaction design and other user experience (UX) related topics – for digital (Web, mobile, applications, software) and physical products. Through these articles, experts and professionals share with you their valuable ideas, practical tips, useful guidelines, recommended best practices and great case studies. Curated by Chui Chui Tan. Subscribe to the RSS-Feed.

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Usability User Experience Interaction Design UI User Research

How To Sell Your UX Design Solution To Clients

How do you convince clients to trust you with their valuable and much-loved product? In my experience, the best way to sell work to clients is to apply user-centered design not only to the work we produce, but also to the clients who commission that work.

How To Sell Your UX Design Solution To Clients

We have to understand who our clients are, what is important to them and what their goals are. And then we have to deliver work that not only meets the needs of end users, but also satisfies the personalities within the company itself.

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Mechanism Of Action And EffectsDesigning Great Feedback Loops

The products we build are full of feedback loops, whether we know it or not. People who study human behavior agree that feedback loops play a critical role in what we do. From biofeedback to the quantified self, designers and psychologists alike are discovering the real power that these cyclical interactions play in shaping our day-to-day choices.

Designing Great Feedback Loops

Designing for behavior change can increase user engagement, create business value and improve lives. Whatever you’re designing, it probably involves feedback. Designing that feedback to be as effective as possible can mean the difference between a successful and failed product. This article discusses how to influence behavior by designing well-crafted feedback loops.

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Account Creation, Standalone Mobile Websites, And Dealing With Non-UX Designers

Editor’s note: Welcome to Smashing Magazine UX Design Q&A. It works like this: you send in questions you have about UX Design, and each month we’ll pick a handful of questions asked by our readers about best practices in designing smart and usable experiences.

Account Creation, Standalone Mobile Websites, And Dealing With None-UX Designers

They will be answered by Christian Holst, a regular author here on Smashing Magazine and founder of the Baymard Institute. Prior to cofounding the Baymard Institute in 2009, he worked as a usability engineer in the hearing-aid, credit-card and consulting industries.

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Welcome To The Smashing UX Design Section!

There has been a slight change in the UX Design editorial team. Unfortunately, Francisco Inchauste is stepping down from the UX Editor role to pursue new opportunities. We'd like to introduce you to our new editor, Chui Chui Tan, who will continue to publish high-quality articles in this section. Whilst we wish Francisco only the best in his new adventures, we hope you'll continue supporting and enjoying the future articles published in this section.

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Removing Interface ElementsShould You Ask The User Or Their Browser?

The history of the Internet has been a steady march towards websites that are richer, bigger and more interactive. As websites have become more robust, we — as designers and developers — have often placed the burden on our users to make more decisions, each of which distracts them from their wants and needs.

Removing Interface Elements: Should You Ask The User Or Their Browser?

However, by using a combination of technical solutions and some careful decision-making on our part, we can often remove interface barriers for our users.

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Effectively Planning UX Design Projects

Planning user experience (UX) projects is a balancing act of getting the right amount of user input within the constraints of your project. The trick is to work out the best use of your time. How can you get the most UX goodness for your client’s budget? This article explains how to choose the right mix of tools for the task at hand.

Effectively Planning UX Design Projects

The planning phase is all about understanding what you have been asked to do and working out the best combination of activities that will give you the outcome you need, within the time, budgetary and resource constraints of the project.

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Improving Your Website Usability Tests

In one of the first usability tests I ever did, I met a lovely old lady who could not use a mouse. She kept lifting it in the air and pointing at the screen, speaking words of encouragement to the cursor. At the end of the test I got absolutely nothing, but she did think I was a “lovely boy” who should meet her granddaughter.

Improving Your Website Usability Tests

Very quickly I learned the value of setting very clear criteria for participant recruitment. If you've ever run a usability test before, you'll know that it's not as easy as it looks. Although it's not rocket science, there are some intricacies that can make a big difference.

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