With a phone or tablet in your pocket, you get instant access to a huge variety of podcasts — both audio and video. They keep you entertained while you’re commuting or on a long plane ride, and they provide useful information that you can integrate into your daily routine as a Web professional.
Keeping track of the ever-changing selection and finding quality podcasts that feature exactly the topics you are interested in can be painful. That’s where we come in. We have put together an extensive list that includes your soon-to-be favorite podcast — whether you are a developer looking for coding advice, a designer seeking inspiration or a startup businessperson. So, tune in, stay informed and learn new skills!
This article again deals with terminology, probably more specifically than most designers are used to, and the title gets to the heart of what I’m communicating in this article. Everyone knows their serifs and sans, slabs and scripts, but most classifications go much deeper than that.
As Web designers and developers, we see the value in supporting mobile devices every day. We’re well-versed in tactics and techniques for adapting our work to mobile. Our challenge is to be equally well-versed in selling our clients on that value as being something in which they need to invest precious budget dollars.
I’ve been describing what I call the “mobile imperative” for a few years now when talking to clients or advocating support for mobile devices in Web design projects. The mobile user experience is not an add-on. It’s now a major part of the Web as we know it, and our clients’ content and tools will appear on an increasing number of devices, screens and contexts.
For most websites, navigation is not particularly challenging. A primary navigation bar, supported by sub-navigation, is often enough. Typically, sub-navigation displays the parent, siblings and children of the current page.
A persistent primary navigation bar shows top-level pages, allowing users to move between sections. However, there is one class of website for which this traditional form of navigation falls short. It is what I refer to as a "mega-site".
This post should be titled “Getting Ahead of Yourself.” “…By a Few Years,” actually. Here’s the deal: at the time I’m writing this, early 2013, there’s no way to accurately design for the Web using physical units, nor will there be for a very long time. But there is a way to design while knowing the physical characteristics of the device — or, at least, there will be in the very near future.
It’s called the “resolution media query”, and it’s been in the specification for media queries for some time. However, while it has been in the spec, that doesn’t mean anyone has actually implemented it yet. Fortunately, WebKit is leading the way and pushing for this feature to be implemented. So, how will we use this nifty little feature, exactly? Here’s how.
Comics are known to be one of the most powerful communication tools, and are a unique way to communicate — using both image and text to effectively demonstrate time, function, and emotion.
Today's article is an excerpt from Kevin Cheng's "See What I Mean" — a book that walks you step by step through the process of using comics to communicate, and providing examples from industry leaders who have already adopted this method. Enjoy!
A record number of shoppers are turning to their smartphones to research potential purchases. Meanwhile, the bigger question — are those same users willing to complete the purchases on their mobile device? — is quickly being answered.
The US, for example, saw an 81% spike in mobile e-commerce (m-commerce) sales in 2012, comprising a $25 billion market. And it’s not just apps. By a landslide, users prefer mobile websites to apps for shopping.