When the iPhone came out in 2007, the demonstration of its web browser by the late great Steve Jobs gave the not-so-subtle impression that Apple wasn’t too perturbed about its users pinching to zoom and swiping to scroll as part of the browsing experience. Responsive web design aimed to solve this problem by smartly applying flexible grids, fluid layouts and, of course, media queries.
However, responsive web design has turned out to be somewhat of a case study in the law of unintended consequences, with one of the perverse unanticipated effects being breakpoint paranoia. But even without the undue influence that media queries exerts on your selection of these breakpoints, it dawns on you after much introspection that these might not be the droids we’re looking for.
Are you a web designer or developer who dreams about creating a mobile game and bringing it to the app store? We have good news: Your road to the app store might be shorter than you think! And if you can recall your experience with ActionScript and the Flash platform from days of old, then you’ll even have a shortcut.
Building a native app with Flash might sound weird at first. In this article, we will share some insights on how we built a game for iOS that is written entirely in ActionScript.
Textures are everywhere — the concrete of a sidewalk, the fabric on your chair, even the glass (or plastic) surface of the screen you’re staring at right now. It’s natural that textures appeal to us because we see and feel them every day. And it’s no surprise why textures have become such an important element in design — so important, in fact, that I want to share with you the tricks and tools to create your own textures using Photoshop.
Functional programming is the mustachioed hipster of programming paradigms. Originally relegated to the annals of computer science academia, functional programming has had a recent renaissance that is due largely to its utility in distributed systems (and probably also because “pure” functional languages like Haskell are difficult to grasp, which gives them a certain cache).
Stricter functional programming languages are typically used when a system’s performance and integrity are both critical — i.e. your program needs to do exactly what you expect every time and needs to operate in an environment where its tasks can be shared across hundreds or thousands of networked computers.
There are many strategies to choose from when developing a modern, device independent website nowadays. How should capabilities of the device or browser be determined? Should the presentation logic be server side or client side? Traditionally, mobile optimization had to happen server side.
Over the last couple of years, Responsive Web Design and tools like Modernizr have become very popular. Recently, combination techniques (often called RESS), where optimization is done both server-side and client-side, has become a trend. The recently launched WURFL.js tool, fits into this category.
When working on a project, have you ever felt that you and the rest of the team were making a lot of decisions based on assumptions? Having to make choices with limited information is not unusual — especially in complex projects or with brand new products.
Phrases like “We think people will use this feature because of X” or “We believe user group Y will switch to this product” become part of the early deliberation on what to develop and how to prioritize.
We always try our best to challenge your artistic abilities and produce some interesting, beautiful and creative artwork. And as designers we usually turn to different sources of inspiration. As a matter of fact, we’ve discovered the best one—desktop wallpapers that are a little more distinctive than the usual crowd.
This creativity mission has been going on for six years now, and we are very thankful to all designers who have contributed and are still diligently contributing each month. This post features free desktop wallpapers created by artists across the globe for July 2014. Both versions with a calendar and without a calendar can be downloaded for free. It’s time to freshen up your wallpaper!
One of the most important factors in the success or failure of any IT project is communication. Communicating effectively can be quite difficult, especially when a project involves many people with different backgrounds, experience, skills, responsibilities and levels of authority. The problem compounds when the people involved belong to different organizations with different working guidelines.
Effective communication happens when a message is delivered whose content has the same meaning for the recipient as it does for the sender, thus inciting the desired action.
No one really wants to be interrupted, much less for something silly while they’re in the middle of doing a billion things. So, why do app ratings follow this pattern? And why don’t developers attempt to talk more with their customers?
In this article, we’ll investigate the various tactics of prompting for app reviews and ratings and how to make them better. We’ll also talk about how to ask users for feedback in a way that benefits everyone.
A few months ago, I ran an experiment to see how much faster I could make one of my websites in less than two hours of work. After installing a handful of WordPress plugins and fixing a few simple errors, I had improved the website’s loading speed from 1.61 seconds to 583 milliseconds. That’s a 70.39% improvement, without having made any visual changes to the website.
According to a 2009 Akamai study, 47% of visitors expect a page to load in under 2 seconds, and 57% of visitors will abandon a page that takes more than 3 seconds to load. Since this study, no shortage of case studies have confirmed that loading time affects sales.