Posts Tagged ‘Android’

We are pleased to present below all posts tagged with ‘Android’.

Rebuilding An HTML5 Game In Unity

When our HTML5 game Numolition was nearly done, we decided to throw it all away and rebuild it in Unity. That turned out to be an exciting and valuable experience, and one that I thought would be worth sharing with other Web developers. Come in, the water’s warm!

Why We Rebuilt Our HTML5 Game In Unity

Last year, we released a mobile game named Quento. It was written entirely in HTML5, wrapped in our proprietary PhoneGap alternative and launched in many app stores with mild success. The game caused me to jot down a few spinoff ideas. One that I particularly liked was a game with a stack of numbered tiles in which the player has to clear a level by combining numbers and tapping groups to make them disappear.

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Four Ways To Build A Mobile Application, Part 4: Appcelerator Titanium

This article is the last in a series of articles covering four ways to develop a mobile application. In previous articles, we covered how to build a tip calculator in native iOS, native Android and PhoneGap. In this article, we’ll look at another cross-platform development tool, Appcelerator Titanium.

Four Ways To Build A Mobile Application, Part 4: Appcelerator Titanium

PhoneGap enabled us to build a tip calculator app quickly and have it run on both the Android and iOS platforms. In doing so, we were left with a user interface (UI) that, while quite usable, did not offer quite the same experience as that of a truly native application. Our PhoneGap solution leveraged a Web view and rendered the UI with HTML5 and CSS3.

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Four Ways To Build A Mobile Application, Part 3: PhoneGap

This is the third installment in a series covering four ways to develop a mobile application. In previous articles, we examined how to build a native iOS and native Android tip calculator. In this article, we’ll create a multi-platform solution using PhoneGap.

Four Ways To Build A Mobile Application, Part 3: PhoneGap

Adobe’s PhoneGap platform enables a developer to create an app that runs on a variety of mobile devices. The developer accomplishes this largely by writing the user interface portion of their application with Web technologies such as HTML, CSS and JavaScript.

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Four Ways To Build A Mobile Application, Part 2: Native Android

This article is the second in a series of four articles covering four ways to develop mobile applications. The last article covered how to accomplish this using native iOS development tools. In this article, we’ll look at how to build the same sort of application using native Android tools.

Four Ways To Build A Mobile Application, Part 2: Native Android

We’ve been building a simple tip calculator. As with the iOS application, this one contains two screens: a main view and a settings view. The settings view persists the default tip percentage to local storage using Android’s SDK support.

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Brave New WorldDesigning For A Maturing Android

Android is huge: 480 million people currently use Android devices, and 1 million new devices are activated daily. This means that every three weeks, the number of people who activate new Android devices is equal to the entire population of Australia. (Recent studies by Nielsen show that more Android devices are on the market than iOS devices.)

Designing For A Maturing Android

Popular apps that become available on Android experience huge growth. For example, Instagram grew by 10 million users with the launch of its Android app — in just 10 days.

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Design PatternsC-Swipe: An Ergonomic Solution To Navigation Fragmentation On Android

There are 3,997 different Android devices. Your navigation should work with all of them. C-Swipe can help: It is an alternative navigation pattern for tablets and mobile devices that is novel, ergonomic and localized.

Navigation Fragmentation On Android

This article provides a detailed walk-through of the design and code and provides a downloadable mini-app so that you can try out C-Swipe to see whether it’s right for your app.

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A Definitive Guide To The Android Carousel Design Pattern

One of the best patterns for browsing a small collection of featured products is the carousel. Unfortunately, many mobile app implementations do not offer an engaging or satisfying carousel experience and are not effective at driving conversions.

Android Carousel Design Pattern: The Definitive Guide, With Code

In this article, we’ll use the analogy of a real-world amusement park carousel to explain what makes for an authentically mobile user experience, and we’ll give you the design, the complete source code and a downloadable mini-app, which you can use today to add an enjoyable and effective carousel to your own app on phones and tablets.

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