Posts Tagged ‘Apps’

We are pleased to present below all posts tagged with ‘Apps’.

Understanding Mobile Back End As A Service

What if you could create an entire back end for your mobile applications that was feature-complete in data synchronization, push-notification support, user management and file-handling before you even started building the mobile experience? What if it was architected in such a way that you could easily create new cross-platform native and web applications seamlessly on this back end?

Understanding Mobile Back-end As A Service

While this might sound like a fairy tale, it is exactly what providers of mobile back end as a service (MBaaS) are aiming to give app developers. It is up to you to determine whether that is true for the experiences you are creating.

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Refining Your Mobile Onboarding Experience Using Visual Analytics

In the wonderful world of millions of mobile apps, many users suffer from ADD (app deluge disorder), and no aphorism looms larger for developers than “You only get one chance to make a first impression.” Once a large group of people are downloading your app, you’ve already won half the battle and have accomplished your primary goal. Now, keeping them engaged post-download is your next one. This is where onboarding takes center stage.

Refining Your Mobile Onboarding Experience Using Visual Analytics

Being involved in a mobile analytics firm, I see firsthand what challenges app publishers experience. In this article, I will go over the importance of using visual mobile analytics to measure the user experience from day one, as well as provide examples and other insights, so that you can optimize your onboarding experience and increase your app’s retention rate.

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Hybrid Mobile Apps: Providing A Native Experience With Web Technologies

According to a recent report, HTML is the most widely used language for mobile app developers. The main reasons among developers for selecting web technologies is cross-platform portability of code and the low cost of development. We’ve also heard that hybrid apps tend to be sluggish and poorly designed. Let’s prove whether it’s possible to deliver the native look and feel that we’re used to.

Hybrid Mobile Apps: Providing A Native Experience With Web Technologies

This article provides many hints, code snippets and lessons learned on how to build great hybrid mobile apps. I’ll briefly introduce hybrid mobile app development, including its benefits and drawbacks. Then, I’ll share lessons I’ve learned from over two years of developing Hojoki and CatchApp, both of which run natively on major mobile platforms and were built with HTML, CSS and JavaScript. Finally, we’ll review the most prominent tools to wrap code in a native app.

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What Every App Developer Should Know About Android

In today’s fast-paced mobile market, consumers have no patience for mobile apps that compromise their experience. “Crashes” and “Not working” are the most common feedback on Google Play for unstable or sluggish apps (including games). Those comments and ratings make hundreds of millions of potential downloaders skip those lousy apps. Sounds harsh, but that’s the way it is.

What Every App Developer Should Know About Android

An app succeeds not by chance. It is the result of the right decisions made at the right time. The most successful mobile app developers understand the importance of performance, quality and robustness across the array of mobile devices that their customers use.

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How Limitations Led To My Biggest App Store Success and Failure

Look at your calendar. If you’re anything like me, all you see are meetings, places to go, things to do, people to meet and not a lot of white space. Few people love their calendar. So, we set out to change that, and we learned a lot in the process.

How Limitations Led To My Biggest App Store Success and Failure

Our app is an iPhone app that flips your calendar upside down and lets you focus on the free time in your day, instead of all the busy time. The app itself has been around since 2011, but the story of how it came to be and what our team ultimately learned is one that I have been wanting to tell for quite some time. It’s the story of how limitations led to my biggest success in the App Store — and my biggest failure.

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Case Study: PixelMogul, A Simulation Game For iOS

Are you a web designer or developer who dreams about creating a mobile game and bringing it to the app store? We have good news: Your road to the app store might be shorter than you think! And if you can recall your experience with ActionScript and the Flash platform from days of old, then you’ll even have a shortcut.

Case Study: PixelMogul, A Simulation Game For iOS

Building a native app with Flash might sound weird at first. In this article, we will share some insights on how we built a game for iOS that is written entirely in ActionScript.

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A Better Way To Request App Ratings

No one really wants to be interrupted, much less for something silly while they’re in the middle of doing a billion things. So, why do app ratings follow this pattern? And why don’t developers attempt to talk more with their customers?

A Better Way To Request App Ratings

In this article, we’ll investigate the various tactics of prompting for app reviews and ratings and how to make them better. We’ll also talk about how to ask users for feedback in a way that benefits everyone.

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