Posts Tagged ‘Apps’

We are pleased to present below all posts tagged with ‘Apps’.

Designing An Open-Source iPhone Game

I love games and I’m a huge math nerd, so I made a new iPhone game based on a famous math problem called The Seven Bridges of Königsberg. I’m selling it in the App Store, but I also want to share it with everyone, so I made it open source.

Designing An Open-Source iPhone Game

This article is the first in a series that will walk through iOS programming using this game as an example. This first article gives you an overview of the game and of iOS programming in general. We’ll look at a few specific pieces and see how the whole project fits together.

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Think Again: Assumptions About Mobile To Reconsider

The popularity of mobile has skyrocketed over the past few years. We've seen six generations of iPhones, five iPad models, hundreds of Android phones and thousands of different devices being manufactured.

Assumptions About Mobile To Reconsider

Design and development have gone all the way from static and desktop-centric to responsive and device-aware. And it has been a very exciting journey. The field is relatively young — we are all learning (usually by mistakes). Because of that, we are also struggling with generalizations and even stereotypes.

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Introducing New iOS6 Features In Mobile Safari

If you've had half an eye on the tech press over the last few weeks, you'll be aware of the update to iOS, or at least of its replacement of Google maps with the new iOS Maps app.

Introducing New iOS6 Features In Mobile Safari

Stories of parks appearing where once there were roads, seas disappearing and more, abound. I'm not going to wade into the debate about whether or not Apple should have done this or whether the new app is an improvement or not, but instead I'm going to focus on the update to mobile Safari — and specifically, what it means for Web developers.

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The Success FormulaHow To Succeed With Your Mobile App

Most apps fail. This cruel reality has led many disillusioned developers to conclude, often subconsciously, that succeeding on the App Store is like striking it rich in the gold rush: you just need to get lucky. The idea of luck is a dangerous sedative to ease the pain of failure. Pain is a good thing. It shows something is wrong. If my app fails, I want to know why.

How To Succeed With Your Mobile App

Instead of blaming forces beyond our control, why not look at what folks like tap tap tap and Tapbots are doing to succeed again and again and again. While applying this formula flawlessly is nearly impossible, working towards it will dramatically increase your chances of success. These concepts are based on the iOS platform, but many of the principles apply to other platforms as well. Any successful app rests on the foundation of a solid idea, because the idea determines the ultimate potential of the execution. Avoid the temptation of jumping straight into execution after having an epiphany in the shower. A little bit of research up front can save you a lot of pain down the road.

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A Field Guide To Mobile App Testing

Testers are often thought of as people who find bugs, but have you ever considered how testers actually approach testing? Do you ever wonder what testers actually do, and how they can add value to a typical technology project? I’d like to take you through the thought process of testers and discuss the types of things they consider when testing a mobile app.

A Guide To Mobile App Testing

The intention here is to highlight their thought processes and to show the coverage and depth that testers often go to. At the heart of testing is the capability to ask challenging and relevant questions. You are on your way to becoming a good tester if you combine investigative and questioning skills with knowledge of technology and products.

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App developmentA Guide To iOS App Development For Web Designers

As a designer looking to broaden your skill set, you’ve decided that learning to make native apps for Apple’s iOS platform is an attractive and potentially lucrative prospect. With a frisson of excitement, you start to do some research. The euphoria is short-lived however, as you quickly discover that unless you are an experienced programmer, the task is far from easy.

iOS SDK For Designers

This post will help you get to know the iOS SDK a little better. It leads you through some choreographed steps of iOS app development, even if you have little or no programming knowledge. It covers some key principles and applies these directly to something useful and relevant: the creation of a simple but functioning portfolio app for the iPhone.

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Mobile Prototyping With Axure RP

Validating a design through user testing is necessary for the success of almost any product. And it’s even more critical in the mobile application space, where context and individual devices play an important role in how a product is experienced.

Fortunately, interactive prototyping is a time-tested way to quickly get your design onto a user’s device and into their hands. So, let’s look at why prototyping matters and explore one powerful tool that will enable you to do it quickly.

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