Posts Tagged ‘Design Patterns’

We are pleased to present below all posts tagged with ‘Design Patterns’.

Rethinking Mobile Tutorials: Which Patterns Really Work?

Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns are ineffective and how you can leverage game design principles to increase user engagement.

Rethinking Mobile Tutorials: Which Patterns Really Work?

After the release of the first edition of Mobile Design Pattern Gallery, Intuit asked me to speak with its mobile team. I spoke at a high level about the value of patterns across industries (fashion, architecture, software and others) and how they are a useful teaching tool.

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Off The Beaten Canvas: Exploring The Potential Of The Off-Canvas Pattern

The off-canvas flyout menu has taken over as the primary navigation pattern for mobile layouts — even some desktop layouts have jumped on board. And for good reason: An off-canvas menu is a great way to maintain context while giving the user a lot of additional information.

Off The Beaten Canvas: Exploring The Potential Of The Off-Canvas Pattern

In this article, we’ll talk about why off-canvas has become so successful as a navigation pattern and show its potential to be so much more. From filters on product list pages to shopping carts to lists of recently viewed articles, the potential of this pattern is bound only by our drive to pioneer. It’s time that we explore just how far off canvas we can go.

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Up On The Wall: How Working Walls Unlock Creative Insight

Research wall, design wall, research board, ideation wall, inspiration board, moodboard, pinboard — Working walls are known by countless names. Underlying them all is a single idea: that physically pinning our sources of inspiration and work in progress, and surrounding ourselves with them, can help us to rearrange concepts and unlock breakthrough insights.

Up On The Wall: How Working Walls Unlock Creative Insight

In their 2009 paper on creativity in design, human media interaction researcher Dhaval Vyas and his colleagues coined the term “artful surfaces” to refer to “surfaces that designers create by externalizing their work-related activities, to be able to effectively support their everyday way of working.”

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Incorporating More Quiet Into The UX Design Process

Behind every successful design is a dynamic creative team, and it takes all kinds of personalities and skills to get the job done. However, the culture and expectations of a design agency are often largely centered on one outspoken, gregarious personality.

Incorporating More Quiet Into The UX Design Process

Things such as group brainstorming, on-the-fly presentations and open workspaces have become the norm in most design agencies. But the stereotypical extrovert is just one of the personalities that make up a successful team. A lot of people who excel at and are passionate about design — specifically UX design — are actually introverts.

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What Sci-Fi Tells Interaction Designers About Gestural Interfaces

One of the most famous interfaces in sci-fi is gestural — the precog scrubber interface used by the Precrime police force in Minority Report. Using this interface, Detective John Anderton uses gestures to “scrub” through the video-like precognitive visions of psychic triplets.

What Sci-Fi Tells Interaction Designers About Gestural Interfaces

After observing a future crime, Anderton rushes to the scene to prevent it and arrest the would-be perpetrator. This interface is one of the most memorable things in a movie that is crowded with future technologies, and it is one of the most referenced interfaces in cinematic history.

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Designing For Device Orientation: From Portrait To Landscape

The accelerometer embedded in our smart devices is typically used to align the screen depending on the orientation of the device, i.e. when switching between portrait and landscape modes. This capability provides great opportunities to create better user experiences because it offers an additional layout with a simple turn of a device, and without pressing any buttons.

Designing For Device Orientation: From Portrait To Landscape

However, designing for device orientation brings various challenges and requires careful thinking. The experience must be as unobtrusive and transparent as possible, and we must understand the context of use for this functionality.

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Guidelines and Best PracticesThe Elements Of The Mobile User Experience

Mobile users and mobile usage are growing. With more users doing more on mobile, the spotlight is on how to improve the individual elements that together create the mobile user experience.

The Elements Of The Mobile User Experience

The mobile user experience encompasses the user’s perceptions and feelings before, during and after their interaction with your mobile presence — be it through a browser or an app — using a mobile device that could lie anywhere on the continuum from low-end feature phone to high-definition tablet.

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