Posts Tagged ‘Devices’

We are pleased to present below all posts tagged with ‘Devices’.

Testing For And With Windows Phone

Although Windows Phone usage is still low compared with other browsers it's sometimes necessary to test your web work for Internet Explorer Mobile. For web developers, this could be a complication. Testing for the Windows Phone environment is not always optional, but it can be a chore — especially because the version of Internet Explorer that comes with the Windows Phone can be quirky at best. If you're a developer without a Windows Phone device, you might have to get a little creative to ensure that your websites are being rendered properly.

Testing For And With Windows Phone

In this article I want to point out a few different tools and techniques which can help test websites for Windows Phone even if you don't have the real device handy or if you are not developing on Windows. But first let's quickly look into the differences between mobile and desktop Internet Explorer.

Read more...

Browser Input Events: Can We Do Better Than The Click?

Responding to user input is arguably the core of what we do as interface developers. In order to build responsive web products, understanding how touch, mouse, pointer and keyboard actions and the browser work together is key. You have likely experienced the 300-millisecond delay in mobile browsers or wrestled with touchmove versus scrolling.

Browser Input Events: Can We Do Better Than The Click?

In this article we will introduce the event cascade and use this knowledge to implement a demo of a tap event that supports the many input methods while not breaking in proxy browsers such as Opera Mini.

Read more...

Designing For Smartwatches And Wearables To Enhance Real-Life Experience

Imagine two futures of mobile technology: in one, we are distracted away from our real-world experiences, increasingly focused on technology and missing out on what is going on around us; in the other, technology enhances our life experiences by providing a needed boost at just the right time.

Designing For Smartwatches And Wearables To Enhance Real-Life Experience

The first reality is with us already. When was the last time you enjoyed a meal with friends without it being interrupted by people paying attention to their smartphones instead of you? How many times have you had to watch out for pedestrians who are walking with their faces buried in a device, oblivious to their surroundings?

Read more...

The Basics Of Test Automation For Apps, Games And The Mobile Web

Mobile application ecosystems — let’s count Android and iOS here — are unbelievably dynamic, but they also suffer from both software and hardware fragmentation. This is especially true for Android, but fragmentation also exists in the iOS ecosystem, as experienced with the rollout of iOS 8. As the latest version of iOS was released, many existing apps were made clumsy on updated devices.

The Basics Of Test Automation For Apps, Games And The Mobile Web

Even the new iPhone 6 and iPhone 6 Plus have had not-so-typical issues for Apple devices. In addition, a significant proportion of users with older devices have very few options: essentially, buy new hardware (i.e. a new device) to get everything working well.

Read more...

How To Create Your Own Front-End Website Testing Plan

So, your designers and developers have created a fantastic front-end design, which the client is delighted with, and your job now is to test it. Your heart begins to sink: Think of all the browsers, all the devices and all of these web pages you’ve got to test, not to mention the iterations and bug fixes. You need a front-end testing plan.

How To Create Your Own Front-End Website Testing Plan

This article shows you what to consider when creating a front-end testing plan and how to test efficiently accross browsers, devices and web pages.

Read more...

Enabling Multiscreen Tracking With Google Analytics

We are increasingly using responsive design, responsive design with server-side components (RESS), adaptive design and combinations thereof to provide great high-performance multiscreen experiences. However, analytics implementations often miss information that is important to understanding how a website is being used on different devices.

Enabling Multiscreen Tracking With Google Analytics

For example, a website that varies the navigation layout based on screen size or user preferences might provide different user flows through the website depending on the layout being used. By enhancing Google Analytics, you’ll be able to identify and optimize under-performing layouts and screen sizes to improve performance on any device.

Read more...

Wayfinding For The Mobile Web

When designing mobile first, navigation takes a back seat to content, and ruthless editing paves the way for more focused experiences. The pursuit of simplicity, combined with the tight spatial constraints of mobile viewports, often leads us to strip away elements in an attempt to minimize the interface. But the space-saving convenience we gain through clever editing and a compact UI can come at the expense of the very navigational aids our users rely on.

Wayfinding For The Mobile Web

To help balance the craving for visual simplicity with the need to keep websites easy to navigate, we we can borrow some concepts from the world of wayfinding. This article shows how you can apply these concepts to the mobile web.

Read more...

What Every App Developer Should Know About Android

In today’s fast-paced mobile market, consumers have no patience for mobile apps that compromise their experience. “Crashes” and “Not working” are the most common feedback on Google Play for unstable or sluggish apps (including games). Those comments and ratings make hundreds of millions of potential downloaders skip those lousy apps. Sounds harsh, but that’s the way it is.

What Every App Developer Should Know About Android

An app succeeds not by chance. It is the result of the right decisions made at the right time. The most successful mobile app developers understand the importance of performance, quality and robustness across the array of mobile devices that their customers use.

Read more...

↑ Back to top