Posts Tagged ‘HTML5’
We are pleased to present below all posts tagged with ‘HTML5’.
We are pleased to present below all posts tagged with ‘HTML5’.
The Web has succeeded at interoperability and scale in a way that no other technology has before or since. Still, the Web remains far from “state of the art”, and it is being increasingly threatened by walled gardens. The Web platform often lags competitors in delivering new system and device capabilities to developers.
Worse, it often hobbles new capabilities behind either high- or low-level APIs, forcing painful choices (and workarounds) on developers. Despite browser versions being released much faster, new capabilities still take a long time to materialize, and often do so in forms that are at best frustrating and at worst nearly useless to large swathes of the developer community for solving real-world needs.Read more...
Good developers are always looking for ways to be faster and to automate their workflows. Today, we present a series of workflows in Alfred that will boost your productivity and rock your world.
For those who don’t know, Alfred is an award-winning Mac OS X app that saves time when you search for files online or on your machine. The new version 2 brings a series of improvements and, with the Powerpack, enables you to create your own workflows.Read more...
Much has been written recently in the ongoing debate between native and HTML5 applications. There are three principal ways to develop a mobile solution: native code, hybrid mobile app, mobile Web app. Developing an application in HTML5 is a way to leverage code across multiple platforms, rather than having to write the entire application from scratch for each platform.
As such, much of the user interface, perhaps the entire interface, would be done in HTML. “Hybrid application” is a term often given to applications that are developed largely in HTML5 for the user interface and that rely on native code to access device-specific features that are not readily available to Web applications.Read more...
Whatever you call them — blocks, boxes, areas, regions — we’ve been dividing our Web pages into visible sections for well over a decade. The problem is, we’ve never had the right tools to do so. While our interfaces look all the world like grids, the underlying structure has been cobbled together from numbered headings and unsemantic helper elements; an unbridled stream of content at odds with its own box-like appearance.
Because we can make our
<div>s look but not behave like sections, the experience for assistive technology (AT) users and data-mining software is quite different from the experience enjoyed by those gifted with sight.
Care to make a cross-platform mobile game with HTML5? No need to dabble in Java or Objective-C? Bypass the app stores? Sounds like an instant win! A handful of game developers are pushing the envelope of mobile HTML5 games at the moment. Check out the likes of Nutmeg and Lunch Bug for some shining examples.
The great thing about these titles is that they work equally well on both mobile and desktop using the same code. Could HTML5 finally fulfill the holy grail of “write once, run anywhere”? Now, as a Web developer you’re used to dealing with the quirks of certain browsers and degrading gracefully and dealing with fragmented platforms. So, a few technical challenges won’t put you off, right? What’s more, all of these performance and audio problems are temporary.Read more...
The Web has become increasingly interactive over the years. This trend is set to continue with the next generation of applications driven by the real-time Web. Adding real-time functionality to an application can result in a more interactive and engaging user experience.
However, setting up and maintaining the server-side real-time components can be an unwanted distraction. But don't worry, there is a solution.Read more...
Developing for the Web can be a difficult yet rewarding job. Given the number of browsers across the number of platforms, it can sometimes be a bit overwhelming. But if we start coding with a little forethought and apply the principles of progressive enhancement from the beginning and apply some responsive practices at the end, we can easily accommodate for less-capable browsers and reward those with modern browsers in both desktop and mobile environments.
Resetting our CSS styles is where we’ll start. Browsers have different default styles for the elements we’ll be using, so understanding this and getting all of the elements to look the same is important. In this example, since we’re using an unordered list, there will be default left padding, top and bottom margins, and a
The Web is just starting to use animation well. For years, animated GIFs and Flash ruled. Text moved and flashed, but it was never seamless. Animations had boxes around them like YouTube videos. HTML5 canvas changes everything about Web animation.
The canvas element makes it possible to integrate drawings and animations with the rest of your page. You can combine them with text and make animations interactive. This drawing mechanism is powerful, but very low-level. Animations get more power and need less coding when you combine the canvas tag with higher-level libraries such as Paper.js. This article introduces HTML5 animation and walks you through creating an animation of dandelion seeds blowing in the wind.Read more...
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Summary: Boston Globe Media Partners (BGMP ) is seeking a talented UX Designer to help grow the visual experience underpinning its primary digital propertie...
Summary: Boston Globe Media Partners (BGMP) is seeking a Director of UX and Design to own all strategic and operational elements of the visual experience as...