Posts Tagged ‘Interaction Design’

We are pleased to present below all posts tagged with ‘Interaction Design’.

Building Clickthrough Prototypes To Support Participatory Design

As UX professionals, we often lead design exercises with our stakeholders, including immediate team members and external clients. In these brainstorming sessions, participants identify opportunities to improve the design, thereby aligning everyone’s vision and expectations of the project.

Building Clickthrough Prototypes To Support Participatory Design

During such activities, teams will generate concepts as paper or whiteboard sketches. While these artifacts give a ten thousand-foot view of the emerging design, I would argue that they fall short of presenting the pieces as a whole, because they limit participants from visualizing interactivity and the system’s flow. This is where clickthrough prototypes enter the picture.

Read more...

Creating Responsive Prototypes With Adaptive Views In Axure RP 7

Responsive Web design has vexed people who build prototypes since the techniques came into use several years ago. While responsive design is an extremely elegant way to handle coding for multiple device types when executed with HTML and CSS, the prototyping tools available to UX professionals have not delivered testable or demonstrable experiences of the same quality. That changed recently with the adaptive views feature that is part of the new Axure RP 7.

Creating Responsive Prototypes With Adaptive Views In Axure RP 7

Creating responsive prototypes without writing code is now possible with Axure RP 7’s new adaptive views feature. The feature enables you to create one page in Axure RP with several “views.” The view displayed on a given device is determined by the width of the device’s screen.

Read more...

The Line Of Least Resistance

In chess, the psychological dimension that springs from a dialogue between two brains, two ideas, two strategic conceptions that depend on the personality of each chess player has long been somewhat of a romantic mystery. How do Grandmasters think? What strategies do they use?

The Line Of Least Resistance

More often than not, the most successful strategies are rooted in our very own nature. And common to most Grandmasters is that they almost never take the easy way out. A different, better alternative is always available, and they go looking for it. That creativity, that compulsion, that drive to look beyond what comes instinctively is what fuels successful strategies and explains why so few Grandmasters are out there.

Read more...

Smart Transitions In User Experience Design

Some websites outperform others, whether in their content, usability, design, features, etc. Details of interaction design and animation make a fundamental difference on modern websites. We’ll share some lessons drawn from various models and analyze why these simple patterns work so well.

Smart Transitions In User Experience Design

When we design digital products, we often use design applications such as Photoshop and Sketch. Most people who have been in the business for a few years obviously know that design is more than just about visual presentation.

Read more...

Smart, Effective Strategies To Design Marketing Campaigns

Ever since I’ve been involved in the Web, I’ve been fascinated by little things that make a big impact. It’s one of the reasons why I started collecting and blogging about these details, which could in some way help others grow an audience.

Smart, Effective Strategies To Design Marketing Campaigns

One recurring topic early on was launch and landing pages and the strategies that creators use to expand the reach of their websites, which led to a Smashing Magazine post titled “Elements of a Viral Launch Page.” In this post, you’ll learn what to look out for when creating your own small campaign and how these elements fit together in existing campaigns around the Web.

Read more...

Five Ways To Prevent Bad Microcopy

You’ve just created the best user experience ever. You had the idea. You sketched it out. You started to build it. Except you’re already in trouble, because you’ve forgotten something: the copy. Specifically, the microcopy.

Five Ways To Prevent Bad Microcopy

Microcopy is the text we don’t talk about very often. It’s the label on a form field, a tiny piece of instructional text, or the words on a button. It’s the little text that can make or break your user experience.

Read more...

What Leap Motion And Google Glass Mean For Future User Experience

Editor's note: Please note that this article explores an entirely hypothetical scenario, and these are opinions, some of which you may not agree with. However, the opinions are based on current trends, statistics and existing technology. If you’re the kind of designer who is interested in developing the future, the author encourages you to read the sources that are linked throughout the article.

With the Leap Motion controller being released on June 27th and the Google Glass Explorer program already live, it is obvious that our reliance on the mouse or even the monitor to interact with the Web will eventually become obsolete.

What Leap Motion And Google Glass Mean For Future User Experience Design

In this article, we’ll travel five to ten years into the future and explore a world where Google Glass, Leap Motion and a few other technologies are as much a part of our daily lives as our smartphones and desktops are now.

Read more...

↑ Back to top