Posts Tagged ‘Interviews’
We are pleased to present below all posts tagged with ‘Interviews’.
We are pleased to present below all posts tagged with ‘Interviews’.

Welcome to another interview in the series called “How I Work.” These interviews revolve around how leading thinkers and creators in the Web world design, code and create. The goal is not to get into the specific nuances of their craft (as that information already exists online), but rather step back ...
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The beauty of typography has no borders. While most of us work with the familiar Latin alphabet, international projects usually require quite extensive knowledge of less familiar writing systems from around the world. The aesthetics and structure of such designs can be strongly related to the shape and legibility of the ...
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Recently, we had the pleasure of sitting down to pick the brain of Nancy Dickenson, talented UX designer and the Executive in Residence for Bentley University’s HFID Graduate Program. With a bit of back and forth, we got some wonderful insight into the UX field from this long-time field participant and ...
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Today we are happy to release three more exclusive interviews as well as two Smashing Conference videos featuring Brad Frost, Andy Clarke and Nicole Sullivan. You can check out even more conference interviews and talks by Jeremy Keith, Rachel Andrew and Stephen Hay. In case you are wondering whether Smashing Conference ...
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There’s no avoiding those Angry Birds. They are, quite literally, everywhere: toys, snacks, cartoons, plush toys and that wildly addictive game that seemingly everyone has downloaded at some point — 1 billion of us last year alone. 2012 was another landmark year at the Angry Birds aviary, otherwise known as Rovio. ...
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Do you remember those “10 Useful Legal Documents for Designers?” Well, it turns out that you, designers who read Smashing Magazine, liked one in particular: a plain-language, straightforward “Contract of Works for Web Design” which is based heavily on Andy Clarke’s “Contract Killer”. Since Mr. Wong published that template eight ...
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In September 2012 we ran the very first Smashing Conference — friendly, valuable and inspiring community event — in a beautiful medieval building in our home town Freiburg, Germany. The conference was a huge success, and we haven’t anticipated the fantastic feedback we’ve received during and after the event. All conference ...
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Stefan Sagmeister is a designer who has been following his instinct and intuition to the fullest, having gained recognition for his unique, and often provocative, visual explorations. It’s possibly his very personal and almost self-centric way to design that leads to his original approach. On May 31, 19 years after starting ...
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The work of Chip Kidd spans design, writing and, most recently, rock ’n’ roll. He definitely has the charisma to get ahead in that third field. He is best known for his unconventional book jackets, but he has published two novels of his own: The Learners and Τhe Cheese Monkeys. Uninterested ...
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Opportunity: WellnessFX, a fast-growing health 2.0 company based in The Mission District in San Francisco, is looking for an engineer with skills in front-end…
YAGER is currently seeking a talented and experienced Game Systems Designer to join our pre-production team of yet unannounced title. Join us in shaping the direction…
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