Posts Tagged ‘Interviews’

We are pleased to present below all posts tagged with ‘Interviews’.

Land Your Next Web Development Job: The Interview Process

During my career as a software developer and manager, I have been involved in many interviews. Whether the interviewer or interviewee, I have always paid special attention to the interview process.

Land Your Next Web Development Job: The Interview Process

In my current role, I spend a lot of time interviewing potential employees, so I’ve seen my fair share of good and bad interviews. Some candidates stand out from the crowd immediately, while others are just another face in a million. In this article, I’ll give you a few tips and a head start on your next interview. Whether your next interview is your first or twenty-first, hopefully these tips will help you along the way.

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How I Work: IDEO’s Duane Bray On Creating Great Digital Experiences

Welcome to another interview in the series called “How I Work.” These interviews revolve around how leading thinkers and creators in the Web world design, code and create.

How I Work: IDEO's Duane Bray On Creating Great Digital Experiences

The goal is not to get into the specific nuances of their craft (as that information already exists online), but rather step back and learn a bit about their habits, philosophies and workflow for producing great work.

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The Art And Craft Of Arabic Type Design

The beauty of typography has no borders. While many of us work with the familiar Latin alphabet, international projects usually require quite extensive knowledge of less familiar writing systems from around the world.

The Art And Craft Of Arabic Type Design

The aesthetics and structure of such designs can be strongly related to the shape and legibility of the letterforms, so learning about international writing systems will certainly help you to create more attractive and engaging Web designs.

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Copying Others Is Not The Answer

Recently, we had the pleasure of sitting down to pick the brain of Nancy Dickenson, talented UX designer and the Executive in Residence for Bentley University’s HFID Graduate Program.

Copying Others Is Not The Answer

With a bit of back and forth, we got some wonderful insight into the UX field from this long-time field participant and shaper, who looks back over her time in UX design.

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Videos And Interviews With Brad Frost, Andy Clarke and Nicole Sullivan

Today we are happy to release three more exclusive interviews as well as two Smashing Conference videos featuring Brad Frost, Andy Clarke and Nicole Sullivan. You can check out even more conference interviews and talks by Jeremy Keith, Rachel Andrew and Stephen Hay.

Exclusive Videos And Interviews (Part 2)

In case you are wondering whether Smashing Conference 2013 will take place or not, the answer is a definitive "yes!", so please make sure to stay tuned to not miss it this year!

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Bringing Angry Birds To Facebook

There’s no avoiding those Angry Birds. They are, quite literally, everywhere: toys, snacks, cartoons, plush toys and that wildly addictive game that seemingly everyone has downloaded at some point — 1 billion of us last year alone.

Bringing Angry Birds To Facebook

2012 was another landmark year at the Angry Birds aviary, otherwise known as Rovio. The Finnish-based developer not only released a slew of tie-ins — from Green Day to Star Wars — but also went social.

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Killing Contracts: An Interview With Andy Clarke

Do you remember those “10 Useful Legal Documents for Designers?” Well, it turns out that you, designers who read Smashing Magazine, liked one in particular: a plain-language, straightforward “Contract of Works for Web Design” which is based heavily on Andy Clarke’s “Contract Killer”. Since Mr. Wong published that template eight months ago, almost 1,500 designers have downloaded it on Docracy alone.

Killing Contracts: An Interview With Andy Clarke

Why is this legal template so popular? Does it really work better than other contracts? Can it help you close that job faster and protect you from getting stiffed? Could it become an industry standard, like grid systems and agile development?

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