Static typing is great because it keeps you out of trouble. Dynamic typing is great because it gets out of your way and lets you get your work done faster. The debate between strongly and dynamically typed languages rages on, but understanding the issue starts with weak typing and languages such as C.
C treats everything like a number. A character like
% is the number of the ASCII symbol representing it; “true” and “false” are just 1 and 0. C defines variables with types such as
int for integer and
char for character, but that just defines how much memory to use. To access the variable and print it out, I need to know the type.
Generated content was first introduced in the CSS2 specification. For several years, the feature was used by relatively few Web authors due to inconsistent browser support.
With the release of Internet Explorer 8 in 2009, generated content was rediscovered, and many interesting implementations were adopted for the first time. In this article, we’ll discuss some possible uses of generated content.Read more...
There are several ways to make navigation responsive, and usually the solution we need is quite straightforward. But despite the apparent simplicity, there are many underlying factors which, when thought through and implemented properly, can make a simple solution even better without adding more complexity to the user interface.
One of the problems I’ve encountered while building responsive navigations is that browsers currently don’t support CSS3 transitions to a height which is defined auto. Most of the time, we shouldn’t use fixed height either because the height of menu items might not be the same in all browsers, and the number of items may change. I also always try to reduce the weight of pages I build, so I’ve been wanting a solution that doesn’t require a big library such as jQuery to work.Read more...
In the first part of this series, we discussed Backbone.Marionette’s Application. This time around, we’ll discuss the module system that is included in Backbone.Marionette. Modules are accessible through the Application, but modules are a very large topic and deserve an article dedicated to them.
Before we get into the details of how to use Marionette’s module system, we should make sure we all have a decent definition of a module. A module is an independent unit of code that ideally does one thing. It can be used in conjunction with other modules to create an entire system. The more independent a unit of code is, the more easily it can be exchanged or internally modified without affecting other parts of the system.Read more...
One of Bootstrap’s appeals is that it just works. It’s a significant time-saver when starting a website, so much so that major organizations such as NBC, NASA and the White House are adopting it. And it empowers even the non-designers among us to turn out something decent.Read more...
Everyone likes stuff that moves about on the Web, right? Remember how you cried joyful tears when you first used
<marquee>? I do. I nearly sobbed all the water out of my body as I gazed upon “JAKE’S COOL WEBSITE” bobbing back and forth in uppercase serif. Of course, we’re more mature as an industry these days.
We’ve learned that users don’t want websites to look like a CSI console having a personal crisis; instead, we go for smooth transitions that enhance the experience, rather than being the experience themselves. In terms of animation APIs, we’ve been poorly catered to, leaving us to hack around with timers that weren’t really built for animation. Things have been steadily improving in that area, but the new Web Animation specification looks set to shake things up a lot.Read more...
This case study is about the evolution of the BEM, a methodology that enables team members to collaborate and communicate ideas using a unified language that consists of simple yet powerful terms: blocks, elements, modifiers.
Learn about the challenges that a big company faces when gradually building an entire ecosystem of services with an ever-growing team of developers.Read more...