Posts Tagged ‘Native’

We are pleased to present below all posts tagged with ‘Native’.

Four Ways To Build A Mobile Application, Part 4: Appcelerator Titanium

This article is the last in a series of articles covering four ways to develop a mobile application. In previous articles, we covered how to build a tip calculator in native iOS, native Android and PhoneGap. In this article, we’ll look at another cross-platform development tool, Appcelerator Titanium.

Four Ways To Build A Mobile Application, Part 4: Appcelerator Titanium

PhoneGap enabled us to build a tip calculator app quickly and have it run on both the Android and iOS platforms. In doing so, we were left with a user interface (UI) that, while quite usable, did not offer quite the same experience as that of a truly native application. Our PhoneGap solution leveraged a Web view and rendered the UI with HTML5 and CSS3.

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Four Ways To Build A Mobile Application, Part 3: PhoneGap

This is the third installment in a series covering four ways to develop a mobile application. In previous articles, we examined how to build a native iOS and native Android tip calculator. In this article, we’ll create a multi-platform solution using PhoneGap.

Four Ways To Build A Mobile Application, Part 3: PhoneGap

Adobe’s PhoneGap platform enables a developer to create an app that runs on a variety of mobile devices. The developer accomplishes this largely by writing the user interface portion of their application with Web technologies such as HTML, CSS and JavaScript.

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Four Ways To Build A Mobile Application, Part 2: Native Android

This article is the second in a series of four articles covering four ways to develop mobile applications. The last article covered how to accomplish this using native iOS development tools. In this article, we’ll look at how to build the same sort of application using native Android tools.

Four Ways To Build A Mobile Application, Part 2: Native Android

We’ve been building a simple tip calculator. As with the iOS application, this one contains two screens: a main view and a settings view. The settings view persists the default tip percentage to local storage using Android’s SDK support.

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Four Ways To Build A Mobile Application, Part 1: Native iOS

The mobile application development landscape is filled with many ways to build a mobile app. Among the most popular are: native iOS, native Android, PhoneGap and Appcelerator Titanium.

Four Ways To Build A Mobile Application, Part 4: Appcelerator Titanium

This article marks the start of a series of four articles covering the technologies above. The series will provide an overview of how to build a simple mobile application using each of these four approaches. Because few developers have had the opportunity to develop for mobile using a variety of tools, this series is intended to broaden your scope.

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Mobile Considerations in User Experience Design: “Web or Native?”

Our brand new Smashing Books #3 and #3⅓ have been released last month and we're sincerely grateful for the tremendous feedback, reviews and photos submitted by our truly smashing readers across the world. We appreciate your time and your interest, and thank you for your support and love.

Today we are happy to present a yet another sample chapter from the book. In his chapter, Aral Balkan explores what "native" actually means, what options designers and developers have and gives practical advice on what you need to know when deciding on tools for your next mobile-optimized project. The sample is also available for free download in PDF, EPUB and Kindle or .ZIP with all files.

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