Posts Tagged ‘Responsive Design’

We are pleased to present below all posts tagged with ‘Responsive Design’.

Mobile Design’s Wake-Up CallPreparing Websites For The Unexpected

Designing websites for smartphones is easy compared to retrofitting those already in place. More than that, it’s embarrassing how, almost eight years after CSS gained practical acceptance, a lack of foresight haunts those of us who write HTML.

Preparing Websites For The Unexpected

Converting older websites to responsive design causes headaches not because small screens are difficult, but because most HTML documents were written under an assumption about screen size.

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Bandwidth Media Queries? We Don’t Need ’Em!

From time to time, when a discussion is taking place about ways to implement responsive images, someone comes along and says, “Hey, guys! What we really need is a media query that enables us to send high-resolution images to people on a fast connection and low-resolution images to people on a slow connection.” At least early on, a lot of people agreed.

Media query download tests

At first glance, this makes a lot of sense. High-resolution images have a significant performance cost, because they take longer to download. On a slow network connection, that cost can have a negative impact on the user’s experience.

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Making Advertising Work In A Responsive World

Advertising has always had an uneasy relationship with the media because of ethical considerations on both sides of the printing press. On the one hand, journalists are reluctant, quite rightly, to be seen as under the thumb of an advertiser, and on the other side, advertisers don’t want to be seen to be enforcing their views on the free press.

Making Advertising Work In A Responsive World

The relationship between the media and marketeers is the greatest sham marriage of all time: convenience, rarely love. We need each other. Writers need to be paid, and people making products need to be paid too. That being said, the journalism profession has been somewhat eager to hand a lot of control of their content to advertisers for some time now.

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Device-Independent Design StrategyLooking Beyond Common Media Query Breakpoints

With all the talk about responsive Web design, designers and coders are moving even further from the fixed pixel layouts of design’s print-based history. We’re finally thinking in terms of fluid layouts and expandable, interactive content. But when you get down to it, we’re still thinking of the fluidity in terms of desktop, tablet and mobile sizes.

Looking Beyond Common Media Query Breakpoints

Chances are that your responsive websites have media query breakpoints at precisely the tablet and mobile widths, essentially creating three different versions of a website with the same code. While this is much more ideal than what we’ve all done until now, it’s not always the best way to approach things. Often, our content breakpoints (the viewport widths where content should be reformatted) are different from common device breakpoints (the viewport widths that reflect physical devices).

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The Semantic, Responsive Navicon

Icons are scattered throughout our history as a species; early man painted pictures onto stone depicting their triumphs over their hunted prey, Egyptians had an icon-based writing system in their hieroglyphics, and in the early church the symbol of a fish represented a Christian meeting place or tomb. Icons have always served a definitive purpose throughout mankind's history on this planet: to inform and instruct.

Webdagene screenshot

Icons are still prominent today in our everyday lives, as they serve the same purpose as they always have. As the craftsmen of the Web industry, we must ensure that we use correct representations of actions to inform users of their consequences.

As the Web has evolved over the years, we have established a (fairly) standard set of icons — a trash can or a cross has come to represent deleting or removing something; an envelope has become the indicator for a message or mail. These are little visual cues to help people along their way. Some icons have established such strong associations that they can exist on their own without supporting text, meaning, they can remove language barriers to form their own universal language. We need to use the right icons to communicate the right things.

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Server-Side Device Detection: History, Benefits And How-To

Disclaimer: This article is published in the Opinion column section in which we provide active members of the community with the opportunity to share their thoughts and ideas publicly. Do you agree with the author? Please leave a comment. And if you disagree, would you like to write a rebuttal or counter piece? Leave a comment, too, and we will get back to you! Thank you.

The expansion of the Web from the PC to devices such as mobile phones, tablets and TVs demands a new approach to publishing content. Your customers are now interacting with your website on countless different devices, whether you know it or not.

Server-Side Device Detection: History, Benefits And How-To

As we progress into this new age of the Web, a brand’s Web user experience on multiple devices is an increasingly important part of its interaction with customers. A good multi-device Web experience is fast becoming the new normal.

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Developing Responsive Designs With Opera Mobile Emulator

Back in 2009, when coding version 10 of Opera Mobile, my Opera colleagues decided to tune the Opera Mobile build machine so that it would churn out builds not only for common mobile platforms, but for Windows and Linux as well. Originally intended for quality assurance and testing, these desktop builds proved also to be useful for Web development; being able to use Opera Mobile on a desktop machine took away the need to do all testing on a phone, and the mobile browser window was suddenly only an Alt/Command + Tab away from our text editor — exciting!

Two Opera Mobile instances

So, we decided to iron out the wrinkly bits, added a Mac build channel, and turned it into a publicly available developer tool, called Opera Mobile Emulator. Coming in at a fairly small size, Opera Mobile Emulator can be downloaded for free from Opera’s developer website or from the Mac App Store, and installing it is straightforward. The engine and UI are exactly the same as when you run Opera Mobile on a phone, while desktop-specific hooks, such as the profile selector, keyboard shortcuts and command-line flags, give you a bit of extra debugging power.

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