Posts Tagged ‘Software’

We are pleased to present below all posts tagged with ‘Software’.

So You Want To Build A Software Product

If you like the idea of being your own boss (I certainly do), chances are you get the itch sometimes to create your own product  — a product whose direction you control, that you do not have to compromise on with someone else, and whose fruits you get to fully enjoy, instead of being paid by the hour or a flat rate. It could be a Web service, a WordPress plugin or a desktop application, but the core problem is the same: how do you pick an idea that will succeed?

Most of us take a very simple approach: we stumble on something that doesn’t work well for us or we identify a problem that we have a lot of experience with, and we think, “All right, I’ll just build x for y and make a mint.” The problem is that we don’t have any indicators of whether others feel the same pain and would be inclined to pay for a solution.

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How To Build An Agile UX Team: Integration

This is the final part in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration that plague UX teams in these situations. The perspective is that of a team leader, but the tactics described can be applied to multiple levels in an organization.

Agile team working together

For many designers, coming into an agile environment feels like settling in a new country. There are different dialects and new rituals. Furthermore, design is treated very differently than they are used to. It is, in fact, through ritual that a UX designer is able to integrate in their agile team. In addition, it is incumbent on the designer to open up the design process for collaboration and critique from other members of the team. Together, these tactics have the potential to yield a successful agile team.

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How To Build An Agile UX Team: Hiring

This is the second in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration that plague UX teams in these situations. The perspective is that of a team leader, but the tactics described can be applied to multiple levels in an organization.

A cross-functional scrum team sketching together

As you build and grow an agile UX team, hiring becomes a central point of impact for the team. Understanding what to look for in designers and how to assess their potential success (or failure) in your agile environment can be tricky. In addition, not all (and potentially none) of your legacy designers will integrate with the agile methodology. Here are a few ways to go about it.

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How To Build An Agile UX Team: The Culture

This is the first in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration that plague UX teams in these situations. The perspective is that of a team leader, but the tactics described can be applied to multiple levels in an organization.

Agile Culture

Building any kind of agile team is a lengthy and challenging process. Building a user experience team within an agile organization challenges not only traditional design practices but typical design team dynamics. In this first part, we’ll look at the type of culture that would support a strong UX component in the agile process and how to structure the organization so that designers are most effective and are able to thrive.

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You’re Pricing It Wrong: Software Pricing Demystified

Pricing your own product is always a tricky proposition, and the more critical the price is to your product’s success, the more difficult it is to set. It’s easy to look at another product and say how much you would be willing to pay for it, but how can you know how much people would be willing to pay for yours?

There are no absolute truths or perfect formulas for finding the best price, assuming that the “best price” even exists. Instead, take a structured approach to finding a good starting point, and improve it through feedback and testing. But first, you need to understand what the best price actually is.

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40+ Desert Island Web Development Tools

What would you do if you were suddenly stranded on a desert island in the middle of nowhere, with only a USB drive, a dial-up internet connection, and a barebones computer with no software outside the operating system installed? Of course, you'd use the internet connection to call for help first, but what about after that? How would you keep your design business going?

XAMPP

Okay, maybe a scenario that's a bit more likely would work better. What if your computer crashed, wiping out all of your data and programs, and you have a deadline in two days? Or maybe you want to be able to pick up and leave at a moment's notice without taking anything more than a change of clothes and a USB drive. If you have the apps below, neither of those scenarios would be much of a problem.

The apps on this list can help you with everything from coding to graphics to running your business and managing your projects, all from a single USB drive. And while USB drives are getting bigger all the time (last I checked a 64GB one wasn't too badly priced, and that's 4GB more storage than my current MacBook has), you still need special programs in most instances to have true portability. The apps below are just that: truly portable and small enough to fit on a USB drive (often a very small USB drive).

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CSS Editors Reviewed

We continue to review text and source editors for designers and web-developers. After a thorough consideration of WYSIWIG- and source code editors now it's time to take a closer look at applications for advanced CSS-coding. Reason: while numerous HTML-editors offer more or less advanced CSS-support there are also allround-CSS-editors which offer a sophisticated integrated development environment for CSS-coding.

Of course, real CSS ninjas accept nothing but a minimalistic Notepad or some sophisticated source code-editor. In fact, CSS-editors are often considered to be unnecessary and superflous — after all, you can do the same in your favourite text editor. And sometimes this is true — while there are some really bad HTML-editors there are also some even worse CSS-editors. Particularly code autocompletion tools are extremely good at bloating the code to extremes, making the resulting stylesheet unnecessary complex and hard to maintain. Why would someone purchase a CSS-editor to raise the maintenance costs afterwards?

CSS Editor Screenshot

Yet CSS-editors can be helpful; furthermore, you can effectively use them in different settings by developers with different skills. Web professionals can use a CSS-editor to improve workflow and get all useful CSS-tools provided by one single application. Newbies can easier learn CSS by analzying stylesheets and using live-editing to understand how the design is built up and what is actually going on behind the scenes. In either case you should make sure you know what you are doing and not end up producing quick'n'dirty stylesheet.

This post presents an overview of 15 established or rather unknown CSS-editors; you’ll probably find “usual suspects” — your favourite editor or the editor you’ve once been working with. But you’ll also find some rather unknown alternatives which are definitely worth considering when choosing an optimal source code editor.

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