Posts Tagged ‘Techniques’

We are pleased to present below all posts tagged with ‘Techniques’.

Quantity Ordering With CSS

Here is your mission, should you choose to accept it: create a table of items. Each item should span a third of the content area, with the fourth item starting on a new row, much like floats. However, a particular item must always display the price at the end of the first row.

Quantity Ordering With CSS

So if there are only two elements, the price element would be second. But if there are more than three items, the price would be the last element in the first row. You might assume that JavaScript would be the best solution — just loop over the items, and if there are more than three, update the styling. But what if I told you could do it with CSS alone?

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The Making Of “In Pieces”: Designing an Interactive Exhibition With CSS Clip Paths

Web-based interactive experiences are widely used in the modern age for a variety of reasons, predominantly for the advertising of premium high-street products and services. After discovering the little-known clip-path property of CSS, I embarked upon a five-month interactive production journey of my own with a different purpose: to raise awareness of the struggles of 30 similarly little-known endangered species.

The Making Of 'In Pieces': Designing an Interactive Exhibition With CSS Clip Paths

This article explores the inspiration for the project and aspects of how different parts were built, and I’ll dive into how you can use this greatly underrated line of CSS for your own projects.

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Using Sketch For Responsive Web Design (A Case Study)

If you’re a member of the web or UI design community, it’s been hard to avoid talking about Sketch over the last year. The launch of this design app shook up an industry dominated by Adobe for more than two decades, and it has caused an ongoing debate about whether Sketch is better than Photoshop and Illustrator (and Fireworks).

Using Sketch For Responsive Web Design (A Case Study)

A longtime Photoshop user myself, I made the switch to Sketch in early 2014 and haven’t looked back. I love certain features of the program, such as the simple interface, file autosave and infinite canvas. However, plenty of other programs out there have similar features, and until the most recent update (Sketch 3.2), users were battling a lot of bugs in the app.

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Putting Mobile Back End As A Service Into Practice (Part 2)

Mobile back end as a service (MBaaS) aims at giving app developers the ability to create seamlessly new feature-complete cross-platform native and web applications. In the first part of this series, I walked through a messaging application demo powered by the Kinvey application. We explored how to leverage user management, file storage and the data store.

Putting Mobile Back End As A Service Into Practice (Part 2)

To complete the demo, we need to leverage two key pieces of Kinvey functionality: the permissions provided by the data store, and push notifications, which are enabled through the business logic functionality.

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Putting Mobile Back End As A Service Into Practice (Part 1)

In a previous article I introduced mobile back end as a service (MBaaS) which aims at giving app developers the ability to create seamlessly new feature-complete cross-platform native and web applications.

Putting Mobile Back End As A Service Into Practice (Part 1)

The next step is implementing a complete demo application using those ideas. Through this real working application, you will be able to see the areas in which MBaaS provides value. This first part will walk you through a messaging application demo powered by the Kinvey application and explore how to leverage user management, file storage and the data store.

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Designing Navigation On Mobile: Prototyping With Keynote

The navigation system is often the most important and complex user interface component of modern websites. In recent years, small screens, responsive website techniques and ever-evolving hardware and software have only added to this complexity.

Designing Navigation On Mobile: Prototyping With Keynote

A quick query of “mobile navigation” returns thousands of opinions on navigation patterns, including the “hamburger” menu, front-end plugins, frameworks and plenty of other tools. Despite this changing landscape of tools and design trends, a successful navigation system sends users on the path to the exact content they need at the right time.

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Build Your Own Product Hunt With Telescope And Meteor

Over in startup land, one of the big stories of 2014 was, without a doubt, the success of Product Hunt. It's is a community where people post, vote on and comment on new products they’ve discovered or launched. Whether you’re looking for the next big thing to invest in or just want to find a better weather app, Product Hunt has got you covered.

Build Your Own Product Hunt With Telescope And Meteor

Coincidentally, in addition to being a fan of the website, I also have a pretty personal connection to the company. I’ve been online friends with Product Hunt’s designer Jonno Riekwel for years, and I was part of founder Ryan Hoover’s previous project, Startup Edition.

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Mobile Prototyping With Proto.io

There are many options available for prototyping mobile user experiences, but if you need to prototype native apps for mobile devices you should take a look at Proto.io when evaluating potential choices. This solution has many features for designing and prototyping mobile apps, including built-in component libraries for specific devices, great support for gestures and transitions, and an app that allows for easy viewing on actual hardware.

Mobile Prototyping With Proto.io

But the first thing to know is that unlike most prototyping tools, Proto.io is a web application, so you'll need an internet connection to do your work. This is a drawback compared to other options likes Axure RP, Blueprint, Justinmind, or iRise. It can have an impact if you plan to work somewhere where Wi-Fi connections don't always live up to their promise, like on a flight, in an airport, or in a hotel.

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Controlling The Cache: Using Edge Side Includes In Varnish

I’m a firm believer that the best way to optimize for fast-loading mobile sites is to optimize for everyone. We don’t know when someone is on a non-mobile device but tethered to their phone, or just on awful Wi-Fi.

Controlling The Cache: Using Edge Side Includes In Varnish

In a previous article for Smashing Magazine I explained how you can speed up your websites by serving dynamic pages from a reverse proxy like Varnish. If you are new to Varnish then that article is the place to start as I'll be diving straight into configuration details here. In this article I’ll explain how you can benefit from using Varnish even when there are parts of your pages that can’t be cached for long periods, using Edge Side Includes.

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Designers: Start Coding With uilang

Editor's Note: Designers could learn how to code, and developers could learn how to design. Sometimes it might not be an option. In this article, the author makes a suggestion to designers without coding skills on how to start crafting code. You might want to take the suggested tool with a grain of salt (or not) but the idea might be worth looking into.

Designers have widely adopted HTML and CSS for a while now. They usually feel comfortable enough to implement their own designs, at least in a static form. However, they’re often intimidated by JavaScript — and rightly so! HTML and CSS are declarative and, I’d argue, closer to design than programming.

Designers: Start Coding With uilang

JavaScript, on the other hand, is “real” programming. This means you not only have to learn a whole new and complex syntax but also have to “learn how to think.” The barriers to entry are high and prevent many designers from taking the plunge. uilang tries to fix that.

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