Posts Tagged ‘Tutorials’

We are pleased to present below all posts tagged with ‘Tutorials’.

The Process Behind Good Illustration (Part 2)

In Part I we skimmed the surface on a few points regarding when an image becomes an illustration. But, of course, this knowledge isn't very useful if we don’t know how to apply it to our work when the pencil hits the paper! Or, stylus hits the tablet, whatever it is you do.

In this second part of the article, I'd like to share some of these practices that have been invaluable to me as an illustration student, and ones that I will carry with me for a long time to come.

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Start Using CSS3 Today: Techniques and Tutorials

We have been publishing articles about CSS3 for a while now, and we keep receiving angry e-mails from some developers who complain that it doesn't make sense to use CSS3 today. Yes, Internet Explorer doesn't support most CSS3 properties. And yes, CSS3 vendor prefixes are bad for maintainability (and this is why we recommend extracting vendor prefixes in a separate CSS3 file).

But it's OK to accept that Web is a dynamic medium, and it's OK to create rich, interactive, beautiful designs for those who are already using a modern browser or will be using one soon. It just doesn't make sense to keep looking back, being afraid of looking forward and therefore avoid experimenting and learning about new CSS3 properties today. And this is why we keep publishing articles about CSS3.

CSS3 Leopard-style Stacks

In this post we present an extensive round-up of CSS3 techniques, tools and resources that will help you learn how to use CSS3 in your designs right away. We have grouped most useful articles by the corresponding properties, described what browsers support what properties, presented alternative JavaScript-based approaches and workarounds for Internet Explorer and added a couple of links to useful CSS3 generators and tools in the end of the post.

You may be interested in the following related articles:

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The Process Behind Good Illustration (Part 1)

“Art” is something philosophers have spent centuries trying to define, sadly with no satisfactory result (a debate that is far beyond the scope of this article). But illustration, while it covers a broad range of image-making, does have very distinct meanings, and it is very different from just artwork.

In this two-part article, I’d like to share some tenets behind what I think good illustration is, and what I learned about the process and technique behind how to execute it. Hopefully some fellow aspiring illustrators out there will find some of these helpful — or maybe even identify with some as part of their own process, too!

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Design A Print-Ready Promotional Ad Using Photoshop and Illustrator

Today, we'll look at what it's like to develop print material in cooperation with a major marketing company for top-name brands and retailers using Adobe Photoshop and Illustrator. For anyone in the print industry, we'll share methods and resources that you'll hopefully find helpful. For others, this article will shed light on what it's like to work for a design firm. You'll gain in-depth insight not only into the methods of professional print designers but also into the marketing implications of their work.

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Though many newcomers to the design industry lean towards Web design, professional print design is still very much a viable alternative. Despite declining print sales of magazines and newspapers, print-based marketing (such as for in-store signage, direct-mail campaigns and free-standing inserts) doesn't seem to be going anywhere soon. If anything, the industry is eager to hire talent from the next generation to bring much-needed fresh ideas and innovation to the table.

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Uncovering Toy Cameras and Polaroid Vintage Effects (With Photoshop Tutorials)

Since its emergence, the digital photography market has gradually supplanted the traditional one. APN and digital SLR cameras entered our lives, and some people announced the death of silver-based images. This is not all lie, and yet old-fashioned images have been particularly popular in the past few years. All we do seem to do now is try to recreate the atmosphere of those bygone times anyway. Blurry, distorted and over-saturated images are not just a fad anymore. People have became familiar with the style and even consider it a full-fledged photographic genre.

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And this is where toy cameras play a role. These devices, made entirely of plastic, including often the lens itself, are not only toys. Sure, they cost next to nothing and have no controls to speak of, but this is what people like about them: they create unpredictable pictures, with equally unpredictable vintage effects. Once you understand this, the rest is a beautiful game. Take them anywhere, anytime, and photograph whatever you like.

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To Sketch or Not to Sketch – That is the Question

Close your eyes and picture this scenario. You have just landed a dream contract with a client and you are anxious to start working. You have already consulted with them regarding the subject matter (a logo, a website, a brochure, etc.) and you've written up a design brief. It's time to let your creative juices flow. For goodness sake, this is why the client signed the contract and sent the check. Now, go ahead and "wow"them!

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Beautiful Motion Graphics Created With Programming: Showcase, Tools and Tutorials

When you hear the word "creative", what type of profession comes to mind? Maybe a graphic designer, painter, sculptor, illustrator, or writer? It's unlikely that you would consider a "programmer" when thinking of creative fields of work. But programmers have the potential to be creative and come up with ideas or concepts that will impact others in positive ways.

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We often turn to programmers to solve mathematical-related problems, but the concept of mathematics in programming is what powers programmers to innovate. When you think of mathematics you imagine numbers, expressions, and equations. But what about art, music, or even beautiful visuals? Those numbers and equations that we often view as mundane and overly-formulaic can generate beautiful visuals and music. This article will present dozens of examples of motion graphics and interactive visuals created with computational code, along with some useful references and resources.

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