Posts Tagged ‘UI’.
We are pleased to present below all posts tagged with ‘UI’.
We are pleased to present below all posts tagged with ‘UI’.
Microsoft’s new mobile operating system, Windows Phone 7 (WP7), introduces a fresh approach to content organization and a different UX, based on the Metro design language and principles that will be incorporated into Windows 8. It also targets a different market than its predecessor: instead of being designed mainly for business and technology workers, WP7 is targeted at active people with a busy life, both offline and online, and who use social networks every day, whatever their background.
First, it’s a new interface, so you have space to create and develop some new ideas for it. We are still at the beginning of its growing curve, so it’s an interesting challenge. When I saw a WP7 presentation for the first time, I thought, “I want to design something for this.” Exploring is a great way to learn how to build a new exciting experience for users.Read more...
Anyone designing Web-based properties today requires a basic understanding of interaction design principles. Even if your training is not formally in human-computer interaction, user experience design or human factors, knowing the fundamentals of these disciplines greatly enhances the chances of your design’s success. This is especially true for visual designers. Many visual designers are formally trained in art school and informally trained at interactive agencies.
While these institutions focus on designing communications, neither typically provides a strong interaction design foundation. Having a broader skill set not only makes your designs more successful but makes you more valuable and employable (i.e. you become the unicorn). While in no way exhaustive, to get you started, here are five key tactics to understand and implement in your next project.Read more...
For many of us, logging into websites is a part of our daily routine. In fact, we probably do it so often that we’ve stopped having to think about how it’s done… that is, until something goes wrong: we forget our password, our user name, the email address we signed up with, how we signed up, or even if we ever signed up at all.
These experiences are not just frustrating for us, but are bad for businesses as well. How bad? User Interface Engineering’s analysis of a major online retailer found that 45% of all customers had multiple registrations in the system, 160,000 people requested their password every day, and 75% of these people never completed the purchase they started once they requested their password.Read more...
Every user interface designer is familiar with this procedure to some extent: creating a prototype and evaluating it with potential users to understand how the user interface should look and behave. Users will tell you what nags them and should therefore be improved before you code. So, at the beginning of any UI design process, you can expect your prototype to have to be modified in order to work.
Because you (and your client) want the changes to be as cost-efficient as possible, you are better off adopting change-friendly prototyping methods and tools. This is especially true in the early stages of the project, when your ideas for potential solutions are rather vague. In this early phase, most often you don’t even know the exact problem for which you are hunting for a solution. You are still analyzing more than designing.Read more...
Business Web application design is too often neglected. I see a lot of applications that don't meet the needs of either businesses or users and thus contribute to a loss of profit and poor user experience. It even happens that designers are not involved in the process of creating applications at all, putting all of the responsibility on the shoulders of developers.
This is a tough task for developers, who may have plenty of back-end and front-end development experience but limited knowledge of design. This results in unsatisfied customers, frustrated users and failed projects.
So, we will cover the basics of user interface design for business Web applications. While one could apply many approaches, techniques and principles to UI design in general, our focus here will be on business Web applications.Read more...
The standard approach to interface design is to craft a channel that allows you to easily and efficiently control hardware or software; it's all about the interaction between people and computers. But today, the two entities on each side of the user interface are changing: it's no longer about people interacting with computers, but rather about people interacting with people through computers.
This is the nature of the social Web. Social news websites, message boards, social networks, online stores and blogs all have some sort of user interaction going on, whether it's comments on a blog post or social games on Facebook. The critical issue here is that people are not interacting directly with other people; rather the interaction occurs through a user interface. The computer acts as a mediator.
In essence, we control the flow of user interaction on our websites. By crafting an interface to facilitate certain behaviors, we can influence the direction in which our community goes. In this article, we'll demonstrate the power of social interface design and what it can do for you, using several practical examples.Read more...
Clean. Easy to use. User-friendly. Intuitive. This mantra is proclaimed by many but often gets lost in translation. The culprit: complexity. How one deals with complexity can make or break an application. A complex interface can disorient the user in a mild case and completely alienate them in an extreme case. But if you take measures first to reduce actual complexity and then to minimize perceived complexity, the user will be rewarded with a gratifying experience.
We recently faced this very challenge while designing two Web-based applications, including an enterprise-level content management system. What follows are several techniques that have helped us streamline complex applications into lightweight user experiences.
The first weapon for fighting the villain of complexity is a hatchet. Studies have found that 80% of users use only 20% of software features. Not only are all those unused features a waste of development time, but they frequently detract rather than add value by making the application more difficult to use. Applications that try to do everything often struggle to do anything well.Read more...
Though many computer applications and operating systems make use of real-world metaphors like the desktop, most software interface design has little to do with how we actually experience the real world. In lots of cases, there are great reasons not to directly mimic reality. Not doing so allows us to create interfaces that enable people to be more productive, communicate in new ways, or manage an increasing amount of information. In other words, to do things we can't otherwise do in real life.
But sometimes, it makes sense to think of the real world as an interface. To design user interactions that make use of how people actually see the world -to take advantage of first person user interfaces.
First person user interfaces can be a good fit for applications that allow people to navigate the real world, "augment" their immediate surroundings with relevant information, and interact with objects or people directly around them.Read more...
Design patterns were first described in the 1960s by Christopher Alexander, a civil engineer who noticed that many things in our lives happen according to patterns. He adapted his observations to his work and published many findings on the topic. Since then, design patterns have found their place in many areas of our lives, and can be found in the design and development of user interfaces as well.
In short, design patterns are solutions to recurring problems. By extension, UI design patterns are solutions to common user interface problems. This article goes over 10 interesting UI design patterns that you can use in your own projects. In fact, you may already be using them now without knowing it.
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More and more applications these days are migrating to the Web. Without platform constraints or installation requirements, the software-as-a-service model looks very attractive. Web application interface design is, at its core, Web design; however, its focus is mainly on function. To compete with desktop applications, Web apps must offer simple, intuitive and responsive user interfaces that let their users get things done with less effort and time.
In the past we didn't cover web applications the way we should and now it's time to take a closer look at some useful techniques and design solutions that make web-applications more user-friendly and more beautiful. This article presents the first part of our extensive research on design patterns and useful design solutions in modern web applications. Below you'll find a collection of 10 useful interface design techniques and best practices used in many successful web-applications.
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