Posts Tagged ‘UI’
We are pleased to present below all posts tagged with ‘UI’.
We are pleased to present below all posts tagged with ‘UI’.
Though many computer applications and operating systems make use of real-world metaphors like the desktop, most software interface design has little to do with how we actually experience the real world. In lots of cases, there are great reasons not to directly mimic reality. Not doing so allows us to create interfaces that enable people to be more productive, communicate in new ways, or manage an increasing amount of information. In other words, to do things we can't otherwise do in real life.
But sometimes, it makes sense to think of the real world as an interface. To design user interactions that make use of how people actually see the world -to take advantage of first person user interfaces.
First person user interfaces can be a good fit for applications that allow people to navigate the real world, "augment" their immediate surroundings with relevant information, and interact with objects or people directly around them.Read more...
Design patterns were first described in the 1960s by Christopher Alexander, a civil engineer who noticed that many things in our lives happen according to patterns. He adapted his observations to his work and published many findings on the topic. Since then, design patterns have found their place in many areas of our lives, and can be found in the design and development of user interfaces as well.
In short, design patterns are solutions to recurring problems. By extension, UI design patterns are solutions to common user interface problems. This article goes over 10 interesting UI design patterns that you can use in your own projects. In fact, you may already be using them now without knowing it.
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More and more applications these days are migrating to the Web. Without platform constraints or installation requirements, the software-as-a-service model looks very attractive. Web application interface design is, at its core, Web design; however, its focus is mainly on function. To compete with desktop applications, Web apps must offer simple, intuitive and responsive user interfaces that let their users get things done with less effort and time.
In the past we didn't cover web applications the way we should and now it's time to take a closer look at some useful techniques and design solutions that make web-applications more user-friendly and more beautiful. This article presents the first part of our extensive research on design patterns and useful design solutions in modern web applications. Below you'll find a collection of 10 useful interface design techniques and best practices used in many successful web-applications.
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Web design consists, for the most part, of interface design. There are many techniques involved in crafting beautiful and functional interfaces. Here's my collection of 10 that I think you'll find useful in your work. They're not related to any particular theme, but are rather a collection of techniques I use in my own projects. Without further ado, let's get started.
Links (or anchors) are inline elements by default, which means that their clickable area spans only the height and width of the text. This clickable area, or the space where you can click to go to that link's destination, can be increased for greater usability. We can do this by adding padding and, in some cases, also converting the link into a block element.Read more...
Usability and the utility, not the visual design, determine the success or failure of a web-site. Since the visitor of the page is the only person who clicks the mouse and therefore decides everything, user-centric design has established as a standard approach for successful and profit-oriented web design. After all, if users can't use a feature, it might as well not exist.
We aren't going to discuss the implementation details (e.g. where the search box should be placed) as it has already been done in a number of articles; instead we focus on the main principles, heuristics and approaches for effective web design — approaches which, used properly, can lead to more sophisticated design decisions and simplify the process of perceiving presented information.
Please notice that
In order to use the principles properly we first need to understand how users interact with web-sites, how they think and what are the basic patterns of users' behavior.Read more...
Usability and interaction design are fields that are becoming important for every website design. They consider the interactions between the user and every system, nowadays most commonly applied to websites. A product has more chances to be successful if it’s design makes emphasis on usability. Making a website easy to use and easy to understand has direct economical impact as, for example, it guides the users across the sites, helps user to successfully sign up for a service or to complete a checkout process.
We have selected excellent books about usability and interaction design, some provide the theory of user interface design, others have a number of precise examples of how the theory can be used in practice. All these books are prestigious, well-known and recommended by experts. They include the origins of user-friendly products, creation of personas, goal-directed design, information on how to conduct usability tests and much more.
Images are, as always, clickable and lead to the sites which have more information about the books.Read more...
The Web has changed. This isn’t your neighbor’s nerdy kid’s internet anymore. Now the Web is home to your mom, your grandma and your technophobe sister. With computers as common a household appliance as televisions now, who might be using your web-application has expanded beyond the realm of just the power user.
Complicated menu systems, alert dialog messages that lock you out of the browser and flashy but confusing layouts aren’t necessarily going to help you make conversions. The Web user demographic has changed and to make your web application appeal to the masses your user interface needs to teach and to guide.Read more...
Over decades we've used to adapt our habits, behavior and mindset to technology. We've improved our productivity by using tools and devices designed especially for the tasks we have to deal with regularly. But we've also constrained our abilities to the features of the very tools and devices we've become dependant on.
We've got used to a number of things. To traditional mouse-keyboard user interaction, to 2D windows-based user interface and to a rather unspectacular user's workflow which enables one user interact with only one application at a time. For instance, while you're browsing in your web browser you can't scale your text and resize your window simultaneously — unless you are a keyboard-shortcut-master.
Good news: it can be different. Below we present some of the outstanding recent developments in the field of user experience design. Most techniques seem very futuristic, and are extremely impressive. Keep in mind: they can become ubiquitous over the next years.Read more...