Posts Tagged ‘User Experience’

We are pleased to present below all posts tagged with ‘User Experience’.

Making A Better Internet

My relationship with the Internet oscillates between waves of euphoria and waves of angst. Some things make me extraordinarily happy: like a client who loves usability testing so much when they first experience it that they can’t sleep for days; or connecting with someone whose writing I’ve admired for many years.

Making A Better Internet

But other things make me want to close my computer forever and go live on a farm somewhere: like people who take entire articles and present them as their own work, with tiny source links at the bottom of the page; or endless arguments and name-calling that ignore even the most basic human dignity.

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Beyond Wireframing: The Real-Life UX Design Process

We all know basic tenets of user-centred design. We recognize different research methods, prototyping, as well as documenting techniques in our rich methodological environment. The question you probably often ask yourself though is how it all works in practice?

Beyond Wireframing: The Real-Life UX Design Process

What do real-life UX design processes actually look like? Do we have time for every step in the process that we claim ideal? In this article, I'd like to share a couple of insights about the real-life UX design process and speak from my own experience and research.

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Designing For Device Orientation: From Portrait To Landscape

The accelerometer embedded in our smart devices is typically used to align the screen depending on the orientation of the device, i.e. when switching between portrait and landscape modes. This capability provides great opportunities to create better user experiences because it offers an additional layout with a simple turn of a device, and without pressing any buttons.

Designing For Device Orientation: From Portrait To Landscape

However, designing for device orientation brings various challenges and requires careful thinking. The experience must be as unobtrusive and transparent as possible, and we must understand the context of use for this functionality.

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Guidelines and Best PracticesThe Elements Of The Mobile User Experience

Mobile users and mobile usage are growing. With more users doing more on mobile, the spotlight is on how to improve the individual elements that together create the mobile user experience.

The Elements Of The Mobile User Experience

The mobile user experience encompasses the user’s perceptions and feelings before, during and after their interaction with your mobile presence — be it through a browser or an app — using a mobile device that could lie anywhere on the continuum from low-end feature phone to high-definition tablet.

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Mobile Considerations in User Experience Design: “Web or Native?”

Our brand new Smashing Books #3 and #3⅓ have been released last month and we're sincerely grateful for the tremendous feedback, reviews and photos submitted by our truly smashing readers across the world. We appreciate your time and your interest, and thank you for your support and love.

Today we are happy to present a yet another sample chapter from the book. In his chapter, Aral Balkan explores what "native" actually means, what options designers and developers have and gives practical advice on what you need to know when deciding on tools for your next mobile-optimized project. The sample is also available for free download in PDF, EPUB and Kindle or .ZIP with all files.

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Sketching A New Mobile Web

The mobile Web has gotten a bum rap. It spends most of its time either in the shadow of the desktop or playing the role of the native app’s frumpy friend. Luckily, we’ve got the tools to change that. Progressive enhancement, mobile-first and responsive design can help lead us towards a more unified, future-friendly Web. That’s the good news. The bad news? These tools are worthless if you don’t have license to use them.

Sketching A New Mobile Web

What’s holding us back, in many cases, is our clients and the conceptual models they cling to. If our clients are to embrace the potential of the mobile Web, then we need to get them thinking beyond desktops and apps.

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Getting To Know The Android Platform: Building, Testing And Distributing Apps

When iOS started to gain momentum, soon after the first iPhone launched, many businesses started to pay attention to apps. The number of apps for iOS grew exponentially, and every company, big and small, rushed to create their own app to support their business.

Getting To Know The Android Platform: Building, Testing And Distributing Apps

For some time, iOS was the only platform you really had to care about. The audience was there. For a few years now, there has been another player in the market. Android’s marketshare growth has been phenomenal, and it simply cannot be ignored anymore. There are over 200 million Android users in the world—almost double the numer of iOS users. For businesses, reaching the Android crowds is potentially a very lucrative investment.

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