Posts Tagged ‘User Interaction’

We are pleased to present below all posts tagged with ‘User Interaction’.

A Closer Look At Personas: A Guide To Developing The Right Ones (Part 2)

How can designers create experiences that are custom tailored to people who are unlike themselves? As explained in part 1 of this series, an effective way to gain knowledge of, build empathy for and sharpen focus on users is to use a persona. This final part of the series will explain an effective method of creating a persona.

A Closer Look At Personas: A Guide To Developing The Right Ones (Part 2)

There are myriad ways to integrate user-centered thinking into the creative process of UX design, and personas are one of the most effective ways to empathize with and analyze users. There is no one right way to develop a persona, but the method I will share here is based on processes developed, field-tested and refined over the years at the interaction design agency Cooper. This process follows a logical order that begins with knowing nothing (or very little) about users and ends with a refined and nuanced perspective of users that can be shared with others.

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A Closer Look At Personas: What They Are And How They Work (Part 1)

In my experience as an interaction designer, I have come across many strategies and approaches to increase the quality and consistency of my work, but none more effective than the persona. Personas have been in use since the mid-’90s and since then have gained widespread awareness within the design community.

A Closer Look At Personas: What Are They And How They Work (Part 1)

For every designer who uses personas, I have found even more who strongly oppose the technique. I once also viewed personas with disdain, seeing them as a silly distraction from the real work at hand — that is, until I witnessed them being used properly and to their full potential.

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What Is The Most Underrated Word In Web Design?

An "affordance" is a perceived signal or clue that an object may be used to perform a particular action. A chair sits at around knee height and appears to provide support. It affords sitting. A toothbrush has a handle a little longer than the human palm. It affords gripping.

What Is The Most Underrated Word In Web Design?

All of the objects that surround us have affordances: some are explicit (the “Push” sign above a door handle), and others are hidden (a chair could be used to break a window or used as a weapon). The term was first coined by psychologist James G. Gibson, then introduced to human-computer interaction by Donald Norman in his book The Psychology of Everyday Things, required reading for budding industrial and product designers everywhere.

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A User In Total Control Is A Designer’s Nightmare

How do you balance the creative control you give to the users, the usability of the product they make with your tool and the flexibility of that tool? We designers have always had a problem of handing over creative control to the general population — the basic users. There are two reasons for this.

A User In Total Control Is A Designer's Nightmare

The first is obvious: We are the ones who are supposed to know the principles of design and usability. Some of us were born with this feeling of what feels and looks right, while other designers have learned it — at least good designers eventually have.

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Streamlining Mobile Interactions

The mobile web is a harsh environment: mobile processors are slower than their desktop counterparts; network connectivity is flaky; bandwidth is low; latency is high; and touchscreen keyboards are slow. The best mobile web applications are the ones that excel at handling these challenges.

Streamlining Mobile Interactions

In this article, we'll look at how to identify the tasks your users want to accomplish on a mobile device, memorize as much as you can about your users’ situation, presume that your users’ actions will succeed (and get them to their next task) and also how to predict your users’ next actions, and prepare accordingly.

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Stop Wasting Users’ Time

Our users are precious about their time and we must stop wasting it. On each project ask two questions: “Am I saving myself time at the expense of the user?” and “How can I save the user time here?” What is the single most precious commodity in Western society? Money? Status? I would argue it is time.

Stop Wasting Users' Time

We are protective of our time, and with good reason. There are so many demands on it. We have so much to do. So much pressure. People hate to have their time wasted, especially online. We spend so much of our time online these days, and every interaction demands a slice of our time. One minor inconvenience on a website might not be much, but, accumulated, it is death by a thousand cuts.

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Flat And Thin Are In

In the last several years, we’ve seen a rapid shift in software and app interface design, from 3-D and skeuomorphic to flat and minimal. Although this trend has become nearly ubiquitous, let’s take a moment to consider how we got here and what influence it’s having on interface design as a whole.

Flat And Thin Are In

Additionally, I’ll share some tips and considerations on designing flat interfaces. So, how did the collective consciousness swing from a love of all things textured, beveled and drop-shadowed to a desire for flat colors and simple typography?

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Brand = User Experience: The Interface Of A Cheeseburger

There he goes, the web designer, stepping up to the counter of an empty McDonald’s at 3 o’clock in the morning. He is scanning the overhead menu, putting a cheeseburger in his mental shopping basket. “Cheezubahga, onegaishimasu,” we hear him say, “with an iced tea.”

Waiting for his order, he examines the wireframe of the display on the cash register, the mechanical logic of the deep fat fryers, the input/output logic of the ice cream dispenser. Coming late from work, with his mind still in design mode, he starts tracing the restaurant’s interaction model, drawing arrows from the entrance to the counter to the tables to the trash cans; seeing how the conveyor-belt kitchen, the trays with the paper liners, the bolted down seats and the meals comprise a single, complete customer interface. “They must have run usability tests,” he thinks, taking his tray to the table.

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40+ Helpful Resources On User Interface Design Patterns

If there is a commonly reoccurring need for a particular solution, there is a great probability that someone has - by now - solved that need and has finished the legwork involved in researching and constructing something that resolves it. At the very least, you will find documentation on general solutions to related problems that will enable you to gain insight on best practices, effective techniques, and real-world examples on the thing you are creating.

A design pattern refers to a reusable and applicable solution to general real-world problems. For example, a solution for navigating around a website is site navigation (a list of links that point to different sections of the site), a solution for displaying content in a compact space are module tabs. There are many ways to tackle a specific requirement - and as a designer - the most important thing you can do is selecting the option that best reflects the needs of your users.

UI Patterns

In this article, we share with you the best of the best, cream of the crop sites, galleries, online publications, and libraries devoted to sharing information and exploring concepts pertaining to User Interface design patterns. Use these recommended sources to gain knowledge about a particular UI problem or to gain inspiration and insight on best practices, techniques, and examples of exemplary UI designs.

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9 Crucial UI Features of Social Media and Networking Sites

The main function of a good user interface is to provide users with an intuitive mapping between user's intention and application's function that manages to provide a solution to the given task. Basically, user interface describes the way people interact with a site and the way users can access its functions. In fact, usability is a biproduct of a good user interface and it determines how easily a user can perform all of the functions provided by the site. Usability is a crucial part of every design, especially on websites with a large amount of functions and users.

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This article goes over crucial features of the user interfaces of social media and social networking sites. It discusses important features, techniques and concepts behind these designs and explains why they are important, with examples from top sites. These easy and general usability strategies can be applied almost anywhere and to almost any type of user interface.

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