Posts Tagged ‘Workflow’

We are pleased to present below all posts tagged with ‘Workflow’.

Why You Should Include Your Developer In The Design Process

Should designers be able to code? This topic never seems to die, with its endless blog posts, Twitter discussions and conference talks. But the developer’s involvement in the design process seems to be addressed very little. This is a shame, because developers have a huge amount to add to discussions about design.

Why You Should Include Your Developer In The Design Process

The unfortunate truth is that many designers have a somewhat elitist attitude towards design. They believe that only they can come up with good design ideas. That is simply not true.

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How A Designer Can Find A Job They Will Truly Love

There comes a time in nearly everyone’s career when changing jobs is the natural next step. As a designer, you might start looking for a new job when you feel you have hit a wall with your current employer or when greater opportunities are present at other companies.

How A Designer Can Find A Job They Will Truly Love

After taking the necessary steps to prepare for a job search, like updating your resume and nurturing a small savings account to provide a little cushion, think about what you want in your next job. Planning for job requirements, salary and perhaps location before applying is obvious, but many people forget to set criteria for one major thing: corporate culture.

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How To Get Started With Sketchnotes

Have you ever seen someone make creative notes at a conference and wished that your own notebook was more presentable? It’s much easier to do than you think. You don’t have to be an aspiring lettering artist, and you don’t need to develop top-notch drawing skills.

How To Get Started With Sketchnotes

Making your notes more interesting doesn’t have to be a huge undertaking. It’s not like learning to play the piano or taking up diving. If you think sketchnoting looks fun, I have some tips to get you started.

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Facing Failure: Tips For Handling A Failed Web Project

The start of a web project is an exciting time. You’ve met with the client, agreed upon the goals for the project and mapped out a plan for the development of what will be an awesome new website or application — except that is not always how it turns out. Sometimes, despite your careful planning and best efforts, a project will fail.

Facing Failure: Tips For Handling A Failed Web Project

Failure isn’t something many of us like to think about, but preparing to deal with failure is as important as planning for success. Articles and tips on how to kick off a project right and build a long-term client relationship are helpful in this industry, but if you only focus on what to do when things go right, then you will be ill-prepared for when things get so off track that you are unable to complete a project.

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How To Run A Content-Planning Workshop

Back when my agency started taking content seriously, we invested a lot time in developing a process to produce content. The biggest challenge was always figuring out how to get clients onboard with this new process.

How To Run A Content-Planning Workshop

Most of our clients were totally happy riffing on how to meet the business objectives of a project or how to approach the visual design, but they always struggled to get to grips with our process for producing content. We found that the most effective way to get their buy-in was to run a content-planning workshop.

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A Front-End Developer’s Ode To Specifications

In the physical world, no one builds anything without detailed blueprints, because people’s lives are on the line. In the digital world, the stakes just aren’t as high. It’s called “software” for a reason: because when it hits you in the face, it doesn’t hurt as much. No one is going to die if your website goes live with the header’s left margin 4 pixels out of alignment with the image below it.

A Front-End Developer's Ode To Specifications

But, while the users’ lives might not be on the line, design blueprints (also called design specifications, or specs) could mean the difference between a correctly implemented design that improves the user experience and satisfies customers and a confusing and inconsistent design that corrupts the user experience and displeases customers.

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The Skeptic’s Guide To Low-Fidelity Prototyping

Designer Paul Rand once said, “An understanding of man's intrinsic needs, and of the necessity to search for a climate in which those needs could be realized, is fundamental to the education of the designer.” Prototyping helps us to unveil and explore these human needs, opening the door to insightful interaction and more empathetic design solutions.

The Skeptic’s Guide To Low-Fidelity Prototyping

Low-fidelity prototypes, in particular, are rough representations of concepts that help us to validate those concepts early on in the design process. Throughout this article, we will look at some of the features that make low-fidelity prototyping a unique tool to radically improve your work and to build an environment in which users’ needs can be truly realized.

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