Posts Tagged ‘Workflow’

We are pleased to present below all posts tagged with ‘Workflow’.

The Art Of Staying Up To Date

An important part of our job is staying up to date. Technologies don't really change that fast — HTML5 and CSS3 take a long time to be specified and implemented. But the ideas surrounding these technologies and the things we can do with them are constantly evolving, and hundreds of blog posts and articles are published every day. There's no way you can read all of those but you'll still have to keep up to date. Here are some tips on doing that while still having some time left to work.

The Art Of Staying Up To Date

The hardest part of staying up to date is not reading too much. So many articles are published on a daily basis, so you'll need filters. It's unfortunately hard to make a living by reading articles all day, so you don't want to read marginally interesting stuff, and you don't want to read too much. You only want to read relevant stuff. You could try to automate this filtering, but I found that the best filters are actually people and time.

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“I Draw Pictures All Day”

“So, you do nothing all day.” That’s how many people would respond to someone who says they spend the day with a pen or pencil in their hand. It’s often considered an empty practice, a waste of time. They’re seen as an empty mind puttering along with the busy work of scribbling.

I Draw Pictures All Day

But for us designers and artists, drawing pictures all day is integral to our process and to who we are as creative people, and despite the idea that those who doodle waste time, we still get our work done. So, then, why are those of us who draw pictures all day even tempted to think that someone who is doodling or drawing pictures in a meeting or lecture is not paying attention?

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Developing A Design Workflow In Adobe Fireworks

Every designer has their own workflow when starting a new project, even if it’s only loosely defined in their head. A typical Web project goes through a variety of steps from inception to launch, with a lot of moving parts throughout the cycle. Photoshop, Illustrator, Fireworks and even Web browsers themselves are available to aid us in our work. But with so many choices, how do we determine the right tool to move from concept to functional design?

Developing A Design Workflow In Adobe Fireworks

Over the years, I have come to rely on Adobe Fireworks as the main workhorse among my design applications. It’s built from the ground up to create screen-ready graphics; it’s object-oriented by design; and it’s lightning fast for creating UI elements. While Photoshop has made great strides lately by adding some vector support, it simply has not been able to match the speed and reusability of Fireworks for production work. Read on to get a glimpse of my project workflow (sketches → wireframes → graphic comps → export) and to see how Fireworks fits into these different stages.

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Taming The Wild Mind

Myths have developed around and researchers have studied how the human brain juggles creativity and organization. Popular theory tells us that the left brain is structured and logical, while the right brain is artistic and imaginative, and that all human beings use predominantly one side of the other.

Taming The Wild Mind

Working in a creative field means challenging that theory, or else challenging the schedules and deadlines that managers impose on writers, designers and other creatives. As a project manager in a UX design agency, as well as a writer, I believe it is necessary to challenge both the assumptions about schedules and the belief that creativity implies disorganization.

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Refining Your Design In Adobe Fireworks

While certainly not as well known as Photoshop, Adobe Fireworks is a great tool for creating user interfaces, website designs and mock-ups, wireframes, icons and much more.

Refining Your Design In Adobe Fireworks

However, most designers who have been using Photoshop for years may find Fireworks a bit awkward at first. Fireworks does have a slightly different workflow and requires a slightly different approach than you may be used to.

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Interview How I Work: Yahoo!’s Doug Crockford On JavaScript

Welcome to the first in a new series of interviews called "How I Work". These interviews revolve around how thinkers and creators in the Web world design, code, and create.

Yahoo!'s Doug Crockford On JavaScript

The goal is not to get into the specific nuances of their craft (as that information already exists online), but rather step back and learn a bit about their habits, philosophies, and workflow for producing great work.

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Top Non-Destructive Photoshop Techniques

The creative process is not a linear one. As artists and designers, we often set off in one direction only to decide that the proper solution lies somewhere else completely. Unfortunately, many of the creative software packages we use (Photoshop in particular) can be pretty unforgiving when in comes to making changes late in the game.

Top Non-Destructive Photoshop Techniques

Sure, we’ve got “Undo” for a quick change of heart, but often we don’t realize we need to make an adjustment until several steps (or days) later. Luckily, Photoshop has some great features built in that allow us to work in ways that protect our precious pixels—truly freeing us to do our best work.

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Upcoming Web Design And Development Conferences For 2012

We’re well into 2012, and many designers and developers around the world are planning their travels for the year, which may include attending one of the many Web design and development conferences that will be held in the upcoming months.

Upcoming Web Design And Development Conferences For 2012

To help you out with your plans, we’ve once again put together a list of conferences and events that you might want to consider. As always, this post covers events taking place in about a seven month timeframe that ends in early September.

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How To Deliver Exceptional Client Service

We often hear companies, including Web agencies, boast about how they provide exceptional client service. But how do they define exceptional? Consider this scenario. You are hired to design and develop a new website for a retail client. The client loves the design, and the pages you develop use the latest in HTML5, CSS3 and responsive design, resulting in a website that works wonderfully across browsers and devices.

How To Deliver Exceptional Client Service

The e-commerce features of the new website help the client significantly increase their online sales, and the entire project is delivered on time and on budget. Now, is this “exceptional” client service? I don’t think it is. When the client hired you, they expected that you would design and develop a great website. They also expected it would be done according to the timeline and budget set during the planning stages of the project. As successful as this project may have been for both you and the client, in the end, you did exactly what you were hired to do. You did your job.

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Guidelines For Outsourcing, Sub-Contracting and Hiring Out

From one artist to another, I know how satisfying it can be to achieve the perfect shade of a color or squeeze the most difficult font into the funkiest space. Having spent some time experimenting with these and other aspects of design, I also know how time-consuming and downright maddening it can be to do these things without enough know-how. Fortunately, there’s an easier way to solve design problems, and I wish I discovered it much earlier.


You can outsource practically anything. (Image: re-ality)

Outsourcing, sub-contracting, hiring it out: whatever you want to call it, it’s a designer’s best friend and a dirty little secret at the same time. Outsourcing not only solves design problems, it solves them cheaply, while you go off to do the things that you really want to do. Here’s how to do just that.

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