Flutter has been transitioning from a cross-platform mobile development SDK for Android/iOS into a tool that allows you to run the same code natively in a browser on Windows, Linux and macOS. With Flutter 2, non-mobile Flutter development is starting to become more viable.
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When using cross-platform frameworks, people might forget the nuances of each of the platforms they want their code to run on. This article aims to address that.
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Flutter has already made quite a splash on the mobile development scene. Now it’s taking on bigger devices as well. Here’s what you need to know to be ready to take on the task of developing web and desktop apps using this wonderful cross-platform framework.
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