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Designing For The Internet Of Emotional Things

More and more of our experience online is personalized. Search engines, news outlets and social media sites have become quite smart at giving us what we want. Perhaps Ali, one of the hundreds of people I’ve interviewed about our emotional attachment to technology, put it best:

“Netflix’s recommendations have become so right for me that even though I know it’s an algorithm, it feels like a friend.”

Personalization algorithms can shape what you discover, where you focus attention, and even who you interact with online. When these algorithms work well, they can feel like a friend. At the same time, personalization doesn’t feel all that personal. There can be an uncomfortable disconnect when we see an ad that doesn’t match our expectations. When personalization tracks too closely to interests that we’ve expressed, it can seem creepy. Personalization can create a filter bubble1 by showing us more of what we’ve clicked on before, rather than exposing us to new people or ideas.

Your personalization algorithm, however, has only one part of the equation – your behaviors. The likes, videos, photos, locations, tags, comments, recommendations and ratings shape your online experience. But so far, your apps and sites and devices don’t know how you feel. That’s changing.

Emotions are already becoming a part of our everyday use of technology. Emotional responses like angry, sad and wow! are now integrated into our online emotional vocabulary as we start to use Facebook’s reactions. Some of us already use emotion tracking apps, like Moodnotes2, not only to understand our emotions but to drive positive behavior change.

Screenshot of Moodnotes app3

Ustwo’s ‘The Making of Moodnotes’ video walks through designing an app for emotion. (View large version4)

Emotion-sensing technology is moving from an experimental phase to a reality. The Feel wristband5 and the MoodMetric ring6 use sensors that read galvanic skin response, pulse, and skin temperature to detect emotion in a limited way. EmoSPARK7 is a smart home device that creates an emotional profile based on a combination of word choice, vocal characteristics and facial recognition. This profile is used to deliver music, video and images according to your mood.

Wearables that can detect physical traces like heart rate, blood pressure and skin temperature give clues about mood. Screens that detect facial expressions are starting to be mapped to feelings. Text analysis is becoming more sensitive to nuance and tone. Now voice analysis is detecting emotion too. Affective computing, where our devices take inputs from multiple sources like sensors, audio and pattern recognition to detect emotion, is starting to become a real part of our experience with technology.

Maybe, just maybe, the Internet of Things will start to really get us – understanding our emotions, making us aware of them, helping us to take action on our emotions. What does this mean for how we design technology?

It may be difficult to imagine all the ways that artificial intelligence with emotion-sensing or emotionally intelligent technology, will shape experience. Let’s start by looking at the most familiar type of emotionally intelligent technology: a conversational app.

The Internet of Emotional Things Link

When we think of an emotional interaction with technology, we often think of a conversation. From Joseph Weizenbaum’s ELIZA8 project in the mid 1960s, which used natural language processing to simulate conversation, to science fiction stories like the movie Her9, conversation and emotion are bound together. It seems natural. It seems like it hasn’t really been designed.

Of course, emotion-sensing experiences will have to be designed. Algorithms can only go so far without a designer. Algorithms translate various data inputs into an output that is an experience. Designers have a role in determining and training the input, with sensitivity to ambiguity and context. The output, whether on a screen or not, is a set of interactions that need to be designed.

For instance, the conversation you have with Siri is, of course, designed. The way your emotions are displayed on your mood-tracking app is designed. Even the interplay between artificial intelligence and a human assistant on a travel-planning app is designed.

As emotionally intelligent technology evolves, interactions will extend beyond conversational apps. Personalization, whether recommendations or news feeds, will rely on a layer of data from emotion-sensing technology in the near future too.

The next generation of emotion-sensing technology will challenge designers to really get in touch with emotions, positive and negative. Emotionally intelligent technology will convey and evoke emotions on four levels:

  1. Revealing emotion to ourselves
  2. Revealing our emotions to others
  3. Developing recommendations based on our emotions
  4. Communicating in more human ways

Revealing Our Emotions to Ourselves Link

The quantified-self movement started out as niche, with homegrown tools and meet-ups. Now, tracking our health, physical and mental, is becoming more common. Current research estimates that one in ten people own a fitness tracker10 of some kind. Add in smartwatches and that number may be higher.

Because we want to know ourselves better, and maybe want to design better lives for ourselves, tracking our emotions, especially stress triggers or peak moments, potentially adds another layer of understanding. Reflecting on our emotions may be a positive thing, allowing us to savor experiences or cultivate happiness. Of course, there are dangers too. Revealing and reflecting on negative emotions may cause anxiety or exacerbate mental illness.

Revealing Our Emotions to Others Link

Early work in affective computing focused on helping children with autism, people with post-traumatic stress disorder (PTSD), or people with epilepsy. Rosalind Picard11, founder of affective computing, has developed emotion-sensing technology to detect small signals to help caregivers know what is coming and aid behavior change.

It’s easy to see how parents of toddlers or people with aging parents could benefit from emotion-sensing technology to facilitate communication, but it won’t be limited to specialized use. Just as we share our fitness milestones, or compare notes on strategies for our physical health, we are also likely to share our emotions using technology. Maybe we will share emotions with text messages, through our clothing12maybe even with butterflies.13

Chubble14 is an example of an app that lets you share live moments with your friends and see their emotional reaction in real time. In other words, emotionally intelligent technology will let us share our emotions explicitly and in more subtle ways too.

Screenshot of Chubble app showing livestream of friend emotions15

Chubble’s live streaming app conveys the emotions of your friends on the other side of the screen. (View large version16)

Emotionally intelligent technology will also have to know when not to share emotions, or simply prevent you from inadvertently sharing emotion. It will also have to know how to provide context and history. Even the best of intentions can go wrong. Consider Samaritans Radar17, which alerts you to signs of depression from friends’ social media feeds. It could easily miss context and history, in addition to leaving your friend vulnerable to people with bad intentions.

Developing Recommendations Based On Our Emotions Link

We have already noted that emotionally intelligent technology can make us aware of our own emotions and communicate those emotions to others. The next step is to offer recommendations based on those emotions. Rather than recommendations based on past purchases, like Amazon’s, or places you’ve been, like Foursquare’s recommendations, imagine recommendations based on aggregated data from emotion-sensing technology. The emotional state of many people could be matched up with your current state to result in something like: “People feeling energetic like you go to Soul Cycle at Union Square.”

Although a little tongue in cheek, pplkpr is an example of an emotionally intelligent recommendation tool18. Pplkpr asks users questions about how they feel in an app and pairs it with physiological data collected through a wristband to tell you which friends and colleagues are better for your mental health. This speculative app is designed, in part, to call into question the ethics of emotions. For example, what do you do when your app tells you a close friend is bad for your health?

Screenshots of pplkpr app19

Pplkpr uses biometric data to help you understand and act on your emotions. (View large version20)

Communicating in a More Human Way Link

When devices can understand emotions, they can adjust the way they communicate with us. Siri is fun to prank because she usually doesn’t get when we are joking. Imagine if she did. Emotionally intelligent robots will learn our emotions and show emotion in a rudimentary way. Pepper, an emotion-sensing robot companion21, is not just popular with consumers but is being used by companies to provide customer support services.

In the near future, emotion will be designed into the experience. For example, the text your mobile wallet sends to tell you that your impulse clothing purchase won’t make you happy will be designed. The screen on your refrigerator that cautions you to wait 20 minutes before deciding to binge on ice cream after a stressful day will be designed. The visualization of your child’s emotion data during a school day, and suggested responses, will also be designed.

Designing technology that collects data, maps it to emotions, and then conveys or evokes emotion in various ways means developing a greater overall sensitivity to emotion. This presents a few challenges to the current experience design process that is in place in many organizations. It means greater collaboration between algorithm designers and experience designers. It will also mean a change in our approach to emotional design.

The Emotional Gap Link

Design is about solving problems. It’s a mantra for anyone working in design. As designers, we neatly map out problems in steps and reduce friction so that people don’t have to spend a lot of effort on everyday tasks. We try to bring technology to a vanishing point.

Designing for emotion is not always part of the design process, though. Thanks to Don Norman’s insights in Emotional Design22, we know that design can have a deep emotional impact as well as behavioral and cognitive ones. This work has prompted designers to add moments of delight to the foundations of useful and usable design.

While this is a good start, there is still a big gap. As designers we strive to end the customer journey with a smile, but we haven’t really worked out what to do with the rest of the emotions. Even positive emotion is sketched in broad strokes rather than considered, as emotions seem complicated and a little uncomfortable.

Design researchers are mixing more methods than ever before to understand experience, ranging from ethnographic interviews to usability testing to analytics. The focus is primarily on observed behavior, measurable actions, or reported thoughts. Gestures and facial expressions may be noted but it’s certainly not the type of data that is available through analytics. Biometrics are still not the norm in the research process because, until recently, it has been too expensive and time-consuming. Whether from qualitative research or quantitative sources, teams simply don’t have a lot of data about emotion readily available to inform design.

But soon, designers will have more data about emotion. Emotion-sensing data will come from a variety of sources. Technology that translates facial expressions to emotions, like Affectiva23 or Kairos24, will inform the work of game designers and other experiences that prompt very strong emotional responses. Nevermind25 is one of the first games developed with the Affectiva API, combining physiological biofeedback tracked through a wristband with a webcam to read facial expressions and eye-tracking. The results are that the game can read and respond to emotions like fear, stress, and maybe joy.

Demo screenshot of Nevermind adventure game26

One goal of Nevermind, a biofeedback-enhanced adventure game, is to help manage feelings of stress and anxiety. (View large version27)

Voice is another way that emotion-sensing technology will work. Beyond Verbal28 recognizes tone and prosody to identify a spectrum of human emotion. Right now it’s being used in a customer service context, but as apps become conversational, expect that it will be more commonly used. It’s already employed in some connected home products. For example, Withings currently offers a wireless camera29 for the home with cry detection.

Social listening is becoming sensitive to a range of emotions rather than just identifying positive and negative. Blurrt30 and Pulsar31 experiment with a combination of text and image analysis to detect emotions. There’s even emoji analytics. Emogi32 is an analytics tool that offers emotion data around emoji use33.

More apps and sites will layer in ways to collect data about emotion and use it as part of the design. Facebook’s reactions don’t just give people a way to express more emotional range, it gives designers (and marketers) emotional data too. Apple’s recent purchase of Emotient’s facial recognition tool34 means that many apps will start to add an emotional layer to core features. Ford is developing a conversational interface35 attuned to emotion.

Certainly, there are limitations to matching behavioral and physical patterns against assumptions about state of mind. Hopefully, emotion-sensing technology won’t trivialize emotions. It may do the opposite. Facial recognition can detect fleeting expressions that we may not consciously register or we might otherwise miss. Consistently recording physical signs of emotion means that our apps will be attuned to the signs of emotion in a way that we are not. There may come a time quite soon when our devices start to understand our emotions better than we do ourselves36. How will we use this data to shape emotional experiences?

Just having more data about emotion doesn’t automatically create a more human experience, though. Including data about emotions in the design process will have the biggest impact on three key aspects of design. Data about emotion provides a new dimension of context around behavior, anticipatory experiences, and personalization algorithms.

Predictably Rational Link

Right now our devices perform rationally, and operate as if we are rational too. Even irrational biases are often understood and implemented with rational rules. For instance, the bandwagon effect, where people are influenced to do something because other people do it, is typically addressed by prominently featuring testimonials. Loss aversion, the tendency to prefer avoiding losses to acquiring gains, can be counterbalanced by the right approach to trial periods.

Emotion sensing doesn’t negate a behavioral approach but introduces a new level of context around rational and irrational behavior. Think, for instance, of Amazon recommendations based on your emotional reaction to a product, like a grimace or an eye roll, rather than based on your previous purchases or those of others.

Invisibly Designed Link

A key goal for design, especially when it comes to the connected home or wearables, is for the interface to get out of the way. You don’t want to spend time with the Internet of Annoying Things constantly interrupting and demanding attention. This approach has to make assumptions based on backwards-facing and fragmented behavioral data such as browsing history, purchases, interactions and perhaps credit reporting agency data.

Screenshot of Sproutling app showing upset animation

Sproutling37, a wearable for babies, already detects strong emotion.

Adding in a layer of emotional intelligence can bring that experience to the immediate present rather than being grounded only in past data. Imagine your Nest cam picks up on your baby making sounds during a nap, but because it has voice sensing for emotion, it also lets you know that the baby is 90% likely to settle back down.

Generically Personal Link

Personalization is hard to design well. Somewhere between users interviewed in initial design research and the behavioral data that fuel the algorithms, there is a real person. With enough data, algorithms can replicate existing patterns but it’s more difficult to allow systems to organize around emergent behaviors. Personalization stays in the past. Humans are in motion toward the future.

Tuning in to emotions could introduce a new layer of understanding. Rather than selecting a curated list called Confidence Boost38, imagine instead that Spotify picks up on signals from your emotion-sensing wristband to develop a custom playlist for your mood.

Screenshot of Spotify's tempo detection39

Rather than detecting your running tempo, what if Spotify detected emotion and made suggestions based on that? (View large version40)

At the heart of emotionally intelligent technology lies a paradox, though. Emotion promises to bring greater empathy to bear on our experiences, and yet it will be used to guide and shape your emotions. Right now, for instance, data about emotion is used mostly for testing ads or marketing brands on social media. The privacy and ethics around the Internet of Emotional Things is no small matter. Rather than rushing to commercialize emotion, the key will be calibrating what we expect technology to do.

Since designers are creating the experience that people will engage with, we should have an important role in that conversation. So, despite the potential negatives, how can we design emotionally intelligent technology that might actually have a net positive effect on our lives?

Toward More Emotionally Intelligent Design of Technology Link

To actively design the Internet of Emotional Things, we will have to adopt new practices.

Rethink Easy Link

Designers strive for simplicity. Reducing friction is a given. The result, however, is that the experience may be flattened because it is about efficiency first. When we consider emotion, designers may actually want to create a little friction. An invisible experience is not always an emotional one. Get inspired by the research at the Affective Computing Lab at MIT41 to see how invisible design and design that explicitly engages emotion might come together.

Design for Pre-experience and Re-experience Link

Customer journeys sketch pain points and positive touchpoints, still mostly for in-the-moment, in-app experience. As design becomes more emotionally driven, understanding anticipation and memory will start to demand more thoughtful attention. Watch Daniel Kahneman’s TED talk42 about experience and memory to get started.

Build In Sensory Experience Link

Emotion-sensing technology relies on more than just text, images, or even emojis. It’s more than what appears on a screen. This technology relies on expression, gesture and voice to understand emotion, so this means designers need to think beyond a visual experience. Physical spaces, from retail stores to urban transportation to gardens, are designed for the senses. Take a field trip to a local children’s museum to experience what it means to design for the senses.

Embrace Emotional Complexity Link

With our Internet of Things becoming more emotionally attuned to us, designers will need to become more sensitive to emotional granularity. Not just happy and sad, pain or pleasure. Developing a working vocabulary around emotional nuance will be essential. Understanding differences between emotion, mood, and cognition will not be optional. Start developing your emotional sensitivity by using Mood Meter43 or trying out an app like Feelix44 that tries to bridge emotion and design.

Screenshot of Feelix app45

When you report an emotion using Feelix, you are prompted to pick images and colors to capture your mood. (View large version46)
Do Empathy One Better Link

Empathy, as a design practice, will start to rely on new ways of ethnographic research and design thinking – from stepping into an experience using virtual reality to spending a day in someone else’s Facebook account. Empathy needs to move from focusing only on real-life experience to the experience people have living with algorithms and emotion sensing. The Design and Emotion Society’s collection of tools and techniques47 can get you started.

Bridge the Algorithmic Self and the Actual Person Link

Designers, with a practice grounded in empathy, can provide the link between the algorithmic shadow self – created from links clicked and posts liked and people followed and purchases made – and the actual person. Designing ways to pair human intelligence and artificial intelligence will be a hallmark of emotionally intelligent design. Look at how Crystal48 uses artificial intelligence to create a personality profile and then pairs it with human input.

Emotions aren’t a problem to be solved. People are complicated. People change. People are often a little conflicted. Algorithms can have a hard time with that. Emotion-sensing data promises to balance machine logic with a more human touch, but it won’t be successful without human designers.

Now, context and empathy are at the center of design practices. Next, designers can work toward broadening the range of emotions and senses that are considered as part of the design. In the coming wave of emotionally intelligent and mood-aware Internet of Things, the designer’s role will be more important than ever and practices must adapt one step ahead of development.

Further Reading Link

Affective Computing49 by Rosalind Picard Link

Picard’s book lays the foundation for emotionally intelligent technology. The intellectual framework discussed in the first part of the book is essential reading.

Emotional Design50 by Don Norman Link

You may be conversant with the chapters on visceral, behavioral and reflective design. Reread the final chapters about where emotions and technology will intersect in the near future. Norman is remarkably prescient. You may also want to look at a short video about Cynthia Breazeal’s Kismet51, the emotionally intelligent robot that Norman discusses in the last chapters of the book.

Emotions Revealed52 by Paul Ekman Link

If you have read Malcolm Gladwell’s Blink53, you are already familiar with Paul Ekman. His facial action coding system, which maps emotions like anger, fear, sadness, disgust and happiness to our facial expressions, is the foundation of emotion-sensing tools like Kairos and Emotient. If you want something more technical, Ekman’s book Emotion in the Human Face54 documents the research. To see how it works, try out Affectiva’s facial coding demo55.

Design for Real Life56 by Eric Meyer and Sara Wachter-Boettcher Link

The next wave of emotional design will need to be more than empathetic. It will need to be compassionate. This book is a glimpse into the future of some of the issues designers may face.

Heartificial Intelligence57 by John C. Havens Link

As technology is more sensitive to emotion, ethical concerns will be pronounced. Haven’s book is a considered and playful exploration of the kinds of scenarios designers may have to think about in the near future.

(ah, ml, og, il)

Footnotes Link

  1. 1 https://www.ted.com/talks/eli_pariser_beware_online_filter_bubbles?language=en
  2. 2 http://moodnotes.thriveport.com/
  3. 3 https://www.smashingmagazine.com/wp-content/uploads/2016/04/01-moodnotes-making-opt.png
  4. 4 https://www.smashingmagazine.com/wp-content/uploads/2016/04/01-moodnotes-making-opt.png
  5. 5 http://www.myfeel.co/
  6. 6 http://www.moodmetric.com/
  7. 7 http://emospark.com/
  8. 8 https://en.wikipedia.org/wiki/ELIZA
  9. 9 http://www.imdb.com/title/tt1798709/
  10. 10 https://www.npd.com/wps/portal/npd/us/news/press-releases/2015/the-demographic-divide-fitness-trackers-and-smartwatches-attracting-very-different-segments-of-the-market-according-to-the-npd-group/
  11. 11 http://web.media.mit.edu/~picard/
  12. 12 http://sensoree.com/artifacts/ger-mood-sweater/
  13. 13 https://www.washingtonpost.com/national/health-science/feeling-mad-new-devices-can-sense-your-mood-and-tell--or-even-text--others/2014/01/13/8436009c-6275-11e3-91b3-f2bb96304e34_story.html
  14. 14 https://itunes.apple.com/us/app/chubble/id1040476296?mt=8
  15. 15 https://www.smashingmagazine.com/wp-content/uploads/2016/04/02-inside-chubble-opt.jpg
  16. 16 https://www.smashingmagazine.com/wp-content/uploads/2016/04/02-inside-chubble-opt.jpg
  17. 17 http://www.samaritans.org/how-we-can-help-you/supporting-someone-online/samaritans-radar
  18. 18 http://techcrunch.com/2015/01/19/pplkpr/
  19. 19 https://www.smashingmagazine.com/wp-content/uploads/2016/04/03-pplkpr-opt.png
  20. 20 https://www.smashingmagazine.com/wp-content/uploads/2016/04/03-pplkpr-opt.png
  21. 21 http://www.telegraph.co.uk/news/worldnews/asia/japan/11969300/Human-robot-Pepper-proves-popular-again-and-sells-out-in-less-than-a-minute-in-Japan.html
  22. 22 http://www.jnd.org/books/emotional-design-why-we-love-or-hate-everyday-things.html
  23. 23 http://www.affectiva.com/
  24. 24 https://www.kairos.com/
  25. 25 http://store.steampowered.com/app/342260
  26. 26 https://www.smashingmagazine.com/wp-content/uploads/2016/04/04-nevermind-demo-opt.png
  27. 27 https://www.smashingmagazine.com/wp-content/uploads/2016/04/04-nevermind-demo-opt.png
  28. 28 http://www.beyondverbal.com/
  29. 29 http://www.withings.com/us/en/products/home
  30. 30 http://www.blurrt.co.uk/
  31. 31 http://www.pulsarplatform.com/
  32. 32 http://emogi.com/
  33. 33 https://www.smashingmagazine.com/2016/11/character-sets-encoding-emoji/
  34. 34 http://www.wsj.com/articles/apple-buys-artificial-intelligence-startup-emotient-1452188715
  35. 35 http://www.automotive.com/news/ford-developing-system-for-cars-to-talk-to-drivers-7991/
  36. 36 http://www.newyorker.com/magazine/2015/01/19/know-feel
  37. 37 http://www.sproutling.com/
  38. 38 https://open.spotify.com/user/spotify/playlist/0Vib1QAMtMaiywa3QSEq40
  39. 39 https://www.smashingmagazine.com/wp-content/uploads/2016/04/06-spotify-tempo-opt.jpg
  40. 40 https://www.smashingmagazine.com/wp-content/uploads/2016/04/06-spotify-tempo-opt.jpg
  41. 41 https://www.media.mit.edu/research/groups/affective-computing
  42. 42 https://www.ted.com/talks/daniel_kahneman_the_riddle_of_experience_vs_memory?language=en
  43. 43 http://moodmeterapp.com/
  44. 44 http://artgym.com/feelix-our-new-app/
  45. 45 https://www.smashingmagazine.com/wp-content/uploads/2016/04/07-feelix-opt.png
  46. 46 https://www.smashingmagazine.com/wp-content/uploads/2016/04/07-feelix-opt.png
  47. 47 http://www.designandemotion.org/toolsmethods/
  48. 48 https://www.crystalknows.com/
  49. 49 https://mitpress.mit.edu/books/affective-computing
  50. 50 http://www.jnd.org/books/emotional-design-why-we-love-or-hate-everyday-things.html
  51. 51 https://www.youtube.com/watch?v=8KRZX5KL4fA
  52. 52 https://books.google.co.uk/books/about/Emotions_Revealed.html?id=JJ9xHXo7hPgC
  53. 53 http://gladwell.com/blink/
  54. 54 http://www.amazon.com/Emotion-Human-Face-Paul-Ekman/dp/1933779829/
  55. 55 https://labs-portal.affectiva.com/portal/web-demo
  56. 56 https://abookapart.com/products/design-for-real-life
  57. 57 http://www.johnchavens.com/#!books/cdzt

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Pamela Pavliscak (pav-lee-shock) is a design researcher and data scientist specializing in emotional intelligence, the science of happiness, and positive design. She is founder of Change Sciences, a research think tank focused on humanizing technology for Chase, NBC Universal, Virgin, and many others. Pamela is writing the forthcoming Designing for Happiness (O’Reilly, 2016) and has spoken at SXSW, Webvisions, and Collision.

  1. 1

    Sorry to bother your timeline, what is this in the end of the article?
    (ah, ml, og, il)

    1
  2. 3

    Hey Pamela,

    Very nicely put up.

    Thanks for the wonderful article!

    1
  3. 4

    I know this isn’t an article about the moral or privacy concerns of this technology, but am I the only one disturbed by the notion of emotional sensors? It seems to me that emotions are private attributes and not social.

    By that, I’m not suggesting that users shouldn’t have the ability to share their emotional responses (via facebook emoji’s), rather my concern is devices that try to auto-detect emotions.

    Building an emotional profile for each person can easily lead to all sorts of relational and psychological misrepresentations and stereotyping.

    2
    • 5

      Paul, you are absolutely right to be thinking about the ethics of emotion-sensing technology. It will be our responsibility as designers to deeply consider the implications of detecting, interpreting, conveying, and managing emotion. We need to start conversations about privacy, respect, empathy now so we can establish ethical design practices for the near future.

      2
  4. 6

    Really thoughtful article. I can’t wait to see how emotions play into the smart home. Have you seen ULO? It can’t read emotions, but you can train it to the point that it might appear that the device has emotion. For example, have it’s eyes change to blue on a rainy day and the eyes look sleepy when the device’s battery is running low. From a smart home perspective it will be interesting to see how to create a relationship between devices and emotions.

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  5. 7

    At this point, I am very torn. On one hand, I see all the security problems. I do not want to share my privacy with everyone. I do not want just anyone at some datacenter to be able to read my mood or what I am doing at the moment or what my preferences on certain topics are. And I especially hate that companies try to make money with my personal data (but I guess it’s the fault of the people who actively use their services)
    On the other hand, I think technology like that is very amazing. It’s the future just like it is described by many book. One connected world, where everything perfectly matches your expectations and mood and you just can feel comfortable and good all the time.

    0
  6. 8

    Hello Pamela!

    Great article and insights :)

    I have to say though that if Spotify is one day capable of detecting my emotions, it would play the same song, over and over and over… ;]

    0

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