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We use ad-blockers as well, you know. We gotta keep those servers running though. Did you know that we publish useful books and run friendly conferences — crafted for pros like yourself? E.g. our upcoming SmashingConf London, dedicated to all things web performance.

Author:

Jamie is the Founder & Technology Director of Arbitrary, a design-minded development studio based in the Bay Area. Jamie has led development on sites and apps of all sizes. He has spoken at conferences internationally about the intersection of design, product, business and technology. His interactive artwork has been on display at the Museum of the Moving Image in Queens as well as exhibitions in Philadelphia, Boston, and San Francisco. Relentlessly passionate about designers and makers, he has mentored for TechStars and taught at Parsons ,General Assembly, and the University of San Francisco.

Twitter: Follow Jamie Kosoy on Twitter

The Making Of “Melody Jams”

After months of hard work, I’ve finally gotten my side project, Melody Jams, into the App Store. It’s been quite the adventure, and I’m thrilled to see it in the store. Seeing it live makes me reflect on the process that got us there: our failures and successes, some of the crazy stuff we figured out and what our hopes and dreams are.

The Making Of Melody Jams

To give you some context, I worked with five other people completely remotely. Most of us still haven’t met in real life. In spite of that, we designed, programmed, animated and submitted the app in four months. It works on iPhone 4s through iPhone 6s+ and iPad 2 through iPad Pro. We also tested it with over 30 kids, ranging from nine months to nine years old, in that timeframe.

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