You know, we use ad-blockers as well. We gotta keep those servers running though.
Did you know that we publish useful books and run
friendly conferences — crafted for pros like
yourself? E.g. our upcoming SmashingConf Barcelona,
dedicated to smart front-end techniques and design patterns.
In this tutorial, we will create a new “brand” entity in Magento that can be managed through the admin panel. Once we are finished, you will be able to create, update and delete brands that can be viewed in the front-end independently, much in the same way that you can interact with existing entities such as “products” and “categories.”
In addition, we will associate our new brand entity with other Magento entities, such as products. The process itself is quite lengthy because I will explain each step in detail, but it really is easy once you know how, and it’s a great example of how powerful the Magento platform can be with minimal effort.
In this tutorial, we will create a Magento module that will capture an affiliate referral from a third-party source (e.g. an external website or newsletter) and include a HTML script on the checkout success page once this referral has been converted.
As always, this module will be written in such a way that no core files are modified, making it portable and Magento-upgrade friendly.
In this tutorial, we introduce the Magento layout by creating a simple module that will add some custom HTML content to the bottom of every customer-facing page, in a non-intrusive manner. In other words, we will do so without actually modifying any Magento templates or core files.
A lot of community extensions (or modules) are available for the feature-rich open-source e-commerce solution Magento but what if they don’t quite work as you want them to? What if you could understand the structure of a Magento module a little better, to the point that you could modify it to suit your needs or, better yet, write your own module from scratch?
In this tutorial, we will introduce the coding of Magento in the form of a “Hello World”-style module. The goal of the module will be simply to write some information to a log file every time a product is saved. This very basic module will allow us to cover a number of interesting topics.