Kat Homan is a product (UX/UI) designer at DŌBRA Studio. She designs B2C mobile and web products, including four mental-health products and have prior experience in cross-platform B2B SaaS. Her design philosophy is simple: a user always comes first. She tries to understand what users really need and then start from there.
At DŌBRA Studio, Kat’s had the chance to work on all sorts of projects, from apps that help stressed-out parents find inner peace to tools that boost nutritional wellbeing. All that experience showed her the importance of finding a smart balance: between design trends, emotional context and business goals.
Many UI trends are designed to capture attention and signal innovation, but those goals often conflict with the needs of mental health apps: reducing cognitive strain, fostering trust, and providing a sense of refuge. Kat Homan introduces an evaluation framework that helps designers assess whether trendy visual and interaction patterns support or undermine the unique goals of mental health experiences.
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Designing for mental health means designing for vulnerability. Empathy-Centred UX becomes not a “nice to have” but a fundamental design requirement. Here’s a practical framework for building trust-first mental health products.
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