This is the third and final part of the tutorial in which we’ll create the wheels (rims and tires), and add all the final touches (including the racing decals on the car’s body).
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This tutorial is for illustrators who also happen to be passionate car enthusiasts. If you follow me along, you will learn how to draw from scratch in Sketch the legendary Porsche 911, all in vectors. Together, we will be pushing Sketch to its limits and you will learn how to create an almost photo realistic car by using basic shapes, layer styles, and various Sketch features. No bitmap images will be used, which means the final vector illustration could be scaled up to any size with no loss of detail.
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This tutorial is for illustrators who also happen to be passionate car enthusiasts. If you follow along, you will learn how to draw from scratch in Sketch the legendary Porsche 911 — all in vectors.
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If you’re into wristwatches and are also a fan of the Sketch app (or just want to get better at it), then this is the tutorial for you.
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