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Smashing Book 5 features smart responsive design techniques and patterns.
Theresa Neil is an internationally recognized UX designer, author and speaker. Her most recent book is the second edition of the Mobile Design Pattern Gallery, O'Reilly Media 2014. Theresa and her team are currently working on a series of sensor based apps.
Rich Malley is a freelance interactive writer, humorist and musician living in Austin, TX. A creator of online content for over 15 years, he has been a tireless advocate for users through his work. His client practice focuses on collaborating with UX designers to develop great experiences that meld quality design with smarter semiotics.
Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns are ineffective and how you can leverage game design principles to increase user engagement.
After the release of the first edition of Mobile Design Pattern Gallery, Intuit asked me to speak with its mobile team. I spoke at a high level about the value of patterns across industries (fashion, architecture, software and others) and how they are a useful teaching tool.
As I was waiting for a table at a local restaurant the other day, I flipped through a couple of the free classified papers. I was shocked to realize how dependent I’ve grown on three simple features that just aren’t available in the analog world: search, sort and filter.
AutoDirect and some of the other freebies are organized by category (like trucks, vans, SUVs) but others, like Greensheet, just list page after page of items for sale. I would actually have to read every single ad in the paper to find what I wanted. No thank you, I’ll use Craigslist on my phone instead.