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This category features articles on general design principles, Web design, typography, user interface design and related topics. It also presents design showcases and practical pieces on the business side of design. Curated by Alma Hoffmann.
Whenever I work on an illustration, the objects don’t always have to look like they do in real life. They can look like how I perceive them in my mind. Breaking away from reality is the privilege you have as an illustrator. There are, in fact, no boundaries. Illustrating is creativity in its pure form. It is endless and that’s why I love it so much.
The illustration above is an inspiring example of using geometric shapes to create a bicycle with a minimum of detail. Sit back, relax, and feed your appetite. Here’s your monthly dose.
Designing with “big data” is a challenging task. Matan Stauber, however, took it to the next level. With an impressive outcome. Having studied Visual Communication at Bezalel Academy of Art and Design, Israel's national school of art, Matan realized a very ambitious final project: an interactive timeline of our galaxy's history — 14 billion years, from the Big Bang to today.
We talked to Matan about Histography, about the idea behind it, and how he managed to bring it to life. An interview about stretching the limits of what's possible.
When it comes to creating prototypes, so many tools and methods are out there that choosing one is no easy task. Which one is the best? Spoiler alert: There is no "best" because it all depends on what you need at the moment! Here I'll share some insight into what to consider when you need to pick up a prototyping solution.
I've always wanted to stay up to date on the latest design and prototyping tools, testing them shortly after they launch, just to see if any of them might improve my workflow and enable me to achieve better results. In the beginning, a few years ago, I think it was easier than it is now to decide whether a new tool was useful. Nowadays, apps are being released every day, and it's kind of difficult to give them all a proper try.
Inspiration isn't tied to a specific timeframe or shows up when you need it. There isn't a magic formula to rely on. Luckily, this year's summer vacation was fruitful in providing us with many visual stimuli to get the creative process going. Enjoy!
This illustration, just like all the other ones featured in today's article, takes on curiosity and exploration of different tastes and flavors. Its composition and color palette are truly inspiring.
Criticism is easy. It seems like everybody has an opinion, but, as the author Harlan Ellison points out, "You are not entitled to your opinion. You are entitled to your informed opinion." To become informed, though, requires exploration. Design critiques are an important part of any product exploration.
A design critique — where the creator discusses and explains the creation with the rest of the team and/or client — is not about badgering the designer or pushing them to justify every decision they made. That’s just criticism. A good design critique is meant to explore the design, find where it is working and where it could be improved. If done well, design critiques allow everyone on the team to feel as if they have been heard and allow clients to give valuable feedback.
How about trying a very different drawing technique or illustration style for your next project? Maybe a weird geometric shape? Or a more abstract form? Or a retro-futuristic color scheme? Not sure about you, but holiday or no holiday, my need for some fresh inspiration never stops.
This month, I’ve continued my journey in search for some inspiring and beautiful artwork — and I’ve found some real treasures! As a designer, I feel that there is so much that I can learn from the techniques and color combinations in these little gems. Let’s dive in, and get inspired to leave our comfort zones for our next designs!
Computers and human beings don’t speak the same language. So, to make interaction possible, we rely on graphical user interfaces (GUIs). But GUIs come with a natural barrier: People have to learn to use them. They have to learn that a hamburger button hides a menu, that a button triggers an action.
But with technology evolving and language recognition and processing improving, we are on a path that could make interaction with digital services more intuitive, more accessible and more efficient — through conversational interfaces.
With the summer holidays coming up, I’d like to share a couple of inspirational illustrations and photos which I hope will help you daydream and relax. There's no doubt that there are a lot of great techniques out there — they just need to be discovered.
While going through this month's collection, you'll notice some pretty interesting and refreshing color combinations. I've made sure to include a good bunch we can all admire and learn from — I hope you'll agree! Get ready to enter the summer with a big spark of inspiration.
“Be agile; release early; release often.” We know the drill. But is it strategically wise to keep rolling out features often? Especially once a product you’re building reaches a certain size, you probably don’t want to risk the integrity of your application with every new minor release.
The worst thing that can happen to your product is that loyal users, customers who have been using that one little feature consistently over the years, suddenly aren’t able to use it in the same convenient way. The change might empower users more, but the experience becomes less straightforward.