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Category: UX Design
Quality articles on usability, information architecture, interaction design and other user experience (UX) related topics – for digital (Web, mobile, applications, software) and physical products. Through these articles, experts and professionals share with you their valuable ideas, practical tips, useful guidelines, recommended best practices and great case studies. Curated by Chui Chui Tan. Subscribe to the RSS-Feed.
Color is one of the most powerful tools in a designer’s toolkit. Color can draw attention, set a mood, and influence the user’s emotion, perception and actions. When it comes to the web and mobile app design, this is definitely a time of vibrant colors. Designers use vibrant colors to focus people’s attention on important elements and to make their designs memorable.
In this article, I’ll summarize a few popular techniques of using vibrant colors in web and mobile design. Also, if you’d like to get started designing and prototyping your own web and mobile experiences, download Adobe XD.
We should always look for opportunities to grow and improve. Retrospectives and reflections allow you to codify what you’ve learned from experience, to document mistakes and avoid future ones, and to increase your potential to grow in the future.
Agile methodologies typically include time for retrospectives throughout a project. Regardless of your methodology, all teams would benefit from having a retrospective at the conclusion of a project.
Most travellers make last-minute decisions, even though they spend significant time researching things to do before embarking on their trip. Finding a hotel and flight is relatively easy, but when it comes to tours and activities, the problem is that late or last-minute bookings are not always available.
And if they are available, the process of making a purchase online is often hard. The mobile experience can also be limited because many websites are slow or their booking process is long and complex.
If great design can imbue customers with trust, why are designers so removed from product management and the larger business strategy? As a VP of UX with an MBA, I strive to bring both worlds together to create a new model in which user experience and design align with overall business strategy and company vision to drive increased revenue and customer engagement.
As the Internet became commercially viable, “first to market” generally prevailed as a dominant corporate strategy. However, as technology has become more open and reusable, product differentiation is now a proven strategic blueprint. This tectonic shift has been a boon for the design discipline. Consequently, design has gotten the proverbial “seat at the table” and is now expected to be a driving, strategic function.
Recently, I was leading a training session for one of our clients on best practices for implementing designs using HTML and CSS. Part of our time included a discussion of processes such as style-guide-driven development, approaches such as OOCSS and SMACSS, and modular design. Near the end of the last day, someone asked, “But how will we know if we’ve done it right?”
At first, I was confused. I had just spent hours telling them everything they need to “do it right.” But after thinking about it, I realized the question was rooted in a deeper need to guide and evaluate what is often a set of subjective choices — choices that are sometimes made by a lot of different people at different times.
Creating good user experiences for apps inside messaging platforms poses a relatively new design challenge. When moving from desktop web to mobile interfaces, developers have had to rethink interaction design to work around a constrained screen size, a new set of input gestures and unreliable network connections.
Like our tiny touchscreens, messaging platforms also shake up the types of input that apps can accept, change designers’ canvas size, and demand a different set of assumptions about how users communicate.
If you're like me, then being persuaded requires a scientific approach and concrete examples. And that's exactly what this article does. It explains how gamification can work by showing the relationship between gamification, UX design and BJ Fogg's modern persuasion phenomenon, "mass interpersonal persuasion." And it has a lot of practical gamification examples that you can apply to your own products for more engaging experiences.
Today, virtually all companies (except for special ones like Basecamp) have to grow non-stop. Why? Well, that's simply how the capitalist engine works. Investors pour money into startups, banks loan money to entrepreneurs, employees accept stock options instead of cash, all in the hope of the company growing much bigger.
Do you ever wish you had a time machine? I certainly do, but not for the usual reasons. I want a time machine so I can go back and have a frank conversation with my younger self. I’ll let you in on a bit of a secret: My younger self was an idiot!
I have been working on the web for over 22 years now, and I feel like I wasted so many of those years. If only I could go back and share a few hard truths with myself at the start of my career. Unfortunately, I cannot, but I can share that advice with you.
When we think about a slider, we usually imagine an image gallery slider, or the infamous carousel, or perhaps off-canvas navigation, with the overlay sliding in from the side. However, this article is not about those kinds of sliders. Instead, we’ll look into the fine details of designing better slider controls for selecting a value or a range of values. Think of price range sliders, 360-degree-view sliders, timeline sliders, health insurance quote calculators, or build-your-own-mobile-plan features.
In all of these use cases, a slider is helpful because it allows users to explore a wide range of options quickly. For precise input, a slider can never beat a regular input field, but we can use a slider to nudge our customers to explore available options and, hence, aid them in making an informed decision.
After a close look at perfect accordions and date and time pickers, let’s turn our attention to sliders, with do’s and don’ts and things to keep in mind when designing one. But first, we need to figure out when a slider makes sense in the first place. (Please note: that article is quite large, and contains many animations and videos.)
What could be so difficult about designing a decent date picker? Basically, we just need an input field and an icon that represents a calendar clearly enough, and once the user clicks on that icon, we pop up a little overlay with the days lined up in rows. Right?
Well, not every date picker fits every interface, just like not every interface actually needs a date picker. But when a date picker is required, quite often it's just a bit too tedious and annoying to specify that one date, and too often it produces irrelevant results or even a zero-results page, although just a few minor refinements would make it much easier to use.
Design patterns. An almost mythical phrase that often inspires either awe or resentment. As designers, we tend to think of design patterns as generic off-the-shelf solutions that can be applied to various contexts almost mechanically, often without proper consideration. Navigation? Off-canvas! Deals of the day? Carousel! You get the idea.
Sometimes we use these patterns without even thinking about them, and there is a good reason for it: Coming up with a brand new solution every time we encounter an interface problem is time-consuming and risky, because we just don’t know how much time will be needed to implement a new solution and whether it will gracefully succeed or miserably fail in usability tests.
Websites with long or infinite scrolling are becoming more and more common lately, and it’s no mere trend or coincidence. The technique of long scrolling allows users to traverse chunks of content without any interruption or additional interaction — information simply appear as the user scrolls down the page.
Infinite scrolling is a variety of long scrolling that allows users to scroll through a massive chunk of content with no finish line in sight (it’s the endless scrolling you see on Facebook, Twitter and Tumblr feeds).