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Static site generators are pretty en vogue nowadays. It is as if developers around the world are suddenly realizing that, for most websites, a simple build process is easy enough to render the last 20 years of content management systems useless. All right, that’s a bit over the top. But for the average website without many moving parts, it’s pretty close!
However, does that hold true for websites bigger than your humble technology blog? How do static site generators behave when the number of pages exceeds the average portfolio website and runs up into the thousands? Or when development is a team effort? Or when people of different technical backgrounds are involved? This is the story of how we managed to bring roughly 2000 pages and 40 authors onto a technology stack made for hackers.
The two charts pictured below changed the way I think about thinking. Reproduced from a classic 1996 psychology study, the story behind these charts is a vivid illustration that the way we humans feel in the moment as we experience the world can be very different from how we feel when we think back on those experiences later.
Understanding the difference between experience and memory — and the ways they are related — can make us more sophisticated experience designers. In this piece, I’m going to provide some tips for designing for experiences that leave a lasting positive impression. But first, I need to explain the following two charts.
Since eight years, our monthly desktop wallpapers challenge is a Smashing favorite that wouldn’t be possible without the tireless efforts of talented designers and artists from across the globe. On a quest to cater for wallpapers that are a little more distinctive than the usual crowd, we challenge you, the design community, to get your creative juices flowing and produce some interesting and inspiring designs each month anew. And, well, it wasn’t any different this time around.
This post features wallpapers to get your desktop ready for August 2016. They all come in versions with and without a calendar and can be downloaded for free. A big thank-you to everyone who tickled their creativity and contributed their ideas!
When working in a team, it’s important to stick to rules. A common challenge is to build all your projects with a similar or the same toolset and coding guidelines. Only yesterday I discussed how we could port over a project that outgrew its initial codebase over the years to a fresh, React.js-based source code.
The decision for this wasn’t easy, since we had invested quite a lot of work and money into this project already, and a move to React would require quite some time, too. But since the switch makes sense from a technical perspective and the team is already using React for three other projects, we concluded that this would be a good step to do. It will enable more developers of the team to contribute to the project, to review code and to reduce the shift of technologies in the company. Occasionally, it’s time to re-evaluate your projects and move on.
Mobile applications are now a critical part of most enterprises, and there are many ways to create them, but what are the differences between these options and how do you choose between them? Do you choose to create native applications as Google and Apple intend? Do you choose to develop a mobile web hybrid application? Or do you find a middle ground?
The first question clients and stakeholders seek answers to with any digital product and/or service today — and rightly so — is how to establish an effective user experience. We, as designers, however, know that good design and a good user experience are rarely achieved by fixating on one discipline, but rather by adopting a multidisciplinary approach.
At best, it’s about finding a balance between UX, UI and interaction design, usability, accessibility, web performance (front end, back end, networking), service design and content strategy (i.e. writing copy).
Released in March this year, Adobe Experience Design is a new all-in-one tool that lets you design and prototype websites and mobile apps. XD is still in beta and available for Mac with a Windows version on track for a release later in 2016. It is bound to provide a fast and efficient way to create new user interfaces, wireframes, and visual designs with various devices in mind.
As an icon creator, I tried to use XD to create icons from scratch and to apply them to a new user interface. In this tutorial, I want to guide you through the steps it took so you can follow along. We’ll take a look at how to create a set of office icons for a new app. Plus, I’m going to show you how you can use XD’s features to interact with your newly-created user interfaces during the prototyping phase. So, let’s get started.
With flat design becoming the ever visible trend of 2016, it’s clear why there’s been a resurgence in SVG usage. The benefits are many: resolution-independence, cross-browser compatibility and accessible DOM nodes. In this article, we’ll take a look at how we can use SVGs to create seemingly complex animations from simple illustrations.
This project began as a simple thought experiment: How far can we push SVG animation? At the time, designer Chris Halaska and I were colleagues working on an illustration-heavy campaign website. While aesthetically pleasing, the designs lacked the required “oomph” that all creatives search for.
As a developer, I work a lot with e-commerce websites and, as a result, with a lot of payment gateways. I’m fortunate that I get to work on many different projects for different clients, each with its own unique challenges. I have, therefore, found myself working with a lot of different payment gateways over the years, from the more familiar ones like PayPal and Stripe to some lesser known ones.
While I love the variety of my work, I generally find working with payment gateways to be frustrating. I’m sure I’m not alone in this opinion! For many payment gateways, the documentation is poorly written, lengthy and, at times, difficult to find.