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Posts Tagged ‘Animation’.

We are pleased to present below all posts tagged with ‘Animation’.

Keynote Animation – How To Prototype UI

Whether it’s playful refresh states, subtle icon movements or complex transitions, beautiful animation is all around us. Once considered an aesthetic luxury, animation is now used so commonly in modern web and mobile applications that entire websites are dedicated to UI animation patterns.

Animating In Keynote

While animations may have great visual appeal, they also make app experiences more intuitive and engaging. Animation can make an app feel more fluid and responsive by providing feedback on user interaction. This means that, for designers, creating authentic animations is increasingly becoming a part of the job description.

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How To Create An Advanced Photoshop Animation

While animation in Photoshop is not a new concept, it definitely has come a long way in the last few years: The Timeline panel has been overhauled, video layers have been introduced, as has the ability to create keyframe animation. These additions have really upped Photoshop’s game.

Creating Advanced Animations In Photoshop

Even though Photoshop is still a long way off from being able to create the high-end and cinematic animations of such programs as After Effects, it still has enough power to create complex animation — which is especially useful if you don’t want to spend time learning a new application.

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Practical Techniques On Designing Animation

Animation, like any other facet of the web, must be designed. As web developers, we think about the effects of typography, layout, interaction, and shifting viewports, but when incorporating animation we have another factor to consider: time.

Designing For Animation

It’s not just an extra aspect to consider, either: it increases the complexity of each of the aforementioned parameters exponentially. Rather than viewing this as a heavy mass of ideas, we can bake animation into the core of our user experience process to create dazzling, exciting, and engaging work that pushes boundaries and collectively elevates the medium of the web.

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Functional Animation In UX Design

Editor’s Note: This article contains many video examples that show functional animation. Therefore, it may take longer to load on slow connections. A good UX designer can easily explain the logic behind each decision in a design concept. This includes the information architecture, the content hierarchy, the flow and the assumptions made.

Functional Animation In UX Design

Sooner or later, animation will be introduced to the wireframe concept, and then making design decisions or explaining them becomes harder. Reasons such as “It will be cool!” or “It’s trendy” or ”exciting” are exactly the areas where a design starts to lose its strength. Animations deserve a far better ground in our design considerations. We should be justified in defining animations and explaining their purpose — just the same way that we explain all other elements in a design.

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The State Of Animation 2014

The post-Flash era is hardly free of animation. CSS animation is quickly becoming a cornerstone of user-friendly interfaces on mobile and desktop, and JavaScript libraries already exist to handle complex interactive animations. In the wake of so much “CSS versus JavaScript animation” infighting, a new API specifically for web animation is coming out that might just unite both camps.

The State Of Animation 2014

It’s an exciting time for web animation, and also a time of grave miscommunication and misinformation. In 2014, I had the chance to travel the world to talk about using animation in user interfaces and design. I met and interviewed dozens of people who use and champion both CSS and JavaScript. After interviewing so many developers, designers and browser representatives, I discovered a technical and human story to be told.

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We’re Gonna Need A Bigger API!

Everyone likes stuff that moves about on the Web, right? Remember how you cried joyful tears when you first used <marquee>? I do. I nearly sobbed all the water out of my body as I gazed upon “JAKE’S COOL WEBSITE” bobbing back and forth in uppercase serif. Of course, we’re more mature as an industry these days.

We’re Gonna Need A Bigger API!

We’ve learned that users don’t want websites to look like a CSI console having a personal crisis; instead, we go for smooth transitions that enhance the experience, rather than being the experience themselves. In terms of animation APIs, we’ve been poorly catered to, leaving us to hack around with timers that weren’t really built for animation. Things have been steadily improving in that area, but the new Web Animation specification looks set to shake things up a lot.

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Motion & Animation: A New Mobile UX Design Material

Growing up, weekends were about worship in the Hinman household. Sunday mornings were reserved for a laborious worship ritual dictated by my parents. It required dressing up in uncomfortable clothes, going to church and pretending to listen to long-winded sermons about Jesus (while I drew doodles in the hymnals).

Motion And Animation: A New Mobile UX Design Material

Saturday, however, was reserved as my day of worship, and I was a proud and dedicated disciple of the church of Saturday Morning Cartoons. Every Saturday, rain or shine, healthy or sick, I’d jump out of bed, run downstairs to the living room, plant myself in front of the TV, and celebrate the gospel of Wonder Woman, Captain Caveman, Scooby Doo and Papa Smurf for hours on end.

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A Pure CSS3 Cycling Slideshow

Thanks to CSS3, we can create effects and animations without using JavaScript, which will facilitate the work of many designers.

Pure CSS3 Cycling Slideshow

But we must be careful to avoid abusing CSS3, not only because old browsers do not support all of its properties. In any case, we all see the potential of CSS3, and in this article we’ll discuss how to create an infinitely looping slider of images using only CSS3 animation.

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A Quick Look Into The Math Of Animations With JavaScript

In school, I hated math. It was a dire, dry and boring thing with stuffy old books and very theoretical problems. Even worse, a lot of the tasks were repetitive, with a simple logical change in every iteration (dividing numbers by hand, differentials, etc.). It was exactly the reason why we invented computers. Suffice it to say, a lot of my math homework was actually done by my trusty Commodore 64 and some lines of Basic, with me just copying the results later on.

Circle

These tools and the few geometry lessons I had gave me the time and inspiration to make math interesting for myself. I did this first and foremost by creating visual effects that followed mathematical rules in demos, intros and other seemingly pointless things. There is a lot of math in the visual things we do, even if we don’t realize it. If you want to make something look natural and move naturally, you need to add a bit of physics and rounding to it.

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