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Posts Tagged ‘Apps’.

We are pleased to present below all posts tagged with ‘Apps’.

Prototype And Code: Creating A Custom Pull-To-Refresh Gesture Animation

Pull-to-refresh is one of the most popular gestures in mobile applications right now. It’s easy to use, natural and so intuitive that it is hard to imagine refreshing a page without it. In 2010, Loren Brichter created Tweetie, one of numerous Twitter applications. Diving into the pool of similar applications, you won’t see much difference among them; but Loren’s Tweetie stood out then.

Prototype And Code: Creating A Custom Pull-To-Refresh Gesture Animation

It was one simple animation that changed the game — pull-to-refresh, an absolute innovation for the time. No wonder Twitter didn’t hesitate to buy Tweetie and hire Loren Brichter. Wise choice! As time went on, more and more developers integrated this gesture into their applications, and finally, Apple itself brought pull-to-refresh to its system application Mail, to the joy of people who value usability.

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How To Simplify Networking In Android: Introducing The Volley HTTP Library

In a world driven by the Internet, mobile apps need to share and receive information from their products' back end (for example, from databases) as well as from third-party sources such as Facebook and Twitter.

How To Simplify Android Networking With The Volley HTTP Library

These interactions are often made through RESTful APIs. When the number of requests increases, the way these requests are made becomes very critical to development, because the manner in which you fetch data can really affect the user experience of an app.

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Current Trends And Future Prospects Of The Mobile App Market

The mobile app market is growing faster than a beanstalk. The industry is huge and growing daily, and there is no end in sight. Expectedly, the mobile developer population has boomed, and the number of mobile apps in the market has hit new heights. The revenue generated by the global mobile app industry has skyrocketed.

Current Trends And Future Prospects Of The Mobile App Market

Hybrid monetization models, such as in-app ads and in-app purchases, are quickly gaining popularity in the business world. Most studies show that in-app advertising is set to be a key driver of mobile growth over the coming years (see Statista’s, IHS Markit’s and Forbes’s reports).

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The Role Of Empty States In User Onboarding

The first set of screens with which users interact, set the expectations of the app. To make sure your users don't delete your app after the first use, you should teach them how to complete key tasks and make them want to come back for more. In other words, you need to successfully onboard and engage your users during those first interactions.

The Role Of Empty States In User Onboarding

The onboarding process is a critical step in setting up your users for success with your product. You only get one chance to make a first impression. In this article, we'll provide some tips on how to approach onboarding using a simple pattern called "empty states." If you'd like to bring your app or website to life with little effort, you can download and test Adobe XD for free.

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The Underestimated Power Of Color In Mobile App Design

Color is arguably the second most important aspect of your app, after functionality. The human to computer interaction is heavily based on interacting with graphical UI elements, and color plays a critical role in this interaction.

The Underestimated Power Of Color In Mobile App Design

It helps users see and interpret your app's content, interact with the correct elements, and understand actions. Every app has a color scheme, and it uses the primary colors for its main areas.

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Is App Indexing For Google Worth The Effort? A Case Study

Will the resources spent implementing app indexing for Google search be a boon or a bust for your app’s traffic? In this article, I’ll take you through a case study for app indexing at our company, the results of which may surprise you.

A Case Study: Is App Indexing For Google Worth The Effort?

App indexing is one of the hottest topics in SEO right now, and in some sense for good reason. Google has only been indexing apps for everyone for a little more than two years, and with only 30% of apps being indexed there is huge potential for websites to draw additional search traffic to their apps.

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Eye-Catching App Icon Design: How To

Creating that singular piece of graphic design that users will first interact with each time they encounter your product can be intimidating. A beautiful, identifiable and memorable app icon can have a huge impact on the popularity and success of the app. But how exactly does one make a "good" app icon? What does that even mean?

Designing Better App Icons

Fear not, I've put together some tips and advice to help answer these questions and to guide you on your way to designing great app icons. I've been designing, making resources and giving talks about icon design for the past couple of years. In this article, and in the video at the end, I'll sum up what I've learned about this amazing craft.

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Bringing Your App’s Data To Every User’s Wrist With Android Wear

The most popular mobile operating system is known to be Android. One of the main reasons for its popularity is its ability to run on a huge number of devices, not only on phones and tablets. We find Android on TVs, watches, cars, even fridges and mirrors.

Bringing Your App’s Data To Every User’s Wrist

Android Wear is the version of the operating system specifically designed to extend the Android platform to wearables, with particular attention to smartwatches. These devices allow the user to consume information in a completely different way than traditional handheld devices: Data is presented at the right time depending on the user's context, and interaction is less invasive and time-consuming than in a phone app.

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The (Not So) Secret Powers Of The Mobile Browser

Apple taught us, "There's an app for that." And we believed it. Why wouldn't we? But time has passed since 2009. Our mobile users have gotten more mature and are starting to weigh having space for new photos against installing your big fat e-commerce app. Meanwhile, mobile browsers have also improved. New APIs are being supported, and they will bring native app-like functionality to the mobile browser.

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We can now access video and audio and use WebRTC to build a live video-chat web apps directly in the browser, no native app or plugin required. We can build progressive web apps that bring users an almost native app experience, with a launch icon, notifications, offline support and more. Using geolocation, battery status, ambient light detection, Bluetooth and the physical web, we can even go beyond responsive web design and build websites that will automagically adapt to users' needs and context.

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How To Build A SpriteKit Game In Swift 3 (Part 3)

Have you ever wondered what it takes to create a SpriteKit game? Do buttons seem like a bigger task than they should be? Ever wonder how to persist settings in a game? Game-making has never been easier on iOS since the introduction of SpriteKit. In part three of this three-part series, we will finish up our RainCat game and complete our introduction to SpriteKit.

How To Build A SpriteKit Game In Swift 3 (Part 3)

If you missed out on the previous lesson, you can catch up by getting the code on GitHub. Remember that this tutorial requires Xcode 8 and Swift 3.

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How To Build A SpriteKit Game In Swift 3 (Part 2)

Have you ever wondered what it takes to create a SpriteKit game? Does collision detection seem like a daunting task? Do you want to know how to properly handle sound effects and background music? Game-making has never been easier on iOS since the introduction of SpriteKit. In part two of this three-part series, we will explore the basics of SpriteKit.

Hot To Build A SpriteKit Game In Swift 3 (Part 2)

If you missed out on the previous lesson, you can catch up by getting the code on GitHub. Remember that this tutorial requires Xcode 8 and Swift 3.

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How To Build A SpriteKit Game In Swift 3 (Part 1)

Have you ever wondered what it takes to create a SpriteKit game from beginning to beta? Does developing a physics-based game seem daunting? Game-making has never been easier on iOS since the introduction of SpriteKit.

How To Build A SpriteKit Game In Swift 3 (Part 1)

In this three-part series, we will explore the basics of SpriteKit. We will touch on SKPhysics, collisions, texture management, interactions, sound effects, music, buttons and SKScenes. What might seem difficult is actually pretty easy to grasp. Stick with us while we make RainCat.

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