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Posts Tagged ‘Prototyping’.

We are pleased to present below all posts tagged with ‘Prototyping’.

Content-First Prototyping

Content is the core commodity of the digital economy. It is the gold we fashion into luxury experience, the diamond we encase in loyalty programs and upsells. Yet, as designers, we often plug it in after the fact. We prototype our interaction and visual design to exhaustion, but accept that the “real words” can just be dropped in later. There is a better way.

Content-First Prototyping

More and more, the digital goods we create operate within a dynamic system of content, functionality, code and intent. Our products and services drift and spill into partner websites, social media feeds and myriad electronic aggregators, all seeking to shape visitor behavior and understanding. Systems build on systems, and, in short order, we’ve cobbled together a colossus the breadth of which sends minds a-boggling.

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Factors In Selecting A Mobile Prototyping Tool

Years ago, a kid was trying to fashion a bow by cutting a twig with a knife. Upon seeing this struggle, his grandfather handed him a saw, saying, “Always use the right tool for the job!” As the kid in the story, I learned a valuable lesson in craftsmanship: When you’re picking a tool to solve a problem, there are many good tools, but some are better suited to the task than others!

Factors In Selecting A Mobile Prototyping Tool

In recent years, new prototyping tools have emerged, many for mobile design. The landscape is constantly changing, with some tools losing favor with UX designers (or UXers) and others taking their place. While this article will not serve as a complete paint-by-numbers manual for selecting a prototyping tool, we will discuss important factors that influence the selection process.

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Optimizing Your Design For Rapid Prototype Testing

Product teams in startups and mid-sized and large companies are all implementing usability testing and prototyping as a way to de-risk product development. As the focus shifts from engineering to prototyping, it is becoming increasingly important for anyone who creates prototypes to understand the differences between a prototype and a product build.

Optimizing Your Design For Rapid Prototype Testing

By optimizing the prototyping process, you can produce mockups that deliver the most actionable user insights, while being as efficient as possible with design time. Regardless of which prototype tools you use or whether you test wireframes, clickable mockups or coded prototypes, what’s most important to focus on is what you want to test and what you want to learn from it.

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Rapid Front-End Prototyping With WordPress

Prototyping is one of the best things that can happen within a project, yet it is extremely underutilized. Prototyping makes a project better suited to users, elevates user experience, increases the quality of your final code, and keeps clients happy.

Rapid Front-end Prototyping With Wordpress

The problem is that developers often see prototyping as a waste of time, since high-quality prototypes take considerable effort to make. I want to show you that by using WordPress, highly interactive prototypes with great visuals are not at all that difficult to make.

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Using Sketch For Responsive Web Design (A Case Study)

If you’re a member of the web or UI design community, it’s been hard to avoid talking about Sketch over the last year. The launch of this design app shook up an industry dominated by Adobe for more than two decades, and it has caused an ongoing debate about whether Sketch is better than Photoshop and Illustrator (and Fireworks).

Using Sketch For Responsive Web Design (A Case Study)

A longtime Photoshop user myself, I made the switch to Sketch in early 2014 and haven’t looked back. I love certain features of the program, such as the simple interface, file autosave and infinite canvas. However, plenty of other programs out there have similar features, and until the most recent update (Sketch 3.2), users were battling a lot of bugs in the app.

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Designing Navigation On Mobile: Prototyping With Keynote

The navigation system is often the most important and complex user interface component of modern websites. In recent years, small screens, responsive website techniques and ever-evolving hardware and software have only added to this complexity.

Designing Navigation On Mobile: Prototyping With Keynote

A quick query of “mobile navigation” returns thousands of opinions on navigation patterns, including the “hamburger” menu, front-end plugins, frameworks and plenty of other tools. Despite this changing landscape of tools and design trends, a successful navigation system sends users on the path to the exact content they need at the right time.

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A Deep Dive Into Adobe Edge Reflow

Most of us were thrown for a loop when responsive design came into being. We tried to jam it into our existing, pixel-perfect, old-as-the-web-itself processes. It’s been a steep learning curve (and still is). In my previous article “Next-Generation Responsive Web Design Tools: Webflow, Edge Reflow, Macaw” for Smashing Magazine, I didn't have enough space to dive as deep into those tools, as I wanted. So, in this article, I’m going to dive deep into just one of those tools: Adobe Edge Reflow CC.

A Deep Dive Into Adobe Edge Reflow

Edge Reflow is one in an avalanche of tools that have come out that make it possible to visually design a responsive website. What you do with that design is up to you (and the capabilities of the tool). Edge Reflow was created to address how responsive design has changed our web workflows.

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Prototyping iOS And Android Apps With Sketch (With A Freebie!)

After the untimely (and still kind of sad) demise of Fireworks, I found myself looking for other ways to design apps and websites. I also had the desire to produce something more interactive for when I talk about my work with stakeholders. It turned out that Sketch, when paired with some other neat tools, would be a big part of this workflow.

Prototyping iOS And Android Apps With Sketch (With A Freebie!)

In this article, I’ll talk you through why you should prototype and how you can do it with Sketch and prototyping tools such as Flinto and InVision. You’ll also get a nicely documented freebie Sketch file to help you.

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How To Run User Tests At A Conference

User testing is hard. In the world of agile software development, there's a constant pressure to iterate, iterate, iterate. It's difficult enough to find time to design, let alone get regular feedback from real users.

How To Run User Tests At A Conference

For many of us, the idea of doing formal user testing, is a formidable challenge. There are many reasons why: you don't have enough lead time; you can't find enough participants, or the right type of participant; you can't convince your boss to spend the money.

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