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Posts Tagged ‘Tutorials’.

We are pleased to present below all posts tagged with ‘Tutorials’.

How To Design A Rocket Icon In Adobe Fireworks

Many people know that Fireworks is a great tool for web design, prototyping and UI design. But what about icon design? Icon design is a very specific skill that overlaps illustration, screen design and, of course, visual design. An icon designer needs to understand lighting, proportions and, most importantly, the context of the icon itself.

Designing A Rocket Icon In Adobe Fireworks

The BBC published an interesting article about icon design and skeuomorphism one year ago, titled "What Is Skeuomorphism?" It’s definitely worth reading because it explains why icons often reflect the real world and the thinking behind it.

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Techniques For Creating Custom Textures In Photoshop

Textures are everywhere — the concrete of a sidewalk, the fabric on your chair, even the glass (or plastic) surface of the screen you’re staring at right now. It’s natural that textures appeal to us because we see and feel them every day. And it’s no surprise why textures have become such an important element in design — so important, in fact, that I want to share with you the tricks and tools to create your own textures using Photoshop.

Techniques For Creating Custom Textures In Photoshop

Photoshop isn’t just for retouching images or manipulating photos. It can be used for so much more, such as creating your own textures — as long as you know where to look. In this article, I will present a foundation of techniques to help you build custom textures. I’ll go over three Photoshop features that I rely on to do most of my texturing — filters, layer styles and brushes. Before we jump in, I want to demonstrate the importance of textures.

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Introduction To Developing Fireworks Extensions (They’re Just JavaScript!)

One of the most powerful features of Adobe Fireworks is that you can extend its functionality. Almost anything you can do through Fireworks’ interface — and even some things that you can’t — can also be achieved by writing a simple JavaScript extension.

Introduction To Developing Fireworks Extensions (They’re Just JavaScript!)

Fireworks extensions are of two main types: commands and command panels. If you find yourself repeatedly performing a tedious task, you could write a command to automate the process and save yourself a lot of time. Alternatively, if you are missing a particular feature that would improve your workflow, you could write a more complex extension — a command panel — to implement it.

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Moving A Git Repository To A New Server

Suppose your company decides to change its code-hosting provider or you wish to move your own Git repository to a different host. It doesn’t happen often, but it happens. When I had to move a number of Git projects to a new host, it took me quite some time to find an accurate method.

Moving A Git Repository To A New Server

Having made many attempts, and a couple of fails, and carefully reading Git’s documentation, I found a solid and effective way. I thought, then, that every developer would benefit from knowing how to migrate a Git repository to a new host quickly and easily. The most important thing is to make sure that your branches and tags and your commit history are all moved.

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Rethinking Mobile Tutorials: Which Patterns Really Work?

Pattern libraries are a great source of inspiration and education for designers. But common practice doesn’t always equal best practice. In this post, we’ll look at why many common tutorial patterns are ineffective and how you can leverage game design principles to increase user engagement.

Rethinking Mobile Tutorials: Which Patterns Really Work?

After the release of the first edition of Mobile Design Pattern Gallery, Intuit asked me to speak with its mobile team. I spoke at a high level about the value of patterns across industries (fashion, architecture, software and others) and how they are a useful teaching tool.

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Mojo Motors’ Responsive Redesign With Fireworks: Visual Design Stage

In the previous article in this series, I discussed our ideation and initial prototyping process. We covered details on how to use Adobe Fireworks to set up a responsive design wireframe, reusable components, prototypes and ways to share designs.

Mojo Motors' Responsive Redesign With Fireworks: Visual Design Stage

In this article, we’ll share how we used Adobe Fireworks in our iterative visual design process, along with other useful tips.

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How To Create An Admin-Manageable Magento Entity For Brands

In this tutorial, we will create a new “brand” entity in Magento that can be managed through the admin panel. Once we are finished, you will be able to create, update and delete brands that can be viewed in the front-end independently, much in the same way that you can interact with existing entities such as “products” and “categories.”

How To Create An Admin-Manageable Magento Entity For Brands

In addition, we will associate our new brand entity with other Magento entities, such as products. The process itself is quite lengthy because I will explain each step in detail, but it really is easy once you know how, and it’s a great example of how powerful the Magento platform can be with minimal effort.

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How To Make An Effective Style Guide With Adobe Fireworks

I started with style guides like any other obsessive-compulsive designer: with the desire to make it simple to maintain and grow a design. Plus, knowing which component to use in a given situation is nice, too, right? Since making this a regular practice, I’ve found it’s been like having a nice combination of a CSS class and a pattern library all in one.

How To Make An Effective Style Guide With Adobe Fireworks

One of the first questions, understandably, is why use Fireworks for a style guide? Well, for me, it’s mostly because of symbols and styles. Sure, you could use similar things in Photoshop, but I find Fireworks’ implementation to be smarter.

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How To Build A CLI Tool With Node.js And PhantomJS

In this article, we’ll go over the concepts and techniques required to build a command line tool using Node.js and PhantomJS. Building a command line tool enables you to automate a process that would otherwise take a lot longer.

Build A CLI Tool With Node.js And PhantomJS

Command line tools are built in a myriad of languages, but the one we’ll focus on is Node.js. For those short on time, I’ve condensed the core process into three steps. This is the secret sauce to convert your Node.js script into a fully functioning command line tool. But do stick around to see what else I have to show you.

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How To Create A Water Lily In Illustrator

Water lilies are beautiful flowers and ideal tutorial material. To get to the final result you’ll do a lot of clever actions which mostly involve rotating and duplicating, and there is a lot of room for experimentation as well. For instance, you can try out different ways on how you build up the layers of petals, and play with different shades of pinkish gradients.

How To Create A Water Lily In Illustrator

This tutorial gives you the basic steps I followed, but while I was creating this flower I did actually way more than what I’m writing here. You see, every creation is never straightforward or perfect just right away. It takes some trial and error, because I also needed to find the method that can be most easily explained.

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iOS Prototyping With Adobe Fireworks And TAP (Part 3)

In the previous parts of this tutorial (part 1 and part 2), we looked in detail at the building blocks of our design in Fireworks (pages, shared layers, symbols, styles), and we started to make a demo prototype in Fireworks.

iOS Prototyping With Adobe Fireworks And TAP (Part 3)

The demo prototype had six pages, linked together by hotspots, and each hotspot was customized for use with TAP. Now that the six-page Fireworks PNG file is ready, it’s time to prepare it to be exported as a click-through prototype and then converted (with the help of the TAP extension) to an animated, gesture-based prototype that we can use on an iOS device.

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iOS Prototyping With TAP And Adobe Fireworks (Part 2)

In the previous article in this series, "iOS Prototyping With Adobe Fireworks and TAP, Part 1: Laying the Foundation," I looked in detail at the four major stages that all of our projects at Cooper go through, as well as our approach to Fireworks PNG organization, and the main components of Fireworks (pages, shared layers, symbols and styles).

iOS Prototyping With TAP And Adobe Fireworks (Part 2)

Now we can start actually building the prototype. First, let me try to sum it up quickly: to create a “live” iOS prototype, you only need to perform the following six steps:

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